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author | Denis Kasak | 2009-07-08 00:40:22 +0000 |
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committer | Denis Kasak | 2009-07-08 00:40:22 +0000 |
commit | 32d692aea6f57b41360f433ba65ad1b3459a7e86 (patch) | |
tree | 0b303a94ffafae891adcc6332ee7911f7d630d7b | |
parent | d8c33f6836c821287ecb5fd8cfee12fb4dea2ef2 (diff) | |
download | scummvm-rg350-32d692aea6f57b41360f433ba65ad1b3459a7e86.tar.gz scummvm-rg350-32d692aea6f57b41360f433ba65ad1b3459a7e86.tar.bz2 scummvm-rg350-32d692aea6f57b41360f433ba65ad1b3459a7e86.zip |
Made the engine clear some more caches when it changes rooms (room, sprites and palette caches). Made the DraciEngine destructor delete the rooms, overlays and animations archives.
svn-id: r42250
-rw-r--r-- | engines/draci/draci.cpp | 3 | ||||
-rw-r--r-- | engines/draci/game.cpp | 5 |
2 files changed, 7 insertions, 1 deletions
diff --git a/engines/draci/draci.cpp b/engines/draci/draci.cpp index cef66c6092..e9df63f9cd 100644 --- a/engines/draci/draci.cpp +++ b/engines/draci/draci.cpp @@ -176,6 +176,9 @@ DraciEngine::~DraciEngine() { delete _paletteArchive; delete _objectsArchive; delete _spritesArchive; + delete _roomsArchive; + delete _overlaysArchive; + delete _animationsArchive; // Remove all of our debug levels here Common::clearAllDebugChannels(); diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index cb8385b741..ac26fb5871 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -316,7 +316,10 @@ void Game::loadOverlays() { } void Game::changeRoom(uint roomNum) { - _vm->_roomsArchive->clearCache(); + _vm->_roomsArchive->clearCache(); + _vm->_spritesArchive->clearCache(); + _vm->_paletteArchive->clearCache(); + _vm->_anims->deleteOverlays(); int oldRoomNum = _currentRoom._roomNum; |