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| author | Robert Göffringmann | 2003-07-13 15:38:59 +0000 | 
|---|---|---|
| committer | Robert Göffringmann | 2003-07-13 15:38:59 +0000 | 
| commit | 3304c40f26df9e38e29b2c693f477cc3aaa7b12d (patch) | |
| tree | 64418d4d3e740890db19812544a1e8009a4c9464 | |
| parent | ffddfd76d9fa7869304b02b5ef989f0c405956ae (diff) | |
| download | scummvm-rg350-3304c40f26df9e38e29b2c693f477cc3aaa7b12d.tar.gz scummvm-rg350-3304c40f26df9e38e29b2c693f477cc3aaa7b12d.tar.bz2 scummvm-rg350-3304c40f26df9e38e29b2c693f477cc3aaa7b12d.zip | |
changed "sprite not loaded" printfs to debug()s.
svn-id: r8989
| -rw-r--r-- | sky/screen.cpp | 7 | 
1 files changed, 3 insertions, 4 deletions
| diff --git a/sky/screen.cpp b/sky/screen.cpp index 68ea64b765..ef106770da 100644 --- a/sky/screen.cpp +++ b/sky/screen.cpp @@ -272,7 +272,7 @@ void SkyScreen::paletteFadeUp(uint16 fileNr) {  	if (pal) {  		paletteFadeUp(pal);  		free(pal); -	} else printf("SkyScreen::paletteFadeUp: Can't load palette #%d\n",fileNr); +	} else warning("SkyScreen::paletteFadeUp: Can't load palette #%d\n",fileNr);  }  void SkyScreen::paletteFadeUp(uint8 *pal) { @@ -511,8 +511,7 @@ void SkyScreen::sortSprites(void) {  							dataFileHeader *spriteData =   								(dataFileHeader *)SkyState::fetchItem(spriteComp->frame >> 6);  							if (!spriteData) { -								printf("Missing file %d!\n",spriteComp->frame >> 6); -								//getchar(); +								debug(9,"Missing file %d!\n",spriteComp->frame >> 6);  								spriteComp->status = 0;  							} else {  								sortList[spriteCnt].yCood = spriteComp->ycood + spriteData->s_offset_y + spriteData->s_height; @@ -572,7 +571,7 @@ void SkyScreen::doSprites(uint8 layer) {  						(spriteData->screen == SkyLogic::_scriptVariables[SCREEN])) {  					uint8 *toBeDrawn = (uint8 *)SkyState::fetchItem(spriteData->frame >> 6);  					if (!toBeDrawn) { -						printf("Spritedata %d not loaded!\n",spriteData->frame >> 6); +						debug(9, "Spritedata %d not loaded!\n",spriteData->frame >> 6);  						spriteData->status = 0;  					} else {  						drawSprite(toBeDrawn, spriteData); | 
