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author | Max Horn | 2003-06-03 15:27:11 +0000 |
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committer | Max Horn | 2003-06-03 15:27:11 +0000 |
commit | 333f0d15fd26d0c7ff892ebcff110b0462d989e0 (patch) | |
tree | 32a83a66d57e894a82a858632a9a29e683f1bba3 | |
parent | 3baff34226e276546e645faf85fe02d1bd067d92 (diff) | |
download | scummvm-rg350-333f0d15fd26d0c7ff892ebcff110b0462d989e0.tar.gz scummvm-rg350-333f0d15fd26d0c7ff892ebcff110b0462d989e0.tar.bz2 scummvm-rg350-333f0d15fd26d0c7ff892ebcff110b0462d989e0.zip |
fix flashlight in MM
svn-id: r8285
-rw-r--r-- | scumm/gfx.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 8ad32e8e05..e7663f4e10 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -636,7 +636,7 @@ void Scumm::drawFlashlight() { return; // Calculate the area of the flashlight - if (_gameId == GID_ZAK256 || _gameId == GID_ZAK) { + if (_gameId == GID_ZAK256 || _features & GF_AFTER_V2) { x = _mouse.x + virtscr[0].xstart; y = _mouse.y - virtscr[0].topline; } else { |