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author | Strangerke | 2013-01-31 23:52:01 +0100 |
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committer | Strangerke | 2013-01-31 23:52:01 +0100 |
commit | 334968c5ffed9cfd24ab47860ac980f571eb5c8b (patch) | |
tree | 74689eb5f6f51da87aedc2b4bd050e0f87b9d319 | |
parent | 7d743c9e77ee12049bfeb220557f236a9dd2f2d6 (diff) | |
download | scummvm-rg350-334968c5ffed9cfd24ab47860ac980f571eb5c8b.tar.gz scummvm-rg350-334968c5ffed9cfd24ab47860ac980f571eb5c8b.tar.bz2 scummvm-rg350-334968c5ffed9cfd24ab47860ac980f571eb5c8b.zip |
HOPKINS: More refactoring in AnimationManager and ComputerManager
-rw-r--r-- | engines/hopkins/anim.cpp | 13 | ||||
-rw-r--r-- | engines/hopkins/computer.cpp | 117 |
2 files changed, 52 insertions, 78 deletions
diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp index fea9eb38cb..52212c6b45 100644 --- a/engines/hopkins/anim.cpp +++ b/engines/hopkins/anim.cpp @@ -634,18 +634,11 @@ void AnimationManager::searchAnim(const byte *data, int animIndex, int bufSize) int curSrcDataIndx = dataIdx + 25; for (int i = 0; i <= 4999; i++) { - int v22 = READ_LE_UINT16(data + curSrcDataIndx + 4); - WRITE_LE_UINT16(dataP + curDestDataIndx, READ_LE_UINT16(data + curSrcDataIndx)); - WRITE_LE_UINT16(dataP + curDestDataIndx + 2, READ_LE_UINT16(data + curSrcDataIndx + 2)); - WRITE_LE_UINT16(dataP + curDestDataIndx + 4, v22); - WRITE_LE_UINT16(dataP + curDestDataIndx + 6, READ_LE_UINT16(data + curSrcDataIndx + 6)); - dataP[curDestDataIndx + 8] = data[curSrcDataIndx + 8]; - dataP[curDestDataIndx + 9] = data[curSrcDataIndx + 9]; - + memcpy(dataP + curDestDataIndx, data + curSrcDataIndx, 10); + if (!READ_LE_UINT16(data + curSrcDataIndx + 4)) + break; curDestDataIndx += 10; curSrcDataIndx += 10; - if (!v22) - break; } break; } diff --git a/engines/hopkins/computer.cpp b/engines/hopkins/computer.cpp index 38b464cf68..903185e329 100644 --- a/engines/hopkins/computer.cpp +++ b/engines/hopkins/computer.cpp @@ -591,14 +591,14 @@ void ComputerManager::loadHiscore() { for (int scoreIndex = 0; scoreIndex < 6; ++scoreIndex) { for (int i = 0; i < 5; ++i) { - nextChar = ptr[i + (16 * scoreIndex)]; + nextChar = ptr[(16 * scoreIndex) + i]; if (!nextChar) nextChar = ' '; _score[scoreIndex]._name += nextChar; } for (int i = 0; i < 9; ++i) { - nextChar = ptr[i + scoreIndex * 16 + 6]; + nextChar = ptr[(scoreIndex * 16) + 6 + i]; if (!nextChar) nextChar = '0'; _score[scoreIndex]._score += nextChar; @@ -941,61 +941,49 @@ void ComputerManager::displayScoreChar(int charPos, int charDisp) { * Save Hiscore in file */ void ComputerManager::saveScore() { - int v1; - int v2; - int v4; - int v6; - int v9; - int v14; - int v16[6]; - int v17[6]; - - for (int v0 = 0; v0 <= 5; v0++) { - v1 = atol(_score[v0]._score.c_str()); - v17[v0] = v1; - if (!v1) - v17[v0] = 5; + int scorePlace[6]; + int scores[6]; + + // Load high scores in an array + for (int i = 0; i <= 5; i++) { + scores[i] = atol(_score[i]._score.c_str()); + if (!scores[i]) + scores[i] = 5; } - for (int v13 = 0; v13 <= 5; v13++) { - v2 = 0; - bool v3 = false; - do { - v4 = v17[v2]; - if (v4 && v17[0] <= v4 && v17[1] <= v4 && v17[2] <= v4 && v17[3] <= v4 - && v17[4] <= v4 && v17[5] <= v4) - v3 = true; - if (v3) { - v16[v13] = v2; - v17[v2] = 0; - } else { - ++v2; + // order high scores + for (int scorePlaceIdx = 0; scorePlaceIdx <= 5; scorePlaceIdx++) { + for(int i = 0;;i++) { + int curScore = scores[i]; + if (curScore && scores[0] <= curScore && scores[1] <= curScore && scores[2] <= curScore && scores[3] <= curScore + && scores[4] <= curScore && scores[5] <= curScore) { + scorePlace[scorePlaceIdx] = i; + scores[i] = 0; + break; } - } while (!v3); + } } byte *ptr = _vm->_globals.allocMemory(100); memset(ptr, 0, 99); - for (int v5 = 0; v5 <= 5; v5++) { - v6 = 16 * v5; - v14 = v16[v5]; + for (int scorePlaceIdx = 0; scorePlaceIdx <= 5; scorePlaceIdx++) { + int curBufPtr = 16 * scorePlaceIdx; for (int namePos = 0; namePos <= 4; namePos++) { - char curChar = _score[v14]._name[namePos]; + char curChar = _score[scorePlace[scorePlaceIdx]]._name[namePos]; if (!curChar) curChar = ' '; - ptr[v6 + namePos] = curChar; + ptr[curBufPtr + namePos] = curChar; }; - ptr[v6 + 5] = 0; - v9 = v6 + 6; + ptr[curBufPtr + 5] = 0; for (int scorePos = 0; scorePos <= 8; scorePos++) { - char curChar = _score[v14]._score[scorePos]; + char curChar = _score[scorePlace[scorePlaceIdx]]._score[scorePos]; if (!curChar) curChar = '0'; - ptr[v9 + scorePos] = curChar; + ptr[curBufPtr + 6 + scorePos] = curChar; }; - ptr[v9 + 9] = 0; + ptr[curBufPtr + 15] = 0; } _vm->_saveLoadManager.saveFile("HISCORE.DAT", ptr, 100); @@ -1078,24 +1066,22 @@ int ComputerManager::moveBall() { } if (_ballPosition.y >= 186 && _ballPosition.y <= 194) { _vm->_soundManager.playSample(2, 6); - if (_ballPosition.x > _padPositionX - 2) { - int v2 = _ballPosition.x + 6; - if (v2 < _padPositionX + 36) { - _ballUpFl = false; - if (v2 <= _padPositionX + 15) { - _ballRightFl = false; - if (_ballPosition.x >= _padPositionX && v2 <= _padPositionX + 5) - _ballPosition.x -= 4; - if (_ballPosition.x >= _padPositionX + 5 && _ballPosition.x + 6 <= _padPositionX + 10) - _ballPosition.x -= 2; - } - if (_ballPosition.x >= _padPositionX + 19 && _ballPosition.x + 6 <= _padPositionX + 36) { - _ballRightFl = true; - if (_ballPosition.x >= _padPositionX + 29) - _ballPosition.x += 4; - if (_ballPosition.x >= _padPositionX + 24 && _ballPosition.x + 6 <= _padPositionX + 29) - _ballPosition.x += 2; - } + int ballPosXRight = _ballPosition.x + 6; + if ((_ballPosition.x > _padPositionX - 2) && (ballPosXRight < _padPositionX + 36)) { + _ballUpFl = false; + if (ballPosXRight <= _padPositionX + 15) { + _ballRightFl = false; + if (_ballPosition.x >= _padPositionX && ballPosXRight <= _padPositionX + 5) + _ballPosition.x -= 4; + if (_ballPosition.x >= _padPositionX + 5 && _ballPosition.x + 6 <= _padPositionX + 10) + _ballPosition.x -= 2; + } + if (_ballPosition.x >= _padPositionX + 19 && _ballPosition.x + 6 <= _padPositionX + 36) { + _ballRightFl = true; + if (_ballPosition.x >= _padPositionX + 29) + _ballPosition.x += 4; + if (_ballPosition.x >= _padPositionX + 24 && _ballPosition.x + 6 <= _padPositionX + 29) + _ballPosition.x += 2; } } } @@ -1114,11 +1100,6 @@ int ComputerManager::moveBall() { */ void ComputerManager::checkBallCollisions() { int cellLeft; - int cellRight; - int cellType; - bool collisionFl; - int cellBottom; - int cellUp; bool brickDestroyedFl = false; // TODO: Check if correct @@ -1131,12 +1112,12 @@ void ComputerManager::checkBallCollisions() { uint16 levelIdx = 0; do { cellLeft = level[levelIdx]; - cellUp = level[levelIdx + 1]; - cellRight = level[levelIdx + 2]; - cellBottom = level[levelIdx + 3]; - cellType = level[levelIdx + 4]; + int cellUp = level[levelIdx + 1]; + int cellRight = level[levelIdx + 2]; + int cellBottom = level[levelIdx + 3]; + int cellType = level[levelIdx + 4]; if (level[levelIdx + 5] == 1 && cellLeft != -1) { - collisionFl = false; + bool collisionFl = false; if (ballTop <= cellBottom && ballBottom >= cellBottom) { if (ballLeft >= cellLeft && ballRight <= cellRight) { collisionFl = true; |