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| author | Filippos Karapetis | 2007-12-20 19:00:10 +0000 | 
|---|---|---|
| committer | Filippos Karapetis | 2007-12-20 19:00:10 +0000 | 
| commit | 335e9da41dfe5f019c83478f8ffe95b0a8807dd4 (patch) | |
| tree | fa820c30901978a5543560d87bc16517be470a1a | |
| parent | 0e744e491b785a8983fc5f4ab35d7ec644caa45e (diff) | |
| download | scummvm-rg350-335e9da41dfe5f019c83478f8ffe95b0a8807dd4.tar.gz scummvm-rg350-335e9da41dfe5f019c83478f8ffe95b0a8807dd4.tar.bz2 scummvm-rg350-335e9da41dfe5f019c83478f8ffe95b0a8807dd4.zip | |
Removed clamp() and used the common CLIP template instead
svn-id: r29927
| -rw-r--r-- | engines/saga/actor.cpp | 10 | ||||
| -rw-r--r-- | engines/saga/actor_walk.cpp | 18 | ||||
| -rw-r--r-- | engines/saga/gfx.cpp | 4 | ||||
| -rw-r--r-- | engines/saga/interface.cpp | 4 | ||||
| -rw-r--r-- | engines/saga/isomap.cpp | 20 | ||||
| -rw-r--r-- | engines/saga/saga.h | 12 | ||||
| -rw-r--r-- | engines/saga/scene.cpp | 4 | 
7 files changed, 30 insertions, 42 deletions
| diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index 8e289ae4b6..93e0297343 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -1102,12 +1102,12 @@ void Actor::drawSpeech(void) {  			actor = getActor(_activeSpeech.actorIds[i]);  			calcScreenPosition(actor); -			textPoint.x = clamp(10, actor->_screenPosition.x - width / 2, _vm->getDisplayWidth() - 10 - width); +			textPoint.x = CLIP(actor->_screenPosition.x - width / 2, 10, _vm->getDisplayWidth() - 10 - width);  			if (_vm->getGameType() == GType_ITE) -				textPoint.y = clamp(10, actor->_screenPosition.y - 58, _vm->_scene->getHeight(true) - 10 - height); +				textPoint.y = CLIP(actor->_screenPosition.y - 58, 10, _vm->_scene->getHeight(true) - 10 - height);  			else if (_vm->getGameType() == GType_IHNM) -				textPoint.y = 10; // clamp(10, actor->_screenPosition.y - 160, _vm->_scene->getHeight(true) - 10 - height); +				textPoint.y = 10; // CLIP(actor->_screenPosition.y - 160, 10, _vm->_scene->getHeight(true) - 10 - height);  			_vm->_font->textDraw(kKnownFontScript, backBuffer, outputString, textPoint,  				_activeSpeech.speechColor[i], _activeSpeech.outlineColor[i], _activeSpeech.getFontFlags(i)); @@ -1144,9 +1144,9 @@ void Actor::actorSpeech(uint16 actorId, const char **strings, int stringsCount,  	dist = MIN(actor->_screenPosition.x - 10, _vm->getDisplayWidth() - 10 - actor->_screenPosition.x);  	if (_vm->getGameType() == GType_ITE) -		dist = clamp(60, dist, 150); +		dist = CLIP<int16>(dist, 60, 150);  	else -		dist = clamp(120, dist, 300); +		dist = CLIP<int16>(dist, 120, 300);  	_activeSpeech.speechBox.left = actor->_screenPosition.x - dist;  	_activeSpeech.speechBox.right = actor->_screenPosition.x + dist; diff --git a/engines/saga/actor_walk.cpp b/engines/saga/actor_walk.cpp index ec958d28e4..4c23d4bf93 100644 --- a/engines/saga/actor_walk.cpp +++ b/engines/saga/actor_walk.cpp @@ -422,7 +422,7 @@ void Actor::handleActions(int msec, bool setup) {  				}  				if (ABS(delta.v()) > ABS(delta.u())) { -					addDelta.v() = clamp(-speed, delta.v(), speed); +					addDelta.v() = CLIP(delta.v(), -speed, speed);  					if (addDelta.v() == delta.v()) {  						addDelta.u() = delta.u();  					} else { @@ -431,7 +431,7 @@ void Actor::handleActions(int msec, bool setup) {  						addDelta.u() /= delta.v();  					}  				} else { -					addDelta.u() = clamp(-speed, delta.u(), speed); +					addDelta.u() = CLIP(delta.u(), -speed, speed);  					if (addDelta.u() == delta.u()) {  						addDelta.v() = delta.v();  					} else { @@ -484,7 +484,7 @@ void Actor::handleActions(int msec, bool setup) {  					speed = speed / 2;  				if ((actor->_actionDirection == kDirUp) || (actor->_actionDirection == kDirDown)) { -					addDelta.y = clamp(-speed, delta.y, speed); +					addDelta.y = CLIP(delta.y, -speed, speed);  					if (addDelta.y == delta.y) {  						addDelta.x = delta.x;  					} else { @@ -494,7 +494,7 @@ void Actor::handleActions(int msec, bool setup) {  						actor->_facingDirection = actor->_actionDirection;  					}  				} else { -					addDelta.x = clamp(-2 * speed, delta.x, 2 * speed); +					addDelta.x = CLIP(delta.x, -2 * speed, 2 * speed);  					if (addDelta.x == delta.x) {  						addDelta.y = delta.y;  					} else { @@ -785,8 +785,8 @@ bool Actor::followProtagonist(ActorData *actor) {  			prefU /= 2;  			prefV /= 2; -			newU = clamp(-prefU, delta.u(), prefU) + protagonistLocation.u(); -			newV = clamp(-prefV, delta.v(), prefV) + protagonistLocation.v(); +			newU = CLIP<int32>(delta.u(), -prefU, prefU) + protagonistLocation.u(); +			newV = CLIP<int32>(delta.v(), -prefV, prefV) + protagonistLocation.v();  			newLocation.u() = newU + _vm->_rnd.getRandomNumber(prefU - 1) - prefU / 2;  			newLocation.v() = newV + _vm->_rnd.getRandomNumber(prefV - 1) - prefV / 2; @@ -841,11 +841,11 @@ bool Actor::followProtagonist(ActorData *actor) {  					delta.x = (delta.x > 0) ? prefer3.x : -prefer3.x;  					newLocation.x = delta.x + protagonistLocation.x; -					newLocation.y = clamp(-prefer2.y, delta.y, prefer2.y) + protagonistLocation.y; +					newLocation.y = CLIP<int32>(delta.y, -prefer2.y, prefer2.y) + protagonistLocation.y;  				} else {  					delta.y = (delta.y > 0) ? prefer3.y : -prefer3.y; -					newLocation.x = clamp(-prefer2.x, delta.x, prefer2.x) + protagonistLocation.x; +					newLocation.x = CLIP<int32>(delta.x, -prefer2.x, prefer2.x) + protagonistLocation.x;  					newLocation.y = delta.y + protagonistLocation.y;  				}  				newLocation.z = 0; @@ -855,7 +855,7 @@ bool Actor::followProtagonist(ActorData *actor) {  					newLocation.y += _vm->_rnd.getRandomNumber(prefer1.y - 1) - prefer1.y / 2;  				} -				newLocation.x = clamp(-31 * 4, newLocation.x, (_vm->getDisplayWidth() + 31) * 4); +				newLocation.x = CLIP(newLocation.x, -31 * 4, (_vm->getDisplayWidth() + 31) * 4);  				return actorWalkTo(actor->_id, newLocation);  			} diff --git a/engines/saga/gfx.cpp b/engines/saga/gfx.cpp index b8af79cca3..5cac60d415 100644 --- a/engines/saga/gfx.cpp +++ b/engines/saga/gfx.cpp @@ -407,8 +407,8 @@ void Gfx::palFade(PalEntry *srcPal, int16 from, int16 to, int16 start, int16 num  	PalEntry *palE;  	double fpercent; -	from = CLIP((int)from, 0, 256); -	to   = CLIP((int)to,   0, 256); +	from = CLIP<int16>(from, 0, 256); +	to   = CLIP<int16>(to,   0, 256);  	if (from == 0 || to == 0) {  		// This case works like palToBlack or blackToPal, so no changes are needed diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp index fce8807681..543e2dba9f 100644 --- a/engines/saga/interface.cpp +++ b/engines/saga/interface.cpp @@ -1394,7 +1394,7 @@ void Interface::handleOptionUpdate(const Point& mousePoint) {  					(_optionSaveFileSlider->height - _optionSaveRectSlider.height());  			} -			_optionSaveFileTop = clamp(0, _optionSaveFileTop, _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible); +			_optionSaveFileTop = CLIP<uint>(_optionSaveFileTop, 0, _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible);  			calcOptionSaveSlider();  		}  	} @@ -1441,7 +1441,7 @@ void Interface::handleOptionClick(const Point& mousePoint) {  			}  		} -		_optionSaveFileTop = clamp(0, _optionSaveFileTop, _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible); +		_optionSaveFileTop = CLIP<uint>(_optionSaveFileTop, 0, _vm->getSaveFilesCount() - _vm->getDisplayInfo().optionSaveFileVisible);  		calcOptionSaveSlider();  	} else {  		if (_optionPanel.currentButton == _optionSaveFilePanel) { diff --git a/engines/saga/isomap.cpp b/engines/saga/isomap.cpp index b49a9e1d0a..b6eb69b313 100644 --- a/engines/saga/isomap.cpp +++ b/engines/saga/isomap.cpp @@ -403,10 +403,10 @@ void IsoMap::drawSprite(Surface *ds, SpriteList &spriteList, int spriteNumber, c  	spritePointer.x = screenPosition.x + xAlign;  	spritePointer.y = screenPosition.y + yAlign; -	_tileClip.left = CLIP((int)spritePointer.x, 0, _vm->getDisplayWidth()); -	_tileClip.right = CLIP((int)spritePointer.x + width, 0, _vm->getDisplayWidth()); -	_tileClip.top = CLIP((int)spritePointer.y, 0, _vm->_scene->getHeight()); -	_tileClip.bottom = CLIP((int)spritePointer.y + height, 0, _vm->_scene->getHeight()); +	_tileClip.left = CLIP<int>(spritePointer.x, 0, _vm->getDisplayWidth()); +	_tileClip.right = CLIP<int>(spritePointer.x + width, 0, _vm->getDisplayWidth()); +	_tileClip.top = CLIP<int>(spritePointer.y, 0, _vm->_scene->getHeight()); +	_tileClip.bottom = CLIP<int>(spritePointer.y + height, 0, _vm->_scene->getHeight());  	_vm->_sprite->drawClip(ds, clip, spritePointer, width, height, spriteBuffer);  	drawTiles(ds, &location); @@ -465,8 +465,8 @@ void IsoMap::drawTiles(Surface *ds, const Location *location) {  					metaTileIndex = 1;  					break;  				case kEdgeTypeRpt: -					uc = clamp( 0, u2, SAGA_TILEMAP_W - 1); -					vc = clamp( 0, v2, SAGA_TILEMAP_W - 1); +					uc = CLIP<int16>(u2, 0, SAGA_TILEMAP_W - 1); +					vc = CLIP<int16>(v2, 0, SAGA_TILEMAP_W - 1);  					metaTileIndex = _tileMap.tilePlatforms[uc][vc];  					break;  				case kEdgeTypeWrap: @@ -509,8 +509,8 @@ void IsoMap::drawTiles(Surface *ds, const Location *location) {  					metaTileIndex = 1;  					break;  				case kEdgeTypeRpt: -					uc = clamp( 0, u2, SAGA_TILEMAP_W - 1); -					vc = clamp( 0, v2, SAGA_TILEMAP_W - 1); +					uc = CLIP<int16>(u2, 0, SAGA_TILEMAP_W - 1); +					vc = CLIP<int16>(v2, 0, SAGA_TILEMAP_W - 1);  					metaTileIndex = _tileMap.tilePlatforms[uc][vc];  					break;  				case kEdgeTypeWrap: @@ -1010,8 +1010,8 @@ int16 IsoMap::getTileIndex(int16 u, int16 v, int16 z) {  			metaTileIndex = 1;  			break;  		case kEdgeTypeRpt: -			uc = clamp( 0, mtileU, SAGA_TILEMAP_W - 1); -			vc = clamp( 0, mtileV, SAGA_TILEMAP_W - 1); +			uc = CLIP<int16>(mtileU, 0, SAGA_TILEMAP_W - 1); +			vc = CLIP<int16>(mtileV, 0, SAGA_TILEMAP_W - 1);  			metaTileIndex = _tileMap.tilePlatforms[uc][vc];  			break;  		case kEdgeTypeWrap: diff --git a/engines/saga/saga.h b/engines/saga/saga.h index cac2b911db..a920a154c0 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -473,18 +473,6 @@ struct SaveGameHeader {  	char name[SAVE_TITLE_SIZE];  }; -inline int clamp(int minValue, int value, int maxValue) { -	if (value <= minValue) { -		return minValue; -	} else { -		if (value >= maxValue) { -			return maxValue; -		} else { -			return value; -		} -	} -} -  inline int objectTypeId(uint16 objectId) {  	return objectId >> OBJECT_TYPE_SHIFT;  } diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index 336399eefa..1ae9c4e3c3 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -553,8 +553,8 @@ bool Scene::offscreenPath(Point &testPoint) {  		return false;  	} -	point.x = clamp(0, testPoint.x, _vm->getDisplayWidth() - 1); -	point.y = clamp(0, testPoint.y, _bgMask.h - 1); +	point.x = CLIP<int>(testPoint.x, 0, _vm->getDisplayWidth() - 1); +	point.y = CLIP<int>(testPoint.y, 0, _bgMask.h - 1);  	if (point == testPoint) {  		return false;  	} | 
