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author | Johannes Schickel | 2010-07-04 01:11:37 +0000 |
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committer | Johannes Schickel | 2010-07-04 01:11:37 +0000 |
commit | 336cde4b61df758dd438c9633863d50f5442037c (patch) | |
tree | 53d35b85e6dba79673a9394554f9b8ec9b04cd71 | |
parent | acecfcaf6906f6640d8418c14a3aa2c8833f76e3 (diff) | |
download | scummvm-rg350-336cde4b61df758dd438c9633863d50f5442037c.tar.gz scummvm-rg350-336cde4b61df758dd438c9633863d50f5442037c.tar.bz2 scummvm-rg350-336cde4b61df758dd438c9633863d50f5442037c.zip |
Always use kThumbnailHeight2 (i.e. 120) for the height of the thumbnail widget.
This fixes the thumbnails for games with resolutions != n*200 in the launcher.
svn-id: r50640
-rw-r--r-- | gui/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/saveload.cpp b/gui/saveload.cpp index cef7269b95..92cea00f30 100644 --- a/gui/saveload.cpp +++ b/gui/saveload.cpp @@ -182,7 +182,7 @@ void SaveLoadChooser::reflowLayout() { error("Error when loading position data for Save/Load Thumbnails."); int thumbW = kThumbnailWidth; - int thumbH = ((g_system->getHeight() % 200 && g_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1); + int thumbH = kThumbnailHeight2; int thumbX = x + (w >> 1) - (thumbW >> 1); int thumbY = y + kLineHeight; |