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author | sluicebox | 2019-12-29 18:04:49 -0800 |
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committer | sluicebox | 2019-12-29 18:04:49 -0800 |
commit | 3373bf5a633127a643f54e1be2203fb0d1d5662a (patch) | |
tree | a28a9fc4e4224a7a3f127704ee200bdb318d05c4 | |
parent | 5b10413b641c722600c7f12248e43216aef0e3df (diff) | |
download | scummvm-rg350-3373bf5a633127a643f54e1be2203fb0d1d5662a.tar.gz scummvm-rg350-3373bf5a633127a643f54e1be2203fb0d1d5662a.tar.bz2 scummvm-rg350-3373bf5a633127a643f54e1be2203fb0d1d5662a.zip |
SCI32: Update GK2 patch comments
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index d6972b9d38..64f242cab4 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -3360,7 +3360,7 @@ static const uint16 gk2InventoryScrollDirSignature2[] = { 0x78, // push1 0x63, 0x98, // pToa client 0x4a, SIG_MAGICDWORD, // send 06 [ client scrollSelections: 1 ] - SIG_UINT16(0x0006), + SIG_UINT16(0x0006), 0x35, 0x02, // ldi 02 0x65, 0x56, // aTop cel SIG_END @@ -3378,7 +3378,7 @@ static const uint16 gk2InventoryScrollDirPatch2[] = { // The init code 'GK2::init' that runs when GK2 starts up unconditionally resets // the music volume to 63, but the game should always use the volume stored in // ScummVM. -// Applies to at least: English 1.00 CD +// Applies to: All versions // Fixes bug: #9700 static const uint16 gk2VolumeResetSignature[] = { SIG_MAGICDWORD, |