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author | Paul Gilbert | 2011-10-21 22:38:09 +1100 |
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committer | Paul Gilbert | 2011-10-22 00:10:46 +1100 |
commit | 3392f0a81663926375926c120aadd459d7c2ef4a (patch) | |
tree | 932aa9787e250a15d8fe2b82c5415cf21ea6deaa | |
parent | c382c0c19522ce4771b74ac02377e75350550dd7 (diff) | |
download | scummvm-rg350-3392f0a81663926375926c120aadd459d7c2ef4a.tar.gz scummvm-rg350-3392f0a81663926375926c120aadd459d7c2ef4a.tar.bz2 scummvm-rg350-3392f0a81663926375926c120aadd459d7c2ef4a.zip |
TSAGE: Bugfix for Lyle not appearing in BF Scene 830
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes8.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp index a550160b4b..d3957e69af 100644 --- a/engines/tsage/blue_force/blueforce_scenes8.cpp +++ b/engines/tsage/blue_force/blueforce_scenes8.cpp @@ -1699,7 +1699,7 @@ void Scene830::postInit(SceneObjectList *OwnerList) { _field18A4 = 0; _lyle.postInit(); - _lyle._flags = OBJFLAG_CHECK_REGION; +// _lyle._flags = OBJFLAG_CHECK_REGION; _lyle.setVisage(835); _lyle.setObjectWrapper(new SceneObjectWrapper()); _lyle.animate(ANIM_MODE_1, NULL); |