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authorPaul Gilbert2011-10-21 22:38:09 +1100
committerPaul Gilbert2011-10-22 00:10:46 +1100
commit3392f0a81663926375926c120aadd459d7c2ef4a (patch)
tree932aa9787e250a15d8fe2b82c5415cf21ea6deaa
parentc382c0c19522ce4771b74ac02377e75350550dd7 (diff)
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TSAGE: Bugfix for Lyle not appearing in BF Scene 830
-rw-r--r--engines/tsage/blue_force/blueforce_scenes8.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp
index a550160b4b..d3957e69af 100644
--- a/engines/tsage/blue_force/blueforce_scenes8.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes8.cpp
@@ -1699,7 +1699,7 @@ void Scene830::postInit(SceneObjectList *OwnerList) {
_field18A4 = 0;
_lyle.postInit();
- _lyle._flags = OBJFLAG_CHECK_REGION;
+// _lyle._flags = OBJFLAG_CHECK_REGION;
_lyle.setVisage(835);
_lyle.setObjectWrapper(new SceneObjectWrapper());
_lyle.animate(ANIM_MODE_1, NULL);