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authorEugene Sandulenko2016-05-19 22:56:30 +0200
committerEugene Sandulenko2016-05-22 00:45:03 +0200
commit33a0afc8f850fdc226ac65e7b4da107f3e36b805 (patch)
tree1a816112e1519f5d5b31f233b707517727ddc44a
parentadc884ae8f484a439bf13a0371f0fea95cd50392 (diff)
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SCUMM HE: Added Weapon class
-rw-r--r--engines/scumm/he/moonbase/ai_main.h2
-rw-r--r--engines/scumm/he/moonbase/ai_weapon.cpp87
-rw-r--r--engines/scumm/he/moonbase/ai_weapon.h59
-rw-r--r--engines/scumm/module.mk1
4 files changed, 149 insertions, 0 deletions
diff --git a/engines/scumm/he/moonbase/ai_main.h b/engines/scumm/he/moonbase/ai_main.h
index ca85ff1811..d35cf8ec5a 100644
--- a/engines/scumm/he/moonbase/ai_main.h
+++ b/engines/scumm/he/moonbase/ai_main.h
@@ -27,6 +27,8 @@
namespace Scumm {
+class ScummEngine;
+
extern ScummEngine *_vm;
typedef Common::List<int>::iterator intVecItr;
diff --git a/engines/scumm/he/moonbase/ai_weapon.cpp b/engines/scumm/he/moonbase/ai_weapon.cpp
new file mode 100644
index 0000000000..b13d1efebe
--- /dev/null
+++ b/engines/scumm/he/moonbase/ai_weapon.cpp
@@ -0,0 +1,87 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "scumm/he/moonbase/ai_weapon.h"
+#include "scumm/he/moonbase/ai_main.h"
+
+namespace Scumm {
+
+Weapon::Weapon(int typeID) { //, float damage, int radius)
+ switch (typeID) {
+ case ITEM_BOMB:
+ becomeBomb();
+ break;
+
+ case ITEM_CLUSTER:
+ becomeCluster();
+ break;
+
+ case ITEM_CRAWLER:
+ becomeCrawler();
+ break;
+
+ case ITEM_EMP:
+ becomeEMP();
+ break;
+
+ case ITEM_SPIKE:
+ becomeSpike();
+ break;
+ }
+}
+
+void Weapon::becomeBomb() {
+ _typeID = ITEM_BOMB;
+ _damage = 3;
+ _radius = 30;
+ _cost = 1;
+}
+
+void Weapon::becomeCluster() {
+ _typeID = ITEM_CLUSTER;
+ _damage = 1.5;
+ _radius = 20;
+ _cost = 1;
+}
+
+void Weapon::becomeCrawler() {
+ _typeID = ITEM_CRAWLER;
+ _damage = 4;
+ _radius = 180;
+ _cost = 7;
+}
+
+void Weapon::becomeEMP() {
+ _typeID = ITEM_EMP;
+ _damage = .1f;
+ _radius = 215;
+ _cost = 3;
+}
+
+void Weapon::becomeSpike() {
+ _typeID = ITEM_SPIKE;
+ _damage = 6;
+ _radius = 180;
+ _cost = 3;
+}
+
+} // End of namespace Scumm
diff --git a/engines/scumm/he/moonbase/ai_weapon.h b/engines/scumm/he/moonbase/ai_weapon.h
new file mode 100644
index 0000000000..55c710ccdf
--- /dev/null
+++ b/engines/scumm/he/moonbase/ai_weapon.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SCUMM_HE_MOONBASE_AI_WEAPON_H
+#define SCUMM_HE_MOONBASE_AI_WEAPON_H
+
+namespace Scumm {
+
+class Weapon {
+private:
+ int _typeID;
+ float _damage;
+ int _radius;
+ int _cost;
+
+public:
+ Weapon() {}
+ Weapon(int typeID);
+ virtual ~Weapon() {}
+
+ void setTypeID(int typeID) { _typeID = typeID; }
+ void setDamage(float damage) { _damage = damage; }
+ void setRadius(int radius) { _radius = radius; }
+ void setCost(int cost) { _cost = cost; }
+
+ int getTypeID() { return _typeID; }
+ float getDamage() { return _damage; }
+ int getRadius() { return _radius; }
+ int getCost() { return _cost; }
+
+ void becomeBomb();
+ void becomeCluster();
+ void becomeCrawler();
+ void becomeEMP();
+ void becomeSpike();
+};
+
+} // End of namespace Scumm
+
+#endif
diff --git a/engines/scumm/module.mk b/engines/scumm/module.mk
index 717ca8146e..582411f179 100644
--- a/engines/scumm/module.mk
+++ b/engines/scumm/module.mk
@@ -141,6 +141,7 @@ MODULE_OBJS += \
he/logic/soccer.o \
he/moonbase/ai_defenseunit.o \
he/moonbase/ai_types.o \
+ he/moonbase/ai_weapon.o \
he/moonbase/moonbase.o \
he/moonbase/moonbase_fow.o
endif