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author | Max Horn | 2003-09-30 16:50:21 +0000 |
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committer | Max Horn | 2003-09-30 16:50:21 +0000 |
commit | 352d87a849d8099ebaa4eec502c9c7292c9dd09d (patch) | |
tree | 870a7dbcb1e10e608ed4d57624b626117ec0fc58 | |
parent | 4ab0dff9ebb917cb1350824220d41d4a86cd70d1 (diff) | |
download | scummvm-rg350-352d87a849d8099ebaa4eec502c9c7292c9dd09d.tar.gz scummvm-rg350-352d87a849d8099ebaa4eec502c9c7292c9dd09d.tar.bz2 scummvm-rg350-352d87a849d8099ebaa4eec502c9c7292c9dd09d.zip |
updated TODOs
svn-id: r10507
-rw-r--r-- | TODO | 8 |
1 files changed, 7 insertions, 1 deletions
@@ -119,4 +119,10 @@ SDL backend 4x mode goes to 1x) 1-9: switch between the "base" scalers: normal (point) scaler, advmame, hq (high quality), 2xsai, super2xsai, supereagle, tv2x, dotmatrix, ... -
\ No newline at end of file +* Fix the "auto dirty rect" computing code - in particular, use a proper checksum + algorithm, this should solve many of the problems with some luck +* OpenGL code: either fix it (see open bug tracker items and various hacks in the code), + or remove it. Does anybody really need this??? +* Joystick code: either fix it, or remove it, or make it possible to turn it on/off. + It causes crashs and/or odd behaviour for many people with joysticks (and apparently + also in a few odd cases to people without joystick?! Not confirmed) |