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authorMax Horn2003-09-30 16:50:21 +0000
committerMax Horn2003-09-30 16:50:21 +0000
commit352d87a849d8099ebaa4eec502c9c7292c9dd09d (patch)
tree870a7dbcb1e10e608ed4d57624b626117ec0fc58
parent4ab0dff9ebb917cb1350824220d41d4a86cd70d1 (diff)
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updated TODOs
svn-id: r10507
-rw-r--r--TODO8
1 files changed, 7 insertions, 1 deletions
diff --git a/TODO b/TODO
index 1f680ad989..c217c9d737 100644
--- a/TODO
+++ b/TODO
@@ -119,4 +119,10 @@ SDL backend
4x mode goes to 1x)
1-9: switch between the "base" scalers: normal (point) scaler, advmame,
hq (high quality), 2xsai, super2xsai, supereagle, tv2x, dotmatrix, ...
- \ No newline at end of file
+* Fix the "auto dirty rect" computing code - in particular, use a proper checksum
+ algorithm, this should solve many of the problems with some luck
+* OpenGL code: either fix it (see open bug tracker items and various hacks in the code),
+ or remove it. Does anybody really need this???
+* Joystick code: either fix it, or remove it, or make it possible to turn it on/off.
+ It causes crashs and/or odd behaviour for many people with joysticks (and apparently
+ also in a few odd cases to people without joystick?! Not confirmed)