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author | Yotam Barnoy | 2010-06-07 13:47:27 +0000 |
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committer | Yotam Barnoy | 2010-06-07 13:47:27 +0000 |
commit | 356728dab7f2c4cedf73684d7fe3b968be7396fd (patch) | |
tree | eebbd02cdfdfeb25579c9847ed6585fa7955ce8b | |
parent | 8ef5d55edb5b463abca1adf0ed1f359ce94bd391 (diff) | |
download | scummvm-rg350-356728dab7f2c4cedf73684d7fe3b968be7396fd.tar.gz scummvm-rg350-356728dab7f2c4cedf73684d7fe3b968be7396fd.tar.bz2 scummvm-rg350-356728dab7f2c4cedf73684d7fe3b968be7396fd.zip |
PSP: found bug in fast getMillis() implementation. Fixed it by adding a fixed amount to the time counter.
svn-id: r49485
-rw-r--r-- | backends/platform/psp/osys_psp.cpp | 3 | ||||
-rw-r--r-- | backends/platform/psp/osys_psp.h | 2 | ||||
-rw-r--r-- | backends/platform/psp/thread.cpp | 41 | ||||
-rw-r--r-- | backends/platform/psp/thread.h | 16 |
4 files changed, 55 insertions, 7 deletions
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index a36ae1847f..2043a4bef2 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -37,7 +37,6 @@ #include "backends/platform/psp/psppixelformat.h" #include "backends/platform/psp/osys_psp.h" #include "backends/platform/psp/powerman.h" -#include "backends/platform/psp/thread.h" #include "backends/saves/psp/psp-saves.h" #include "backends/timer/default/default-timer.h" @@ -300,7 +299,7 @@ bool OSystem_PSP::pollEvent(Common::Event &event) { } uint32 OSystem_PSP::getMillis() { - return PspThread::getMillis(); + return _pspRtc.getMillis(); } void OSystem_PSP::delayMillis(uint msecs) { diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h index 3f075d0139..a6c84ba39a 100644 --- a/backends/platform/psp/osys_psp.h +++ b/backends/platform/psp/osys_psp.h @@ -40,6 +40,7 @@ #include "backends/platform/psp/input.h" #include "backends/platform/psp/audio.h" #include "backends/timer/psp/timer.h" +#include "backends/platform/psp/thread.h" #include <SDL.h> @@ -59,6 +60,7 @@ private: InputHandler _inputHandler; PspAudio _audio; PspTimer _pspTimer; + PspRtc _pspRtc; void initSDL(); diff --git a/backends/platform/psp/thread.cpp b/backends/platform/psp/thread.cpp index 88e7b6fe38..4e7d5eada9 100644 --- a/backends/platform/psp/thread.cpp +++ b/backends/platform/psp/thread.cpp @@ -29,6 +29,7 @@ #include <pspthreadman.h> #include "backends/platform/psp/thread.h" +#include "backends/platform/psp/trace.h" void PspThread::delayMillis(uint32 ms) { sceKernelDelayThread(ms * 1000); @@ -38,15 +39,49 @@ void PspThread::delayMicros(uint32 us) { sceKernelDelayThread(us); } -uint32 PspThread::getMillis() { +void PspRtc::init() { // init our starting ticks uint32 ticks[2]; sceRtcGetCurrentTick((u64 *)ticks); - return (ticks[0]/1000); + + _startMillis = ticks[0]/1000; + _startMicros = ticks[0]; + //_lastMillis = ticks[0]/1000; //debug - only when we don't subtract startMillis +} + +#define MS_LOOP_AROUND 4294967 /* We loop every 2^32 / 1000 = 71 minutes */ +#define MS_LOOP_CHECK 60000 /* Threading can cause weird mixups without this */ + +// Note that after we fill up 32 bits ie 50 days we'll loop back to 0, which may cause +// unpredictable results +uint32 PspRtc::getMillis() { + uint32 ticks[2]; + + sceRtcGetCurrentTick((u64 *)ticks); // can introduce weird thread delays + + uint32 millis = ticks[0]/1000; + millis -= _startMillis; // get ms since start of program + + if ((int)_lastMillis - (int)millis > MS_LOOP_CHECK) { // we must have looped around + if (_looped == false) { // check to make sure threads do this once + _looped = true; + _milliOffset += MS_LOOP_AROUND; // add the needed offset + PSP_DEBUG_PRINT("looping around. last ms[%d], curr ms[%d]\n", _lastMillis, millis); + } + } else { + _looped = false; + } + + _lastMillis = millis; + + return millis + _milliOffset; } -uint32 PspThread::getMicros() { +uint32 PspRtc::getMicros() { uint32 ticks[2]; + sceRtcGetCurrentTick((u64 *)ticks); + ticks[0] -= _startMicros; + return ticks[0]; } diff --git a/backends/platform/psp/thread.h b/backends/platform/psp/thread.h index e83eead68e..380159fa2d 100644 --- a/backends/platform/psp/thread.h +++ b/backends/platform/psp/thread.h @@ -32,8 +32,20 @@ class PspThread { public: static void delayMillis(uint32 ms); static void delayMicros(uint32 us); - static uint32 getMillis(); - static uint32 getMicros(); +}; + +class PspRtc { +private: + uint32 _startMillis; + uint32 _startMicros; + uint32 _lastMillis; + uint32 _milliOffset; // to prevent looping around of millis + bool _looped; // make sure we only loop once +public: + PspRtc() : _startMillis(0), _startMicros(0), _lastMillis(0), _milliOffset(0), _looped(false) { init(); } + void init(); + uint32 getMillis(); + uint32 getMicros(); }; enum ThreadPriority { |