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author | Torbjörn Andersson | 2016-07-03 22:19:01 +0200 |
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committer | Torbjörn Andersson | 2016-07-03 22:20:52 +0200 |
commit | 35a5918adad70995557a439f23b5aed24f4cd248 (patch) | |
tree | 069553d9414dc75c0a855b920a07512cd43eaab4 | |
parent | 2ac0b7d7aee73ff385ca0aca0ae8916f7088f89d (diff) | |
download | scummvm-rg350-35a5918adad70995557a439f23b5aed24f4cd248.tar.gz scummvm-rg350-35a5918adad70995557a439f23b5aed24f4cd248.tar.bz2 scummvm-rg350-35a5918adad70995557a439f23b5aed24f4cd248.zip |
PRINCE: Prefix the names of the data archives
This avoids a conflict between the "all" directory and the "all"
archive, if the directory happens to be named in all lower case.
While it isn't on the CD, we shouldn't introduce case sensitivity
in the file names if we can avoid it.
-rw-r--r-- | engines/prince/prince.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp index e220f473c8..fe5905bcd0 100644 --- a/engines/prince/prince.cpp +++ b/engines/prince/prince.cpp @@ -241,9 +241,12 @@ void PrinceEngine::init() { SearchMan.addSubDirectoryMatching(gameDataDir, "all"); - SearchMan.add("all", all); - SearchMan.add("voices", voices); - SearchMan.add("sound", sound); + // Prefix the archive names, so that "all" doesn't conflict with the + // "all" directory, if that happens to be named in all lower case. + // It isn't on the CD, but we should try to stay case-insensitive. + SearchMan.add("_all", all); + SearchMan.add("_voices", voices); + SearchMan.add("_sound", sound); if (getLanguage() != Common::PL_POL && getLanguage() != Common::DE_DEU) { SearchMan.add("translation", translation); } |