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authorEugene Sandulenko2019-07-13 14:50:37 +0200
committerEugene Sandulenko2019-09-03 17:17:18 +0200
commit35ead09d754916dc6505b2114d4859851bf89a24 (patch)
tree9663f453fac2634281f28bc60bb75cd956acd9db
parent2be5c59d952eb53748bf9977d53f0689ea93e53f (diff)
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HDB: Complete AI::drawLevel2Ents()
-rw-r--r--engines/hdb/ai-funcs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp
index 4988974b0e..26ba65155e 100644
--- a/engines/hdb/ai-funcs.cpp
+++ b/engines/hdb/ai-funcs.cpp
@@ -1759,7 +1759,7 @@ void AI::drawEnts(int x, int y, int w, int h) {
}
void AI::drawLevel2Ents() {
- int debugging = 0; //game.GetDebug(); // FIXME
+ int debugging = g_hdb->getDebug();
for (int i = 0; i < _numLevel2Ents; i++) {
// call custom drawing code?