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| author | Filippos Karapetis | 2007-09-22 10:10:01 +0000 | 
|---|---|---|
| committer | Filippos Karapetis | 2007-09-22 10:10:01 +0000 | 
| commit | 366b65486f84840be52b5a6f04be64f3a51f57d9 (patch) | |
| tree | 7d9d97ac9fec73f0cc5d52a9e4eb85da7dad8a0b | |
| parent | dc43ca779fb59fbae5c52d81f6d3fa2bca1c4c4d (diff) | |
| download | scummvm-rg350-366b65486f84840be52b5a6f04be64f3a51f57d9.tar.gz scummvm-rg350-366b65486f84840be52b5a6f04be64f3a51f57d9.tar.bz2 scummvm-rg350-366b65486f84840be52b5a6f04be64f3a51f57d9.zip  | |
Code simplification. Removed IDI_MSA_MAX_STR and fRmTxt - oRmTxt is used instead, as the two arrays contained non-null values for the same rooms. Also, room object indices are no longer read from the original executable
svn-id: r29016
| -rw-r--r-- | engines/agi/preagi_mickey.cpp | 22 | ||||
| -rw-r--r-- | engines/agi/preagi_mickey.h | 5 | 
2 files changed, 16 insertions, 11 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index c4d8906982..4a6386944b 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -949,7 +949,7 @@ void Mickey::printRoomDesc() {  	waitAnyKeyAnim();  	// print extended room description -	if (game.fRmTxt[game.iRoom]) { +	if (game.oRmTxt[game.iRoom]) {  		printExeMsg(game.oRmTxt[game.iRoom] + IDI_MSA_OFS_EXE);  	}  } @@ -1340,13 +1340,13 @@ void Mickey::intro() {  void Mickey::getItem(ENUM_MSA_ITEM iItem) {  	game.fItem[iItem] = true;  	game.iItem[game.nItems++] = iItem; -	game.fRmTxt[game.iRoom] = 0; +	game.oRmTxt[game.iRoom] = 0;  	playSound(IDI_MSA_SND_TAKE);  	drawRoom();  }  void Mickey::getXtal(int iStr) { -	game.fRmTxt[game.iRoom] = 0; +	game.oRmTxt[game.iRoom] = 0;  	game.fHasXtal = true;  	game.nXtals++;  	playSound(IDI_MSA_SND_CRYSTAL); @@ -2149,8 +2149,8 @@ void Mickey::initVars() {  	memset(&game, 0, sizeof(game));  	memset(&game.iItem, IDI_MSA_OBJECT_NONE, sizeof(game.iItem));  	// read room extended desc flags -	readExe(IDO_MSA_ROOM_TEXT, buffer, sizeof(buffer)); -	memcpy(game.fRmTxt, buffer, sizeof(game.fRmTxt)); +	//readExe(IDO_MSA_ROOM_TEXT, buffer, sizeof(buffer)); +	//memcpy(game.fRmTxt, buffer, sizeof(game.fRmTxt));  	// read room extended desc offsets  	readExe(IDO_MSA_ROOM_TEXT_OFFSETS, buffer, sizeof(buffer)); @@ -2159,8 +2159,8 @@ void Mickey::initVars() {  		game.oRmTxt[i] = buffer[i*2] + 256 * buffer[i*2+1];  	// read room object indices -	readExe(IDO_MSA_ROOM_OBJECT, buffer, sizeof(buffer)); -	memcpy(game.iRmObj, buffer, sizeof(game.iRmObj)); +	//readExe(IDO_MSA_ROOM_OBJECT, buffer, sizeof(buffer)); +	//memcpy(game.iRmObj, buffer, sizeof(game.iRmObj));  	// read room picture indices  	//readExe(IDO_MSA_ROOM_PICTURE, buffer, sizeof(buffer)); @@ -2170,11 +2170,17 @@ void Mickey::initVars() {  	readExe(IDO_MSA_ROOM_MENU_FIX, buffer, sizeof(buffer));  	memcpy(game.nRmMenu, buffer, sizeof(game.nRmMenu)); -	// set room picture indices +	// set room picture and room object indices  	for (int i = 0; i < IDI_MSA_MAX_ROOM; i++) {  		game.iRmPic[i] = i; +		game.iRmObj[i] = -1;  	}  	game.iRmPic[IDI_MSA_PIC_SHIP_AIRLOCK] = IDI_MSA_PIC_SHIP_AIRLOCK_0; +	game.iRmObj[23] = 11; +	game.iRmObj[110] = 21; +	game.iRmObj[112] = 20; +	game.iRmObj[119] = 19; +	game.iRmObj[154] = 1;  #if 0  	// DEBUG diff --git a/engines/agi/preagi_mickey.h b/engines/agi/preagi_mickey.h index fe0b647915..078035eb32 100644 --- a/engines/agi/preagi_mickey.h +++ b/engines/agi/preagi_mickey.h @@ -75,7 +75,6 @@ const char IDS_MSA_INSERT_DISK[][40] = {  #define IDI_MSA_MAX_PIC_ROOM			224  #define IDI_MSA_MAX_SOUND				8  #define IDI_MSA_MAX_ROOM				160 -#define IDI_MSA_MAX_STR					160  #define IDI_MSA_MAX_BUTTON				6  #define IDI_MSA_MAX_ITEM				11 @@ -466,7 +465,7 @@ struct MSA_DAT_HEADER {  	uint16	filelen;  	uint16	ofsRoom[IDI_MSA_MAX_ROOM];  	uint16	ofsDesc[IDI_MSA_MAX_ROOM]; -	uint16	ofsStr[IDI_MSA_MAX_STR]; +	uint16	ofsStr[IDI_MSA_MAX_ROOM];  };  struct MSA_SND_NOTE { @@ -716,7 +715,7 @@ struct MSA_GAME {  	int iItem[IDI_MSA_MAX_ITEM];  	int nItems; -	int8 fRmTxt[IDI_MSA_MAX_ROOM]; +	//int8 fRmTxt[IDI_MSA_MAX_ROOM];  	int8 iRmObj[IDI_MSA_MAX_ROOM];  	uint8 iRmPic[IDI_MSA_MAX_ROOM];  	uint16 oRmTxt[IDI_MSA_MAX_ROOM];  | 
