aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJohannes Schickel2008-11-09 13:00:40 +0000
committerJohannes Schickel2008-11-09 13:00:40 +0000
commit36de1204e343743b4c86d8b30113640b3e697c7c (patch)
treea72435f476a27abd0982c4796f1d04679091b51f
parentcb581c61b26269296e3e9f4837ae793e562a84db (diff)
downloadscummvm-rg350-36de1204e343743b4c86d8b30113640b3e697c7c.tar.gz
scummvm-rg350-36de1204e343743b4c86d8b30113640b3e697c7c.tar.bz2
scummvm-rg350-36de1204e343743b4c86d8b30113640b3e697c7c.zip
- Implemented Engine::saveGameState for KYRA
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952
-rw-r--r--engines/kyra/detection.cpp3
-rw-r--r--engines/kyra/gui_hof.cpp15
-rw-r--r--engines/kyra/gui_lok.cpp4
-rw-r--r--engines/kyra/gui_mr.cpp17
-rw-r--r--engines/kyra/gui_v2.cpp2
-rw-r--r--engines/kyra/kyra_hof.cpp4
-rw-r--r--engines/kyra/kyra_hof.h4
-rw-r--r--engines/kyra/kyra_lok.cpp10
-rw-r--r--engines/kyra/kyra_lok.h5
-rw-r--r--engines/kyra/kyra_mr.cpp4
-rw-r--r--engines/kyra/kyra_mr.h4
-rw-r--r--engines/kyra/kyra_v1.h6
-rw-r--r--engines/kyra/kyra_v2.cpp6
-rw-r--r--engines/kyra/kyra_v2.h4
-rw-r--r--engines/kyra/lol.h4
-rw-r--r--engines/kyra/saveload.cpp12
-rw-r--r--engines/kyra/saveload_hof.cpp37
-rw-r--r--engines/kyra/saveload_lok.cpp41
-rw-r--r--engines/kyra/saveload_mr.cpp37
-rw-r--r--engines/kyra/script_mr.cpp2
-rw-r--r--engines/kyra/timer_mr.cpp2
21 files changed, 125 insertions, 98 deletions
diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp
index d584623702..59d7edf2fb 100644
--- a/engines/kyra/detection.cpp
+++ b/engines/kyra/detection.cpp
@@ -1083,7 +1083,8 @@ bool KyraMetaEngine::hasFeature(MetaEngineFeature f) const {
bool Kyra::KyraEngine_v1::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
- (f == kSupportsLoadingDuringRuntime);
+ (f == kSupportsLoadingDuringRuntime) ||
+ (f == kSupportsSavingDuringRuntime);
}
bool KyraMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
diff --git a/engines/kyra/gui_hof.cpp b/engines/kyra/gui_hof.cpp
index 79db2b8b80..1b3413e724 100644
--- a/engines/kyra/gui_hof.cpp
+++ b/engines/kyra/gui_hof.cpp
@@ -785,8 +785,8 @@ int GUI_HoF::optionsButton(Button *button) {
if (!_loadedSave && _reloadTemporarySave) {
_vm->_unkSceneScreenFlag1 = true;
- _vm->loadGame(_vm->getSavegameFilename(999));
- _vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(999));
+ _vm->loadGameState(999);
+ //_vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(999));
_vm->_unkSceneScreenFlag1 = false;
}
@@ -1004,7 +1004,14 @@ int GUI_HoF::gameOptionsTalkie(Button *caller) {
if (_vm->_lang != lang) {
_reloadTemporarySave = true;
- _vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 2 Savegame", 0);
+
+ Graphics::Surface thumb;
+ createScreenThumbnail(thumb);
+ _vm->saveGameState(999, "Autosave", &thumb);
+ thumb.free();
+
+ _vm->_lastAutosave = _vm->_system->getMillis();
+
_vm->loadCCodeBuffer("C_CODE.XXX");
if (_vm->_flags.isTalkie)
_vm->loadOptionsBuffer("OPTIONS.XXX");
@@ -1188,7 +1195,7 @@ int GUI_HoF::loadMenu(Button *caller) {
} else if (_vm->_gameToLoad >= 0) {
restorePage1(_vm->_screenBuffer);
restorePalette();
- _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
+ _vm->loadGameState(_vm->_gameToLoad);
if (_vm->_gameToLoad == 0) {
_restartGame = true;
for (int i = 0; i < 23; ++i)
diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp
index e097a422f2..64d0c91d24 100644
--- a/engines/kyra/gui_lok.cpp
+++ b/engines/kyra/gui_lok.cpp
@@ -658,7 +658,7 @@ int GUI_LoK::loadGameMenu(Button *button) {
} else {
restorePalette();
if (_vm->_gameToLoad != -1)
- _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
+ _vm->loadGameState(_vm->_gameToLoad);
_displayMenu = false;
_menuRestoreScreen = false;
}
@@ -749,7 +749,7 @@ int GUI_LoK::saveGame(Button *button) {
if (_vm->_gameToLoad > 0) {
Graphics::Surface thumb;
createScreenThumbnail(thumb);
- _vm->saveGame(_vm->getSavegameFilename(_vm->_gameToLoad), _savegameName, &thumb);
+ _vm->saveGameState(_vm->_gameToLoad, _savegameName, &thumb);
thumb.free();
}
}
diff --git a/engines/kyra/gui_mr.cpp b/engines/kyra/gui_mr.cpp
index 9f6748cd9b..616c235266 100644
--- a/engines/kyra/gui_mr.cpp
+++ b/engines/kyra/gui_mr.cpp
@@ -1366,8 +1366,8 @@ int GUI_MR::optionsButton(Button *button) {
if (!_loadedSave && _reloadTemporarySave) {
_vm->_unkSceneScreenFlag1 = true;
- _vm->loadGame(_vm->getSavegameFilename(999));
- _vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(999));
+ _vm->loadGameState(999);
+ //_vm->_saveFileMan->removeSavefile(_vm->getSavegameFilename(999));
_vm->_unkSceneScreenFlag1 = false;
}
@@ -1408,7 +1408,7 @@ int GUI_MR::loadMenu(Button *caller) {
restorePage1(_vm->_screenBuffer);
restorePalette();
_vm->_menuDirectlyToLoad = false;
- _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
+ _vm->loadGameState(_vm->_gameToLoad);
if (_vm->_gameToLoad == 0) {
_restartGame = true;
_vm->runStartupScript(1, 1);
@@ -1425,7 +1425,7 @@ int GUI_MR::loadSecondChance(Button *button) {
_vm->_gameToLoad = 999;
restorePage1(_vm->_screenBuffer);
- _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad));
+ _vm->loadGameState(_vm->_gameToLoad);
_displayMenu = false;
_loadedSave = true;
return 0;
@@ -1458,7 +1458,14 @@ int GUI_MR::gameOptions(Button *caller) {
if (_vm->_lang != lang) {
_reloadTemporarySave = true;
- _vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 3 Savegame", 0);
+
+ Graphics::Surface thumb;
+ createScreenThumbnail(thumb);
+ _vm->saveGameState(999, "Autosave", &thumb);
+ thumb.free();
+
+ _vm->_lastAutosave = _vm->_system->getMillis();
+
if (!_vm->loadLanguageFile("ITEMS.", _vm->_itemFile))
error("Couldn't load ITEMS");
if (!_vm->loadLanguageFile("SCORE.", _vm->_scoreFile))
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
index 9c5e86ad98..4859b813e7 100644
--- a/engines/kyra/gui_v2.cpp
+++ b/engines/kyra/gui_v2.cpp
@@ -622,7 +622,7 @@ int GUI_v2::saveMenu(Button *caller) {
Graphics::Surface thumb;
createScreenThumbnail(thumb);
- _vm->saveGame(_vm->getSavegameFilename(_saveSlot), _saveDescription, &thumb);
+ _vm->saveGameState(_saveSlot, _saveDescription, &thumb);
thumb.free();
_displayMenu = false;
diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp
index bc5a59b7a9..9811448cde 100644
--- a/engines/kyra/kyra_hof.cpp
+++ b/engines/kyra/kyra_hof.cpp
@@ -437,9 +437,9 @@ void KyraEngine_HoF::startup() {
if (_gameToLoad == -1) {
snd_playWanderScoreViaMap(52, 1);
enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
- saveGame(getSavegameFilename(0), "New Game", 0);
+ saveGameState(0, "New Game", 0);
} else {
- loadGame(getSavegameFilename(_gameToLoad));
+ loadGameState(_gameToLoad);
}
_screen->showMouse();
diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h
index 62039cb80a..1204179a05 100644
--- a/engines/kyra/kyra_hof.h
+++ b/engines/kyra/kyra_hof.h
@@ -907,8 +907,8 @@ protected:
int _dbgPass;
// save/load specific
- void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
- void loadGame(const char *fileName);
+ Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail);
+ Common::Error loadGameState(int slot);
};
} // end of namespace Kyra
diff --git a/engines/kyra/kyra_lok.cpp b/engines/kyra/kyra_lok.cpp
index e995c74fd2..34be623369 100644
--- a/engines/kyra/kyra_lok.cpp
+++ b/engines/kyra/kyra_lok.cpp
@@ -391,10 +391,10 @@ void KyraEngine_LoK::startup() {
_gui->buttonMenuCallback(0);
_menuDirectlyToLoad = false;
} else
- saveGame(getSavegameFilename(0), "New game", 0);
+ saveGameState(0, "New game", 0);
} else {
_screen->setFont(Screen::FID_8_FNT);
- loadGame(getSavegameFilename(_gameToLoad));
+ loadGameState(_gameToLoad);
_gameToLoad = -1;
}
}
@@ -473,14 +473,14 @@ void KyraEngine_LoK::delay(uint32 amount, bool update, bool isMainLoop) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
(event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && isMainLoop) {
- const char *saveLoadSlot = getSavegameFilename(9 - (event.kbd.keycode - '0') + 990);
+ int saveLoadSlot = 9 - (event.kbd.keycode - '0') + 990;
if (event.kbd.flags == Common::KBD_CTRL)
- loadGame(saveLoadSlot);
+ loadGameState(saveLoadSlot);
else {
char savegameName[14];
sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
- saveGame(saveLoadSlot, savegameName, 0);
+ saveGameState(saveLoadSlot, savegameName, 0);
}
} else if (event.kbd.flags == Common::KBD_CTRL) {
if (event.kbd.keycode == 'd')
diff --git a/engines/kyra/kyra_lok.h b/engines/kyra/kyra_lok.h
index c345dd4df8..d294e29fad 100644
--- a/engines/kyra/kyra_lok.h
+++ b/engines/kyra/kyra_lok.h
@@ -214,9 +214,8 @@ public:
protected:
int32 _speechPlayTime;
- void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
- void loadGame(const char *fileName);
-
+ Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail);
+ Common::Error loadGameState(int slot);
protected:
// input
void processInput();
diff --git a/engines/kyra/kyra_mr.cpp b/engines/kyra/kyra_mr.cpp
index c461bfa494..877a6d4397 100644
--- a/engines/kyra/kyra_mr.cpp
+++ b/engines/kyra/kyra_mr.cpp
@@ -684,13 +684,13 @@ void KyraEngine_MR::startup() {
assert(_invWsa);
_invWsa->open("MOODOMTR.WSA", 1, 0);
_invWsaFrame = 6;
- saveGame(getSavegameFilename(0), "New Game", 0);
+ saveGameState(0, "New Game", 0);
_soundDigital->beginFadeOut(_musicSoundChannel, 60);
delayWithTicks(60);
if (_gameToLoad == -1)
enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
else
- loadGame(getSavegameFilename(_gameToLoad));
+ loadGameState(_gameToLoad);
if (_menuDirectlyToLoad)
(*_mainButtonData[0].buttonCallback)(&_mainButtonData[0]);
diff --git a/engines/kyra/kyra_mr.h b/engines/kyra/kyra_mr.h
index 0bf5e663b4..73886b9d11 100644
--- a/engines/kyra/kyra_mr.h
+++ b/engines/kyra/kyra_mr.h
@@ -583,8 +583,8 @@ private:
int albumClose(Button *caller);
// save/load
- void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
- void loadGame(const char *fileName);
+ Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail);
+ Common::Error loadGameState(int slot);
// opcodes
int o3_getMalcolmShapes(EMCState *script);
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index 6711b1f19f..2d68dd2315 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -306,9 +306,9 @@ protected:
static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *file, bool loadThumbnail, SaveHeader &header);
- Common::Error loadGameState(int slot);
- virtual void loadGame(const char *fileName) = 0;
- virtual void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) = 0;
+ virtual Common::Error loadGameState(int slot) = 0;
+ Common::Error saveGameState(int slot, const char *saveName) { return saveGameState(slot, saveName, 0); }
+ virtual Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail) = 0;
Common::SeekableReadStream *openSaveForReading(const char *filename, SaveHeader &header);
Common::WriteStream *openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const;
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index 1cdb659c6a..368c14e29d 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -182,16 +182,16 @@ int KyraEngine_v2::checkInput(Button *buttonList, bool mainLoop) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
(event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && mainLoop) {
- const char *saveLoadSlot = getSavegameFilename(9 - (event.kbd.keycode - '0') + 990);
+ int saveLoadSlot = 9 - (event.kbd.keycode - '0') + 990;
if (event.kbd.flags == Common::KBD_CTRL) {
- loadGame(saveLoadSlot);
+ loadGameState(saveLoadSlot);
_eventList.clear();
breakLoop = true;
} else {
char savegameName[14];
sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
- saveGame(saveLoadSlot, savegameName, 0);
+ saveGameState(saveLoadSlot, savegameName, 0);
}
} else if (event.kbd.flags == Common::KBD_CTRL) {
if (event.kbd.keycode == 'd')
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index e7f9634fc6..e606bdfc15 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -417,10 +417,6 @@ protected:
int o2_setTimerCountdown(EMCState *script);
int o2_setVocHigh(EMCState *script);
int o2_getVocHigh(EMCState *script);
-
- // save/load specific
- virtual void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) = 0;
- virtual void loadGame(const char *fileName) = 0;
};
} // end of namespace Kyra
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h
index 3ece9b28a4..895f9cddaa 100644
--- a/engines/kyra/lol.h
+++ b/engines/kyra/lol.h
@@ -149,8 +149,8 @@ private:
bool lineIsPassable(int, int) { return false; }
// save
- void loadGame(const char *fileName) {}
- void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) {}
+ Common::Error loadGameState(int slot) { return Common::kNoError; }
+ Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail) { return Common::kNoError; }
};
} // end of namespace Kyra
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp
index 5f94c1321d..9fea2f0ea1 100644
--- a/engines/kyra/saveload.cpp
+++ b/engines/kyra/saveload.cpp
@@ -244,19 +244,9 @@ bool KyraEngine_v1::saveFileLoadable(int slot) {
return false;
}
-Common::Error KyraEngine_v1::loadGameState(int slot) {
- if (!_isSaveAllowed)
- return Common::kUnknownError; // FIXME
-
- const char *filename = getSavegameFilename(slot);
- loadGame(filename);
-
- return Common::kNoError;
-}
-
void KyraEngine_v1::checkAutosave() {
if (shouldPerformAutoSave(_lastAutosave)) {
- saveGame(getSavegameFilename(999), "Autosave", 0);
+ saveGameState(999, "Autosave", 0);
_lastAutosave = _system->getMillis();
}
}
diff --git a/engines/kyra/saveload_hof.cpp b/engines/kyra/saveload_hof.cpp
index be7a74e1c3..d1407c1d91 100644
--- a/engines/kyra/saveload_hof.cpp
+++ b/engines/kyra/saveload_hof.cpp
@@ -35,14 +35,14 @@
namespace Kyra {
-void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
- debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
+Common::Error KyraEngine_HoF::saveGameState(int slot, const char *saveName, const Graphics::Surface *thumb) {
+ debugC(9, kDebugLevelMain, "KyraEngine_HoF::saveGame(%d, '%s', %p)", slot, saveName, (const void *)thumb);
+
+ const char *fileName = getSavegameFilename(slot);
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
- if (!out) {
- warning("Can't open file '%s', game not loadable", fileName);
- return;
- }
+ if (!out)
+ return _saveFileMan->getError();
_timer->saveDataToFile(*out);
@@ -118,23 +118,28 @@ void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName, const
out->finalize();
// check for errors
- if (out->err())
+ if (out->err()) {
warning("Can't write file '%s'. (Disk full?)", fileName);
- else
+ return Common::kUnknownError;
+ } else {
debugC(1, kDebugLevelMain, "Saved game '%s.'", saveName);
+ }
delete out;
+ return Common::kNoError;
}
-void KyraEngine_HoF::loadGame(const char *fileName) {
- debugC(9, kDebugLevelMain, "KyraEngine_HoF::loadGame('%s')", fileName);
+Common::Error KyraEngine_HoF::loadGameState(int slot) {
+ debugC(9, kDebugLevelMain, "KyraEngine_HoF::loadGame(%d)", slot);
+
+ const char *fileName = getSavegameFilename(slot);
SaveHeader header;
Common::InSaveFile *saveFile = openSaveForReading(fileName, header);
if (!saveFile) {
showMessageFromCCode(0x35, 0x84, 0);
snd_playSoundEffect(0x0D);
- return;
+ return Common::kUnknownError;
}
if (header.originalSave)
@@ -279,10 +284,12 @@ void KyraEngine_HoF::loadGame(const char *fileName) {
_sceneExit3 = in.readUint16();
_sceneExit4 = in.readUint16();
- if (saveFile->err() || saveFile->eos())
- error("Load failed ('%s', '%s').", fileName, header.description.c_str());
- else
+ if (saveFile->err() || saveFile->eos()) {
+ warning("Load failed ('%s', '%s').", fileName, header.description.c_str());
+ return Common::kUnknownError;
+ } else {
debugC(1, kDebugLevelMain, "Loaded savegame '%s.'", header.description.c_str());
+ }
if (loadedZTable != _characterShapeFile)
loadCharacterShapes(_characterShapeFile);
@@ -325,6 +332,8 @@ void KyraEngine_HoF::loadGame(const char *fileName) {
// We didn't explicitly set the walk speed, but it's saved as part of
// the _timers array, so we need to re-sync it with _configWalkspeed.
setWalkspeed(_configWalkspeed);
+
+ return Common::kNoError;
}
} // end of namespace Kyra
diff --git a/engines/kyra/saveload_lok.cpp b/engines/kyra/saveload_lok.cpp
index 051b844703..8cad0eeb75 100644
--- a/engines/kyra/saveload_lok.cpp
+++ b/engines/kyra/saveload_lok.cpp
@@ -35,20 +35,21 @@
#include "kyra/timer.h"
namespace Kyra {
-void KyraEngine_LoK::loadGame(const char *fileName) {
- debugC(9, kDebugLevelMain, "KyraEngine_LoK::loadGame('%s')", fileName);
+
+Common::Error KyraEngine_LoK::loadGameState(int slot) {
+ debugC(9, kDebugLevelMain, "KyraEngine_LoK::loadGame(%d)", slot);
+
+ const char *fileName = getSavegameFilename(slot);
SaveHeader header;
Common::InSaveFile *in = openSaveForReading(fileName, header);
- if (!in) {
- warning("Can't open file '%s', game not loadable", fileName);
- return;
- }
+ if (!in)
+ return _saveFileMan->getError();
if (header.originalSave) {
// no support for original savefile in Kyrandia 1 (yet)
delete in;
- return;
+ return Common::kUnknownError;
}
snd_playSoundEffect(0x0A);
@@ -206,27 +207,32 @@ void KyraEngine_LoK::loadGame(const char *fileName) {
_mousePressFlag = false;
setMousePos(brandonX, brandonY);
- if (in->err() || in->eos())
- error("Load failed ('%s', '%s').", fileName, header.description.c_str());
- else
+ if (in->err() || in->eos()) {
+ warning("Load failed ('%s', '%s').", fileName, header.description.c_str());
+ return Common::kUnknownError;
+ } else {
debugC(1, kDebugLevelMain, "Loaded savegame '%s.'", header.description.c_str());
+ }
// We didn't explicitly set the walk speed, but it's saved as part of
// the _timers array, so we need to re-sync it with _configWalkspeed.
setWalkspeed(_configWalkspeed);
delete in;
+ return Common::kNoError;
}
-void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
- debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
+Common::Error KyraEngine_LoK::saveGameState(int slot, const char *saveName, const Graphics::Surface *thumb) {
+ debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame(%d, '%s', %p)", slot, saveName, (const void *)thumb);
+
+ const char *fileName = getSavegameFilename(slot);
if (shouldQuit())
- return;
+ return Common::kNoError;
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
if (!out)
- return;
+ return _saveFileMan->getError();
for (int i = 0; i < 11; i++) {
out->writeUint16BE(_characterList[i].sceneId);
@@ -289,12 +295,15 @@ void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName, const
out->finalize();
// check for errors
- if (out->err())
+ if (out->err()) {
warning("Can't write file '%s'. (Disk full?)", fileName);
- else
+ return Common::kUnknownError;
+ } else {
debugC(1, kDebugLevelMain, "Saved game '%s.'", saveName);
+ }
delete out;
+ return Common::kNoError;
}
} // end of namespace Kyra
diff --git a/engines/kyra/saveload_mr.cpp b/engines/kyra/saveload_mr.cpp
index 0db82863ab..f2f10d635a 100644
--- a/engines/kyra/saveload_mr.cpp
+++ b/engines/kyra/saveload_mr.cpp
@@ -32,14 +32,14 @@
namespace Kyra {
-void KyraEngine_MR::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
- debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
+Common::Error KyraEngine_MR::saveGameState(int slot, const char *saveName, const Graphics::Surface *thumb) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::saveGame(%d, '%s', %p)", slot, saveName, (const void *)thumb);
+
+ const char *fileName = getSavegameFilename(slot);
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
- if (!out) {
- warning("Can't open file '%s', game not loadable", fileName);
- return;
- }
+ if (!out)
+ return _saveFileMan->getError();
_timer->saveDataToFile(*out);
@@ -112,23 +112,28 @@ void KyraEngine_MR::saveGame(const char *fileName, const char *saveName, const G
out->finalize();
// check for errors
- if (out->err())
+ if (out->err()) {
warning("Can't write file '%s'. (Disk full?)", fileName);
- else
+ return Common::kUnknownError;
+ } else {
debugC(1, kDebugLevelMain, "Saved game '%s.'", saveName);
+ }
delete out;
+ return Common::kNoError;
}
-void KyraEngine_MR::loadGame(const char *fileName) {
- debugC(9, kDebugLevelMain, "KyraEngine_MR::loadGame('%s')", fileName);
+Common::Error KyraEngine_MR::loadGameState(int slot) {
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::loadGame(%d)", slot);
+
+ const char *fileName = getSavegameFilename(slot);
SaveHeader header;
Common::InSaveFile *saveFile = openSaveForReading(fileName, header);
if (!saveFile) {
showMessageFromCCode(17, 0xB3, 0);
snd_playSoundEffect(0x0D, 0xC8);
- return;
+ return Common::kUnknownError;
}
if (header.originalSave)
@@ -283,10 +288,12 @@ void KyraEngine_MR::loadGame(const char *fileName) {
_sceneExit3 = in.readUint16();
_sceneExit4 = in.readUint16();
- if (saveFile->err() || saveFile->eos())
- error("Load failed ('%s', '%s').", fileName, header.description.c_str());
- else
+ if (saveFile->err() || saveFile->eos()) {
+ warning("Load failed ('%s', '%s').", fileName, header.description.c_str());
+ return Common::kUnknownError;
+ } else {
debugC(1, kDebugLevelMain, "Loaded savegame '%s.'", header.description.c_str());
+ }
_loadingState = true;
updateCharacterAnim(0);
@@ -321,6 +328,8 @@ void KyraEngine_MR::loadGame(const char *fileName) {
// We didn't explicitly set the walk speed, but it's saved as part of
// the _timers array, so we need to re-sync it with _configWalkspeed.
setWalkspeed(_configWalkspeed);
+
+ return Common::kNoError;
}
} // end of namespace Kyra
diff --git a/engines/kyra/script_mr.cpp b/engines/kyra/script_mr.cpp
index 3e709d45e5..3273d3b89f 100644
--- a/engines/kyra/script_mr.cpp
+++ b/engines/kyra/script_mr.cpp
@@ -293,7 +293,7 @@ int KyraEngine_MR::o3_updateScore(EMCState *script) {
int KyraEngine_MR::o3_makeSecondChanceSave(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_MR::o3_makeSecondChanceSave(%p) ()", (const void *)script);
- saveGame(getSavegameFilename(999), "Autosave", 0);
+ saveGameState(999, "Autosave", 0);
return 0;
}
diff --git a/engines/kyra/timer_mr.cpp b/engines/kyra/timer_mr.cpp
index dd749723ce..7e8d59ed01 100644
--- a/engines/kyra/timer_mr.cpp
+++ b/engines/kyra/timer_mr.cpp
@@ -65,7 +65,7 @@ void KyraEngine_MR::timerRunSceneScript7(int arg) {
void KyraEngine_MR::timerFleaDeath(int arg) {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_MR::timerFleaDeath(%d)", arg);
_timer->setCountdown(4, 5400);
- saveGame(getSavegameFilename(999), "Autosave", 0);
+ saveGameState(999, "Autosave", 0);
_screen->hideMouse();
_timer->disable(4);
runAnimationScript("FLEADTH1.EMC", 0, 0, 1, 1);