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author | Paul Gilbert | 2014-06-01 11:48:47 -0400 |
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committer | Paul Gilbert | 2014-06-01 11:48:47 -0400 |
commit | 374bd9afc5f1d4b21bc446979dcd3feaa3072473 (patch) | |
tree | 14c0e0bcbe6bf234aeef0170336d0bc0442cf0dc | |
parent | f16dd2a7f270fdbf116657dad13817f9b36a6a96 (diff) | |
download | scummvm-rg350-374bd9afc5f1d4b21bc446979dcd3feaa3072473.tar.gz scummvm-rg350-374bd9afc5f1d4b21bc446979dcd3feaa3072473.tar.bz2 scummvm-rg350-374bd9afc5f1d4b21bc446979dcd3feaa3072473.zip |
MADS: Add missing sprites removal from resetScene
-rw-r--r-- | engines/mads/scene.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/scene.cpp b/engines/mads/scene.cpp index 2afbcef2b0..0a45ee42ee 100644 --- a/engines/mads/scene.cpp +++ b/engines/mads/scene.cpp @@ -674,6 +674,7 @@ void Scene::changeVariant(int variant) { void Scene::resetScene() { _vm->_game->clearQuotes(); + removeSprites(); _spriteSlots.fullRefresh(true); _sequences.clear(); } |