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author | James Brown | 2003-01-12 10:33:30 +0000 |
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committer | James Brown | 2003-01-12 10:33:30 +0000 |
commit | 37648803ae113dd699563b831aaa6829009921b2 (patch) | |
tree | 5f5e9fd0fa162dd873f06b7f0272bd4a5d508a75 | |
parent | bd9f9405cde1d308f55276753c163badd8a69e50 (diff) | |
download | scummvm-rg350-37648803ae113dd699563b831aaa6829009921b2.tar.gz scummvm-rg350-37648803ae113dd699563b831aaa6829009921b2.tar.bz2 scummvm-rg350-37648803ae113dd699563b831aaa6829009921b2.zip |
Remove the second biggest hack I've ever seen
svn-id: r6423
-rw-r--r-- | scumm/object.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp index 15920383b3..6e008a3ed3 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -124,15 +124,6 @@ int Scumm::getObjectIndex(int object) if (_objs[i].obj_nr == object) return i; } - - // FIXME: Major HACK. This is probably the worst biggest - // hack in the whole engine. It's that bad. - // (Workaround flobject 188/189 not loaded bug) - /*if (_gameId == GID_CMI && ((object == 188 || object == 189))) { - warning("FIXME MAJOR: Hacking load of FlObject %d\n", object); - loadFlObject(object, 3); - return getObjectIndex(object); - }*/ return -1; } } |