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author | Thanasis Antoniou | 2019-06-26 19:38:00 +0300 |
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committer | Thanasis Antoniou | 2019-06-26 19:38:00 +0300 |
commit | 378f1863271fd5df3051f49a883fcef23f4f85fa (patch) | |
tree | e00146e3040380a6f14ed3069a818e5f88588a67 | |
parent | 2d4dffdac0dc251d252bbc1ec6205546b9ac44b9 (diff) | |
download | scummvm-rg350-378f1863271fd5df3051f49a883fcef23f4f85fa.tar.gz scummvm-rg350-378f1863271fd5df3051f49a883fcef23f4f85fa.tar.bz2 scummvm-rg350-378f1863271fd5df3051f49a883fcef23f4f85fa.zip |
BLADERUNNER: McCoy should holster his gun in MA07 when Gaff is there
-rw-r--r-- | engines/bladerunner/script/scene/ma07.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/bladerunner/script/scene/ma07.cpp b/engines/bladerunner/script/scene/ma07.cpp index 9b67446fb1..e821fc3c2b 100644 --- a/engines/bladerunner/script/scene/ma07.cpp +++ b/engines/bladerunner/script/scene/ma07.cpp @@ -154,6 +154,11 @@ void SceneScriptMA07::PlayerWalkedIn() { && Global_Variable_Query(kVariableChapter) == 4 ) { Scene_Exits_Disable(); +#if BLADERUNNER_ORIGINAL_BUGS +#else + // don't have McCoy with his gun drawn out when talking to Gaff here + Player_Set_Combat_Mode(false); +#endif // BLADERUNNER_ORIGINAL_BUGS Actor_Set_Goal_Number(kActorGaff, kGoalGaffMA07Wait); } |