diff options
author | Paul Gilbert | 2017-11-09 10:48:39 -0500 |
---|---|---|
committer | Paul Gilbert | 2017-11-09 10:48:39 -0500 |
commit | 381567c1a399fb4f4f1ce0bbaa515c97c99349a8 (patch) | |
tree | a7f62dae1845081f0424d16fb0a374fb3c6bf4be | |
parent | fed68d19d26681ad1f270f3a999459b3865af688 (diff) | |
download | scummvm-rg350-381567c1a399fb4f4f1ce0bbaa515c97c99349a8.tar.gz scummvm-rg350-381567c1a399fb4f4f1ce0bbaa515c97c99349a8.tar.bz2 scummvm-rg350-381567c1a399fb4f4f1ce0bbaa515c97c99349a8.zip |
XEEN: Properly animate arrow shooting
-rw-r--r-- | engines/xeen/interface.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp index 689a797cce..230bafc695 100644 --- a/engines/xeen/interface.cpp +++ b/engines/xeen/interface.cpp @@ -1247,6 +1247,7 @@ void Interface::draw3d(bool updateFlag, bool skipDelay) { Screen &screen = *_vm->_screen; Scripts &scripts = *_vm->_scripts; + events.updateGameCounter(); if (screen._windows[11]._enabled) return; |