diff options
| author | Paul Gilbert | 2014-04-12 17:21:04 -0400 | 
|---|---|---|
| committer | Paul Gilbert | 2014-04-12 17:21:04 -0400 | 
| commit | 387e7d800d89c25e6a1a89caa7a915f4575fb47b (patch) | |
| tree | 2aa1b25d6adc88732b3d94bf505b6c7d8c5a822b | |
| parent | 41ea3e237459091338e6057c5cc759dd65451c98 (diff) | |
| download | scummvm-rg350-387e7d800d89c25e6a1a89caa7a915f4575fb47b.tar.gz scummvm-rg350-387e7d800d89c25e6a1a89caa7a915f4575fb47b.tar.bz2 scummvm-rg350-387e7d800d89c25e6a1a89caa7a915f4575fb47b.zip  | |
MADS: Add missing call to new refreshHighColors method
| -rw-r--r-- | engines/mads/animation.cpp | 3 | 
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/mads/animation.cpp b/engines/mads/animation.cpp index d5b8e21fae..380770fd8f 100644 --- a/engines/mads/animation.cpp +++ b/engines/mads/animation.cpp @@ -365,6 +365,9 @@ void Animation::startAnimation(int abortTimers) {  		loadFrame(1);  	} +	if (_vm->_game->_kernelMode == KERNEL_ACTIVE_CODE) +		_vm->_palette->refreshHighColors(); +  	_currentFrame = 0;  	_oldFrameEntry = 0;  	_nextFrameTimer = _vm->_game->_scene._frameStartTime;  | 
