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authorJamieson Christian2003-05-21 20:23:01 +0000
committerJamieson Christian2003-05-21 20:23:01 +0000
commit38fc644cf69a99c216599e337ae4855f27666be9 (patch)
tree9b63e000922cca12cbc9e77e335aca91c5677900
parent2f01855ed5e110299c03e8d36a3485cc53f5727f (diff)
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Replaced VolumeFader with more generic ParameterFader
svn-id: r7803
-rw-r--r--scumm/imuse.cpp237
1 files changed, 82 insertions, 155 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp
index 62c500b33e..e2e3194e6b 100644
--- a/scumm/imuse.cpp
+++ b/scumm/imuse.cpp
@@ -65,12 +65,21 @@ struct HookDatas {
int set(byte cls, byte value, byte chan);
};
-struct ParameterFade {
+struct ParameterFader {
+ enum {
+ pfVolume = 1,
+ pfTranspose = 3,
+ pfSpeed = 4
+ };
+
int param;
int start;
int end;
uint32 total_time;
uint32 current_time;
+
+ ParameterFader() { param = 0; }
+ void init() { param = 0; }
};
struct DeferredCommand {
@@ -79,27 +88,6 @@ struct DeferredCommand {
int a, b, c, d, e, f;
};
-struct VolumeFader {
- Player *player;
- bool active;
- byte curvol;
- uint16 speed_lo_max, num_steps;
- int8 speed_hi;
- int8 direction;
- int8 speed_lo;
- uint16 speed_lo_counter;
-
- void initialize() {
- active = false;
- }
- void on_timer(bool probe);
- byte fading_to();
-
- VolumeFader() {
- memset(this,0,sizeof(VolumeFader));
- }
-};
-
struct Player {
IMuseInternal *_se;
MidiDriver *_midi;
@@ -137,8 +125,7 @@ struct Player {
bool _abort;
HookDatas _hook;
- ParameterFade _parameterFades[4];
- VolumeFader _volumeFader;
+ ParameterFader _parameterFaders[4];
bool _mt32emulate;
bool _isGM;
@@ -173,7 +160,7 @@ struct Player {
void play_active_notes();
void cancel_volume_fade();
- void addParameterTransition (int param, int target, int time);
+ int addParameterFader (int param, int target, int time);
void transitionParameters();
static void decode_sysex_bytes(byte *src, byte *dst, int len);
@@ -194,7 +181,6 @@ struct Player {
int scan(uint totrack, uint tobeat, uint totick);
int query_param(int param);
- int fade_vol(byte vol, int time);
bool is_fading_out();
void sequencer_timer();
@@ -758,7 +744,6 @@ void IMuseInternal::init_players() {
for (i = ARRAYSIZE(_players); i != 0; i--, player++) {
player->_active = false;
player->_se = this;
- player->_volumeFader.initialize();
}
}
@@ -940,63 +925,6 @@ void IMuseInternal::expire_sustain_notes (MidiDriver *midi) {
}
}
-void VolumeFader::on_timer(bool probe) {
- byte newvol;
-
- newvol = curvol + speed_hi;
- speed_lo_counter += speed_lo;
-
- if (speed_lo_counter >= speed_lo_max) {
- speed_lo_counter -= speed_lo_max;
- newvol += direction;
- }
-
- if (curvol != newvol) {
- curvol = newvol;
- if (!newvol) {
- if (!probe)
- player->clear();
- active = false;
- return;
- }
- if (!probe)
- player->set_vol(newvol);
- }
-
- if (!--num_steps) {
- active = false;
- }
-}
-
-byte VolumeFader::fading_to() {
- byte newvol;
- byte orig_curvol;
- uint16 orig_speed_lo_counter, orig_num_steps;
-
- if (!active)
- return 127;
-
- // It would be so much easier to just store the fade-to volume in a
- // variable, but then we'd have to break savegame compatibility. So
- // instead we do a "dry run" fade.
-
- orig_speed_lo_counter = speed_lo_counter;
- orig_num_steps = num_steps;
- orig_curvol = curvol;
-
- while (active)
- on_timer(true);
-
- active = true;
- newvol = curvol;
-
- speed_lo_counter = orig_speed_lo_counter;
- num_steps = orig_num_steps;
- curvol = orig_curvol;
-
- return newvol;
-}
-
int IMuseInternal::getSoundStatus(int sound) {
int i;
Player *player;
@@ -1281,8 +1209,8 @@ int32 IMuseInternal::doCommand(int a, int b, int c, int d, int e, int f, int g,
// Sam and Max: Parameter transition
player = this->get_player_byid (b);
if (player)
- player->addParameterTransition (d, e, f);
- return 0;
+ return player->addParameterFader (d, e, f);
+ return -1;
case 15:
// Sam & Max: Set hook for a "maybe" jump
@@ -1397,7 +1325,7 @@ int32 IMuseInternal::doCommand(int a, int b, int c, int d, int e, int f, int g,
case 12:
return player->_hook.set(c, d, e);
case 13:
- return player->fade_vol(c, d);
+ return player->addParameterFader (ParameterFader::pfVolume, c, d);
case 14:
return enqueue_trigger(b, c);
case 15:
@@ -1724,37 +1652,16 @@ void IMuseInternal::pause(bool paused) {
//
////////////////////////////////////////
-int Player::fade_vol(byte vol, int time) {
- VolumeFader *vf;
+bool Player::is_fading_out() {
int i;
-
- cancel_volume_fade();
- if (time == 0) {
- set_vol(vol);
- return 0;
- }
-
- vf = &_volumeFader;
-
- vf->active = true;
- vf->player = this;
- vf->num_steps = vf->speed_lo_max = time;
- vf->curvol = _volume;
- i = (vol - vf->curvol);
- vf->speed_hi = i / time;
- if (i < 0) {
- i = -i;
- vf->direction = -1;
- } else {
- vf->direction = 1;
+ for (i = 0; i < ARRAYSIZE(_parameterFaders); ++i) {
+ if (_parameterFaders[i].param == ParameterFader::pfVolume &&
+ _parameterFaders[i].end == 0)
+ {
+ return true;
+ }
}
- vf->speed_lo = i % time;
- vf->speed_lo_counter = 0;
- return 0;
-}
-
-bool Player::is_fading_out() {
- return (_volumeFader.active && _volumeFader.direction < 0 && _volumeFader.fading_to() == 0);
+ return false;
}
void Player::clear() {
@@ -1769,6 +1676,7 @@ void Player::clear() {
bool Player::startSound (int sound, MidiDriver *midi) {
void *mdhd;
+ int i;
mdhd = _se->findTag(sound, MDHD_TAG, 0);
if (mdhd == NULL) {
@@ -1789,13 +1697,14 @@ bool Player::startSound (int sound, MidiDriver *midi) {
_priority = 0x80;
_volume = 0x7F;
_vol_chan = 0xFFFF;
-
_vol_eff = (_se->get_channel_volume(0xFFFF) << 7) >> 7;
-
_pan = 0;
_transpose = 0;
_detune = 0;
+ for (i = 0; i < ARRAYSIZE(_parameterFaders); ++i)
+ _parameterFaders[i].init();
+
hook_clear();
if (start_seq_sound(sound) != 0) {
_active = false;
@@ -1861,7 +1770,13 @@ void Player::set_tempo(uint32 b) {
}
void Player::cancel_volume_fade() {
- _volumeFader.active = false;
+ int i;
+ for (i = 0; i < ARRAYSIZE(_parameterFaders); ++i) {
+ if (_parameterFaders[i].param == ParameterFader::pfVolume) {
+ _parameterFaders[i].param = 0;
+ break;
+ }
+ }
}
void Player::uninit_parts() {
@@ -2683,8 +2598,6 @@ int Player::scan(uint totrack, uint tobeat, uint totick) {
uint32 curpos, topos;
uint32 pos;
-// assert(totrack >= 0 && tobeat >= 0 && totick >= 0); // Those are all unsigned numbers anyway...
-
if (!_active)
return -1;
@@ -2847,6 +2760,12 @@ void Player::sequencer_timer() {
// that are occuring.
transitionParameters();
+ // Since the volume parameter can cause
+ // the player to be deactivated, check
+ // to make sure we're still active.
+ if (!_active)
+ return;
+
counter = _timer_counter + _timer_speed;
_timer_counter = counter & 0xFFFF;
_cur_pos += counter >> 16;
@@ -2878,10 +2797,6 @@ void Player::sequencer_timer() {
}
}
}
-
- // Now handle any volume fades
- if (_volumeFader.active)
- _volumeFader.on_timer (false);
}
void IMuseInternal::handleDeferredCommands (MidiDriver *midi) {
@@ -2926,16 +2841,16 @@ void IMuseInternal::addDeferredCommand (int time, int a, int b, int c, int d, in
// "time" is referenced as hundredths of a second.
// IS THAT CORRECT??
// We convert it to microseconds before prceeding
-void Player::addParameterTransition (int param, int target, int time) {
+int Player::addParameterFader (int param, int target, int time) {
int start;
switch (param) {
- case 1:
+ case ParameterFader::pfVolume:
// Volume fades are handled differently.
- fade_vol (target, time);
- return;
+ start = _volume;
+ break;
- case 3:
+ case ParameterFader::pfTranspose:
// FIXME: Is this transpose? And what's the scale?
// It's set to fade to -2400 in the tunnel of love.
warning ("parameterTransition(3) outside Tunnel of Love?");
@@ -2943,7 +2858,7 @@ void Player::addParameterTransition (int param, int target, int time) {
target /= 200;
break;
- case 4:
+ case ParameterFader::pfSpeed:
// FIXME: Is the speed from 0-100?
// Right now I convert it to 0-128.
start = _speed;
@@ -2953,17 +2868,17 @@ void Player::addParameterTransition (int param, int target, int time) {
case 127:
// FIXME: This MIGHT fade ALL supported parameters,
// but I'm not sure.
- return;
+ return 0;
default:
- warning ("Unknown transition parameter %d", param);
- return;
+ warning ("Player::addParameterFader(): Unknown parameter %d", param);
+ return 0; // Should be -1, but we'll let the script think it worked.
}
- ParameterFade *ptr = &_parameterFades[0];
- ParameterFade *best = 0;
+ ParameterFader *ptr = &_parameterFaders[0];
+ ParameterFader *best = 0;
int i;
- for (i = ARRAYSIZE(_parameterFades); i; --i, ++ptr) {
+ for (i = ARRAYSIZE(_parameterFaders); i; --i, ++ptr) {
if (ptr->param == param) {
best = ptr;
start = ptr->end;
@@ -2979,16 +2894,21 @@ void Player::addParameterTransition (int param, int target, int time) {
best->end = target;
best->total_time = (uint32) time * 10000;
best->current_time = 0;
+ } else {
+ warning ("IMuse Player %d: Out of parameter faders", _id);
+ return -1;
}
+
+ return 0;
}
void Player::transitionParameters() {
uint32 advance = _midi->getBaseTempo() / 500;
int value;
- ParameterFade *ptr = &_parameterFades[0];
+ ParameterFader *ptr = &_parameterFaders[0];
int i;
- for (i = ARRAYSIZE(_parameterFades); i; --i, ++ptr) {
+ for (i = ARRAYSIZE(_parameterFaders); i; --i, ++ptr) {
if (!ptr->param)
continue;
@@ -2998,12 +2918,21 @@ void Player::transitionParameters() {
value = (int32) ptr->start + (int32) (ptr->end - ptr->start) * (int32) ptr->current_time / (int32) ptr->total_time;
switch (ptr->param) {
- case 4:
+ case ParameterFader::pfVolume:
+ // Volume.
+ if (!value) {
+ clear();
+ return;
+ }
+ set_vol ((byte) value);
+ break;
+
+ case ParameterFader::pfSpeed:
// Speed.
set_speed ((byte) value);
break;
- case 3:
+ case ParameterFader::pfTranspose:
// FIXME: Is this really transpose?
set_transpose (0, value);
break;
@@ -3098,15 +3027,15 @@ int IMuseInternal::save_or_load(Serializer *ser, Scumm *scumm) {
};
const SaveLoadEntry volumeFaderEntries[] = {
- MKREF(VolumeFader, player, TYPE_PLAYER, VER_V8),
- MKLINE(VolumeFader, active, sleUint8, VER_V8),
- MKLINE(VolumeFader, curvol, sleUint8, VER_V8),
- MKLINE(VolumeFader, speed_lo_max, sleUint16, VER_V8),
- MKLINE(VolumeFader, num_steps, sleUint16, VER_V8),
- MKLINE(VolumeFader, speed_hi, sleInt8, VER_V8),
- MKLINE(VolumeFader, direction, sleInt8, VER_V8),
- MKLINE(VolumeFader, speed_lo, sleInt8, VER_V8),
- MKLINE(VolumeFader, speed_lo_counter, sleUint16, VER_V8),
+ MK_OBSOLETE_REF(VolumeFader, player, TYPE_PLAYER, VER_V8, VER_V16),
+ MK_OBSOLETE(VolumeFader, active, sleUint8, VER_V8, VER_V16),
+ MK_OBSOLETE(VolumeFader, curvol, sleUint8, VER_V8, VER_V16),
+ MK_OBSOLETE(VolumeFader, speed_lo_max, sleUint16, VER_V8, VER_V16),
+ MK_OBSOLETE(VolumeFader, num_steps, sleUint16, VER_V8, VER_V16),
+ MK_OBSOLETE(VolumeFader, speed_hi, sleInt8, VER_V8, VER_V16),
+ MK_OBSOLETE(VolumeFader, direction, sleInt8, VER_V8, VER_V16),
+ MK_OBSOLETE(VolumeFader, speed_lo, sleInt8, VER_V8, VER_V16),
+ MK_OBSOLETE(VolumeFader, speed_lo_counter, sleUint16, VER_V8, VER_V16),
MKEND()
};
@@ -3163,13 +3092,11 @@ int IMuseInternal::save_or_load(Serializer *ser, Scumm *scumm) {
}
}
- // Volume faders used to be managed by IMuseInternal, but
- // they are now maintained by each individual player.
+ // VolumeFader has been replaced with the more generic ParameterFader.
{
int i;
- for (i = 0; i < ARRAYSIZE(_players); ++i) {
- ser->saveLoadEntries (&_players[i]._volumeFader, volumeFaderEntries);
- }
+ for (i = 0; i < 8; ++i)
+ ser->saveLoadEntries (0, volumeFaderEntries);
}
if (!ser->isSaving()) {