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author | Strangerke | 2018-04-02 10:13:59 +0200 |
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committer | Strangerke | 2018-04-07 23:58:32 +0200 |
commit | 397a94bc62e98c5a23c9ed49a0363f8c9f4551c5 (patch) | |
tree | df2ba679c3a52540ce0531e1be8761894b69e4d6 | |
parent | ea29c2356f0ee20fb06baa2c19df3663007e3f55 (diff) | |
download | scummvm-rg350-397a94bc62e98c5a23c9ed49a0363f8c9f4551c5.tar.gz scummvm-rg350-397a94bc62e98c5a23c9ed49a0363f8c9f4551c5.tar.bz2 scummvm-rg350-397a94bc62e98c5a23c9ed49a0363f8c9f4551c5.zip |
LILLIPUT: Some more renaming in the sequence manager
-rw-r--r-- | engines/lilliput/lilliput.cpp | 44 | ||||
-rw-r--r-- | engines/lilliput/lilliput.h | 10 | ||||
-rw-r--r-- | engines/lilliput/script.cpp | 2 |
3 files changed, 27 insertions, 29 deletions
diff --git a/engines/lilliput/lilliput.cpp b/engines/lilliput/lilliput.cpp index 70b729cc15..d3148b003a 100644 --- a/engines/lilliput/lilliput.cpp +++ b/engines/lilliput/lilliput.cpp @@ -197,7 +197,7 @@ LilliputEngine::LilliputEngine(OSystem *syst, const LilliputGameDescription *gd) _characterAboveDist[i] = 0; _spriteSizeArray[i] = 20; _characterDirectionArray[i] = 0; - _rulesBuffer2_10[i] = 0; + _characterMobility[i] = 0; _characterTypes[i] = 0; _characterBehaviour[i] = 0; _characterHomePosX[i] = 0; @@ -714,7 +714,7 @@ void LilliputEngine::displayRefreshScreen() { restoreMapPoints(); updateCharPosSequence(); - sub12F37(); + handleCharacterTimers(); sub16CA0(); sub16EBC(); sub171CF(); @@ -725,7 +725,7 @@ void LilliputEngine::displayRefreshScreen() { prepareGameArea(); displayGameArea(); updateCharPosSequence(); - sub12F37(); + handleCharacterTimers(); sub16CA0(); sub16EBC(); sub171CF(); @@ -1463,7 +1463,7 @@ void LilliputEngine::sub1693A_chooseDirections(int index) { _array1692B[i] -= 20; } - int tmpVal = ((_rulesBuffer2_10[index] & 7) ^ 7); + int tmpVal = ((_characterMobility[index] & 7) ^ 7); retVal = _rulesChunk9[_bufferIsoMap[mapIndex + mapIndexDiff]]; tmpVal &= retVal; if (tmpVal == 0) @@ -1649,14 +1649,14 @@ void LilliputEngine::updateCharPosSequence() { case 12: // Home in target result = sequenceCharacterHomeIn(index, var1); break; - case 13: // Character - result = sub16722(index, var1); + case 13: // Character mobility + result = sequenceSetMobility(index, var1); break; - case 14: // ?? - result = sub166F7(index, var1, index2); + case 14: // Repeat sequence + result = sequenceRepeat(index, var1, index2); break; case 15: // End - result = sub166EA(index); + result = sequenceEnd(index); break; default: error("updateCharPosSequence - unexpected value %d", posSeqType); @@ -1673,16 +1673,16 @@ void LilliputEngine::updateCharPosSequence() { } } -byte LilliputEngine::sub166EA(int index) { - debugC(2, kDebugEngine, "sub166EA(%d)", index); +byte LilliputEngine::sequenceEnd(int index) { + debugC(2, kDebugEngine, "sequenceEnd(%d)", index); _scriptHandler->_characterNextSequence[index] = 16; _scriptHandler->_characterScriptEnabled[index] = 1; return 1; } -byte LilliputEngine::sub166F7(int index, Common::Point var1, int tmpVal) { - debugC(2, kDebugEngine, "sub166F7(%d, %d - %d, %d)", index, var1.x, var1.y, tmpVal); +byte LilliputEngine::sequenceRepeat(int index, Common::Point var1, int tmpVal) { + debugC(2, kDebugEngine, "sequenceRepeat(%d, %d - %d, %d)", index, var1.x, var1.y, tmpVal); byte a2 = var1.y; if (a2 != 0) { @@ -1709,10 +1709,10 @@ byte LilliputEngine::sequenceSetCharacterDirection(int index, int direction, int return 0; } -byte LilliputEngine::sub16722(int index, Common::Point var1) { - debugC(2, kDebugEngineTBC, "sub16722(%d, %d - %d)", index, var1.x, var1.y); +byte LilliputEngine::sequenceSetMobility(int index, Common::Point var1) { + debugC(2, kDebugEngine, "sequenceSetMobility(%d, %d)", index, var1.x, var1.y); - _rulesBuffer2_10[index] = var1.y; + _characterMobility[index] = var1.y; return 2; } @@ -1767,11 +1767,10 @@ void LilliputEngine::sub16EBC() { } } -void LilliputEngine::sub12F37() { - debugC(2, kDebugEngine, "sub12F37()"); +void LilliputEngine::handleCharacterTimers() { + debugC(2, kDebugEngine, "handleCharacterTimers()"); int index1 = _animationTick + 2; - int index2 = 0; for (byte i = 0; i < _numCharacters; i++) { byte *varPtr = getCharacterAttributesPtr(index1); @@ -1781,12 +1780,11 @@ void LilliputEngine::sub12F37() { } else { --varPtr[0]; if (varPtr[0] == 1) - _scriptHandler->_characterScriptEnabled[index2] = 1; + _scriptHandler->_characterScriptEnabled[i] = 1; } } index1 += 32; - ++index2; } } @@ -2179,7 +2177,7 @@ void LilliputEngine::sub16B8F_moveCharacter(int index, Common::Point pos, int di if ((_bufferIsoMap[mapIndex + 3] & _array16C54[direction]) == 0) return; - byte var1 = _rulesBuffer2_10[index]; + byte var1 = _characterMobility[index]; var1 &= 7; var1 ^= 7; @@ -2513,7 +2511,7 @@ void LilliputEngine::loadRules() { _characterAboveDist[j] = f.readByte(); _spriteSizeArray[j] = f.readByte(); _characterDirectionArray[j] = f.readByte(); - _rulesBuffer2_10[j] = f.readByte(); + _characterMobility[j] = f.readByte(); _characterTypes[j] = f.readByte(); _characterBehaviour[j] = f.readByte(); _characterHomePosX[j] = f.readByte(); diff --git a/engines/lilliput/lilliput.h b/engines/lilliput/lilliput.h index b7b2cc5e04..985e2f999e 100644 --- a/engines/lilliput/lilliput.h +++ b/engines/lilliput/lilliput.h @@ -175,7 +175,7 @@ public: byte _characterAboveDist[40]; byte _spriteSizeArray[40]; byte _characterDirectionArray[40]; - byte _rulesBuffer2_10[40]; + byte _characterMobility[40]; byte _characterTypes[40]; byte _characterBehaviour[40]; byte _characterHomePosX[40]; @@ -272,8 +272,8 @@ public: void sub17264(byte index, int var4); int16 findHotspot(Common::Point pos); int16 reverseFindHotspot(Common::Point pos); - byte sub16722(int index, Common::Point var1); - byte sub166EA(int index); + byte sequenceSetMobility(int index, Common::Point var1); + byte sequenceEnd(int index); void sub167EF(int index); void renderCharacters(byte *buf, Common::Point pos); @@ -284,7 +284,7 @@ public: byte getDirection(Common::Point param1, Common::Point param2); void addCharToBuf(byte character); void numberToString(int param1); - void sub12F37(); + void handleCharacterTimers(); byte sequenceMoveCharacter(int idx, int moveType, int poseType); void setCharacterPose(int idx, int poseIdx); void sub16EBC(); @@ -320,7 +320,7 @@ public: void sub16B8F_moveCharacter(int index, Common::Point pos, int direction); byte sequenceSeekMovingCharacter(int index, Common::Point var1); byte sequenceSound(int index, Common::Point var1); - byte sub166F7(int index, Common::Point var1, int tmpVal); + byte sequenceRepeat(int index, Common::Point var1, int tmpVal); void sub1693A_chooseDirections(int index); void initGame(const LilliputGameDescription *gd); diff --git a/engines/lilliput/script.cpp b/engines/lilliput/script.cpp index 7600028991..84114153d0 100644 --- a/engines/lilliput/script.cpp +++ b/engines/lilliput/script.cpp @@ -3032,7 +3032,7 @@ void LilliputScript::OC_setRulesBuffer2Element() { byte var1 = _currScript->readUint16LE() & 0xFF; assert((index >= 0) && (index < 40)); - _vm->_rulesBuffer2_10[index] = var1; + _vm->_characterMobility[index] = var1; } void LilliputScript::OC_setDebugFlag() { |