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author | Max Horn | 2005-04-03 23:10:17 +0000 |
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committer | Max Horn | 2005-04-03 23:10:17 +0000 |
commit | 398aa1a8b122bf020d158988a7576a6236e2c1a1 (patch) | |
tree | 7006319659ac27ca324066dd649211ebb9c34fb1 | |
parent | 5f880737c587fffc4aaa3295e7aace8dc774b70d (diff) | |
download | scummvm-rg350-398aa1a8b122bf020d158988a7576a6236e2c1a1.tar.gz scummvm-rg350-398aa1a8b122bf020d158988a7576a6236e2c1a1.tar.bz2 scummvm-rg350-398aa1a8b122bf020d158988a7576a6236e2c1a1.zip |
loadCharset gets overloaded for small header games, so no need to check for those in here
svn-id: r17365
-rw-r--r-- | scumm/resource.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp index f5bbf7d04b..c7d26ebf30 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -584,10 +584,7 @@ void ScummEngine::loadCharset(int no) { assert(no < (int)sizeof(_charsetData) / 16); checkRange(_numCharsets - 1, 1, no, "Loading illegal charset %d"); -// ensureResourceLoaded(rtCharset, no); ptr = getResourceAddress(rtCharset, no); - if (_features & GF_SMALL_HEADER) - ptr -= 12; for (i = 0; i < 15; i++) { _charsetData[no][i + 1] = ptr[i + 14]; |