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authorAlyssa Milburn2011-01-21 12:24:18 +0000
committerAlyssa Milburn2011-01-21 12:24:18 +0000
commit398c95a331c408cad596e1d0e7aca2653495bea9 (patch)
treed2ff2e7ab445ca8da3db4c0be4d8408db9ca6e3b
parentf5b4f96404d8f47b526908cc60042b5ae11adf03 (diff)
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MOHAWK: Remove non-state uses of ~0 from CSTime.
svn-id: r55373
-rw-r--r--engines/mohawk/cstime.cpp4
-rw-r--r--engines/mohawk/cstime_game.cpp32
-rw-r--r--engines/mohawk/cstime_game.h10
-rw-r--r--engines/mohawk/cstime_ui.cpp30
-rw-r--r--engines/mohawk/cstime_ui.h6
5 files changed, 41 insertions, 41 deletions
diff --git a/engines/mohawk/cstime.cpp b/engines/mohawk/cstime.cpp
index 6ca824a143..0d72a68648 100644
--- a/engines/mohawk/cstime.cpp
+++ b/engines/mohawk/cstime.cpp
@@ -249,7 +249,7 @@ uint16 MohawkEngine_CSTime::getCurrentEventType() {
void MohawkEngine_CSTime::eventIdle() {
bool done = false;
while (_events.size() && !done && true /* TODO: !_options->getState() */) {
- _lastTimeout = ~0;
+ _lastTimeout = 0xffffffff;
bool advanceQueue = true;
bool processEvent = true;
@@ -346,7 +346,7 @@ bool MohawkEngine_CSTime::NISIsRunning() {
void MohawkEngine_CSTime::reset() {
_NISRunning = false;
- _lastTimeout = ~0;
+ _lastTimeout = 0xffffffff;
_processingEvent = false;
}
diff --git a/engines/mohawk/cstime_game.cpp b/engines/mohawk/cstime_game.cpp
index 57dffabd80..3186415f92 100644
--- a/engines/mohawk/cstime_game.cpp
+++ b/engines/mohawk/cstime_game.cpp
@@ -478,7 +478,7 @@ void CSTimeConversation::end(bool useLastClicked, bool runEvents) {
}
setState(~0);
- _currHover = ~0;
+ _currHover = 0xffff;
interface->clearTextLine();
interface->clearDialogArea();
@@ -555,13 +555,13 @@ void CSTimeConversation::mouseMove(Common::Point &pos) {
return;
}
- if (_currHover != (uint)~0) {
+ if (_currHover != 0xffff) {
if (_vm->getInterface()->cursorGetShape() != 3) {
_vm->getInterface()->cursorSetShape(1, true);
if (_vm->getInterface()->getInventoryDisplay()->getState() != 4)
unhighlightLine(_currHover);
}
- _currHover = ~0;
+ _currHover = 0xffff;
}
}
@@ -569,7 +569,7 @@ void CSTimeConversation::mouseUp(Common::Point &pos) {
if (_vm->getInterface()->getInventoryDisplay()->getState() == 4)
return;
- if (_currEntry == (uint)~0)
+ if (_currEntry == 0xffff)
return;
// TODO: case 20 rect check
@@ -610,8 +610,8 @@ void CSTimeConversation::clear() {
_state = ~0;
_talkCount = 0;
_sourceChar = 0xffff;
- _currHover = ~0;
- _currEntry = ~0;
+ _currHover = 0xffff;
+ _currEntry = 0xffff;
_nextToProcess = 0xffff;
for (uint i = 0; i < 8; i++)
for (uint j = 0; j < 5; j++)
@@ -678,7 +678,7 @@ CSTimeCase::CSTimeCase(MohawkEngine_CSTime *vm, uint id) : _vm(vm), _id(id) {
assert(!_conversations.empty());
_currConv = _conversations[0];
- _currScene = ~0;
+ _currScene = 0xffff;
}
CSTimeCase::~CSTimeCase() {
@@ -750,8 +750,8 @@ CSTimeScene *CSTimeCase::getCurrScene() {
CSTimeScene::CSTimeScene(MohawkEngine_CSTime *vm, CSTimeCase *case_, uint id) : _vm(vm), _case(case_), _id(id) {
_activeChar = NULL;
- _currHotspot = ~0;
- _hoverHotspot = ~0;
+ _currHotspot = 0xffff;
+ _hoverHotspot = 0xffff;
load();
}
@@ -901,7 +901,7 @@ void CSTimeScene::mouseDown(Common::Point &pos) {
// In help mode, we ignore clicks on any help hotspot.
if (!hotspotContainsEvent(i, kCSTimeEventStartHelp))
break;
- _currHotspot = ~0;
+ _currHotspot = 0xffff;
return;
}
@@ -910,7 +910,7 @@ void CSTimeScene::mouseDown(Common::Point &pos) {
if (hotspot.events[j].type != kCSTimeEventStartConversation)
continue;
// FIXME: check that the conversation *is* the current one
- _currHotspot = ~0;
+ _currHotspot = 0xffff;
return;
}
@@ -931,7 +931,7 @@ void CSTimeScene::mouseDown(Common::Point &pos) {
// FIXME: return if sailing puzzle
- _currHotspot = ~0;
+ _currHotspot = 0xffff;
for (uint i = 0; i < _hotspots.size(); i++) {
CSTimeHotspot &hotspot = _hotspots[i];
if (!hotspot.region.containsPoint(pos))
@@ -942,7 +942,7 @@ void CSTimeScene::mouseDown(Common::Point &pos) {
break;
}
- if (_currHotspot == (uint)~0)
+ if (_currHotspot == 0xffff)
_vm->getInterface()->cursorSetShape(4, false);
}
@@ -1026,7 +1026,7 @@ void CSTimeScene::mouseMove(Common::Point &pos) {
}
}
- if (_hoverHotspot == (uint)~0)
+ if (_hoverHotspot == 0xffff)
return;
CSTimeConversation *conv = _case->getCurrConversation();
@@ -1046,13 +1046,13 @@ void CSTimeScene::mouseMove(Common::Point &pos) {
_vm->getInterface()->clearTextLine();
}
- _hoverHotspot = (uint)~0;
+ _hoverHotspot = 0xffff;
}
void CSTimeScene::mouseUp(Common::Point &pos) {
// TODO: if sailing puzzle is active, return
- if (_currHotspot == (uint)~0) {
+ if (_currHotspot == 0xffff) {
if (_vm->getInterface()->cursorGetShape() == 4)
_vm->getInterface()->cursorChangeShape(1);
return;
diff --git a/engines/mohawk/cstime_game.h b/engines/mohawk/cstime_game.h
index ce955cc524..d859664d80 100644
--- a/engines/mohawk/cstime_game.h
+++ b/engines/mohawk/cstime_game.h
@@ -176,7 +176,7 @@ protected:
uint _talkCount;
uint16 _sourceChar;
- uint _currEntry, _currHover;
+ uint16 _currEntry, _currHover;
uint16 _nextToProcess;
bool _asked[8][5];
@@ -228,8 +228,8 @@ protected:
CSTimeCase *_case;
uint _id;
- uint _currHotspot;
- uint _hoverHotspot;
+ uint16 _currHotspot;
+ uint16 _hoverHotspot;
void load();
void cursorOverHotspot(uint id);
@@ -253,7 +253,7 @@ public:
uint getId() { return _id; }
Common::String &getRolloverText(uint id) { return _rolloverText[id]; }
CSTimeScene *getCurrScene();
- void setCurrScene(uint id) { _currScene = id; }
+ void setCurrScene(uint16 id) { _currScene = id; }
void setConversation(uint id) { _currConv = _conversations[id]; }
CSTimeConversation *getCurrConversation() { return _currConv; }
uint16 getNoteFeatureId(uint16 id) { return _noteFeatureId[id]; }
@@ -271,7 +271,7 @@ protected:
MohawkEngine_CSTime *_vm;
uint _id;
- uint _currScene;
+ uint16 _currScene;
uint16 _noteFeatureId[3];
Common::Array<Common::String> _rolloverText;
Common::Array<CSTimeScene *> _scenes;
diff --git a/engines/mohawk/cstime_ui.cpp b/engines/mohawk/cstime_ui.cpp
index 50e0c64a91..1590c75bf7 100644
--- a/engines/mohawk/cstime_ui.cpp
+++ b/engines/mohawk/cstime_ui.cpp
@@ -654,7 +654,7 @@ void CSTimeInterface::stopDragging() {
setCursorForCurrentPoint();
// Find the inventory object hotspot which is topmost for this drop, if any.
- uint foundInvObjHotspot = ~0;
+ uint16 foundInvObjHotspot = 0xffff;
const Common::Array<CSTimeHotspot> &hotspots = scene->getHotspots();
for (uint i = 0; i < hotspots.size(); i++) {
if (hotspots[i].state != 1)
@@ -666,7 +666,7 @@ void CSTimeInterface::stopDragging() {
continue;
if (invObj->hotspots[j].hotspotId != i)
continue;
- if (foundInvObjHotspot != (uint)~0 && invObj->hotspots[foundInvObjHotspot].hotspotId < invObj->hotspots[j].hotspotId)
+ if (foundInvObjHotspot != 0xffff && invObj->hotspots[foundInvObjHotspot].hotspotId < invObj->hotspots[j].hotspotId)
continue;
foundInvObjHotspot = j;
}
@@ -675,7 +675,7 @@ void CSTimeInterface::stopDragging() {
// Work out if we're going to consume (nom-nom) the object after the drop.
bool consumeObj = false;
bool runConsumeEvents = false;
- if (foundInvObjHotspot != (uint)~0) {
+ if (foundInvObjHotspot != 0xffff) {
CSTimeInventoryHotspot &hotspot = invObj->hotspots[foundInvObjHotspot];
clearTextLine();
@@ -783,7 +783,7 @@ void CSTimeInterface::stopDragging() {
if (_vm->getCase()->getId() == 1 && _vm->getCase()->getCurrScene()->getId() == 4) {
// Hardcoded behaviour for torches in the dark tomb, in the first case.
- if (_draggedItem == 1 && foundInvObjHotspot == (uint)~0) {
+ if (_draggedItem == 1 && foundInvObjHotspot == 0xffff) {
// Trying to drag an unlit torch around?
_vm->addEvent(CSTimeEvent(kCSTimeEventCharStartFlapping, 0, 16352));
} else if (_draggedItem == 2 && _vm->_caseVariable[2] == 1) {
@@ -868,7 +868,7 @@ void CSTimeInventoryDisplay::install() {
void CSTimeInventoryDisplay::draw() {
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++) {
- if (_displayedItems[i] == (uint)~0)
+ if (_displayedItems[i] == 0xffff)
continue;
CSTimeInventoryObject *invObj = _vm->getCase()->_inventoryObjs[_displayedItems[i]];
@@ -900,7 +900,7 @@ void CSTimeInventoryDisplay::draw() {
void CSTimeInventoryDisplay::show() {
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++) {
- if (_displayedItems[i] == (uint)~0)
+ if (_displayedItems[i] == 0xffff)
continue;
CSTimeInventoryObject *invObj = _vm->getCase()->_inventoryObjs[_displayedItems[i]];
if (!invObj->feature)
@@ -911,7 +911,7 @@ void CSTimeInventoryDisplay::show() {
void CSTimeInventoryDisplay::hide() {
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++) {
- if (_displayedItems[i] == (uint)~0)
+ if (_displayedItems[i] == 0xffff)
continue;
CSTimeInventoryObject *invObj = _vm->getCase()->_inventoryObjs[_displayedItems[i]];
if (!invObj->feature)
@@ -941,7 +941,7 @@ void CSTimeInventoryDisplay::idle() {
void CSTimeInventoryDisplay::clearDisplay() {
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++)
- _displayedItems[i] = ~0;
+ _displayedItems[i] = 0xffff;
// We always start out with the Time Cuffs.
_vm->_haveInvItem[TIME_CUFFS_ID] = 1;
@@ -950,13 +950,13 @@ void CSTimeInventoryDisplay::clearDisplay() {
_cuffsState = false;
}
-void CSTimeInventoryDisplay::insertItemInDisplay(uint id) {
+void CSTimeInventoryDisplay::insertItemInDisplay(uint16 id) {
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++)
if (_displayedItems[i] == id)
return;
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++)
- if (_displayedItems[i] == (uint)~0) {
+ if (_displayedItems[i] == 0xffff) {
_displayedItems[i] = id;
return;
}
@@ -964,7 +964,7 @@ void CSTimeInventoryDisplay::insertItemInDisplay(uint id) {
error("couldn't insert item into display");
}
-void CSTimeInventoryDisplay::removeItem(uint id) {
+void CSTimeInventoryDisplay::removeItem(uint16 id) {
CSTimeInventoryObject *invObj = _vm->getCase()->_inventoryObjs[id];
if (invObj->feature) {
_vm->getView()->removeFeature(invObj->feature, true);
@@ -972,12 +972,12 @@ void CSTimeInventoryDisplay::removeItem(uint id) {
}
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++)
if (_displayedItems[i] == id)
- _displayedItems[i] = ~0;
+ _displayedItems[i] = 0xffff;
}
void CSTimeInventoryDisplay::mouseDown(Common::Point &pos) {
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++) {
- if (_displayedItems[i] == (uint)~0)
+ if (_displayedItems[i] == 0xffff)
continue;
if (!_itemRect[i].contains(pos))
continue;
@@ -1003,7 +1003,7 @@ void CSTimeInventoryDisplay::mouseMove(Common::Point &pos) {
}
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++) {
- if (_displayedItems[i] == (uint)~0)
+ if (_displayedItems[i] == 0xffff)
continue;
if (!_itemRect[i].contains(pos))
continue;
@@ -1029,7 +1029,7 @@ void CSTimeInventoryDisplay::mouseMove(Common::Point &pos) {
void CSTimeInventoryDisplay::mouseUp(Common::Point &pos) {
for (uint i = 0; i < MAX_DISPLAYED_ITEMS; i++) {
- if (_displayedItems[i] == (uint)~0)
+ if (_displayedItems[i] == 0xffff)
continue;
if (!_itemRect[i].contains(pos))
continue;
diff --git a/engines/mohawk/cstime_ui.h b/engines/mohawk/cstime_ui.h
index 236f73ab22..2d5aa2a183 100644
--- a/engines/mohawk/cstime_ui.h
+++ b/engines/mohawk/cstime_ui.h
@@ -71,8 +71,8 @@ public:
void hide();
void idle();
void clearDisplay();
- void insertItemInDisplay(uint id);
- void removeItem(uint id);
+ void insertItemInDisplay(uint16 id);
+ void removeItem(uint16 id);
void mouseDown(Common::Point &pos);
void mouseMove(Common::Point &pos);
@@ -99,7 +99,7 @@ protected:
bool _cuffsState;
uint16 _cuffsShape;
uint16 _draggedItem;
- uint _displayedItems[MAX_DISPLAYED_ITEMS];
+ uint16 _displayedItems[MAX_DISPLAYED_ITEMS];
};
class CSTimeBook {