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author | Eugene Sandulenko | 2013-11-20 12:02:42 -0800 |
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committer | Eugene Sandulenko | 2013-11-20 12:02:42 -0800 |
commit | 39f4a502e26cd630425f7ee237b974090094304a (patch) | |
tree | 8c7aebaf551379733e4bf20620e4d0449b1de950 | |
parent | 82ddda825dd85580c200d71bd464a5aaf18d3f1b (diff) | |
download | scummvm-rg350-39f4a502e26cd630425f7ee237b974090094304a.tar.gz scummvm-rg350-39f4a502e26cd630425f7ee237b974090094304a.tar.bz2 scummvm-rg350-39f4a502e26cd630425f7ee237b974090094304a.zip |
FULLPIPE: Consolidate lift-related functions in one file
-rw-r--r-- | engines/fullpipe/fullpipe.h | 1 | ||||
-rw-r--r-- | engines/fullpipe/lift.cpp | 9 | ||||
-rw-r--r-- | engines/fullpipe/scenes.cpp | 12 |
3 files changed, 12 insertions, 10 deletions
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index db6be8082b..e542599458 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -234,6 +234,7 @@ public: void getAllInventory(); int lift_getButtonIdP(int objid); + void lift_setButton(const char *name, int state); void lift_sub5(Scene *sc, int qu1, int qu2); void lift_exitSeq(ExCommand *ex); void lift_closedoorSeq(); diff --git a/engines/fullpipe/lift.cpp b/engines/fullpipe/lift.cpp index 0e38c4f948..1d6d986977 100644 --- a/engines/fullpipe/lift.cpp +++ b/engines/fullpipe/lift.cpp @@ -22,6 +22,8 @@ #include "fullpipe/fullpipe.h" +#include "fullpipe/objects.h" +#include "fullpipe/objectnames.h" #include "fullpipe/constants.h" namespace Fullpipe { @@ -64,6 +66,13 @@ int FullpipeEngine::lift_getButtonIdP(int objid) { } } +void FullpipeEngine::lift_setButton(const char *name, int state) { + GameVar *var = g_fullpipe->getGameLoaderGameVar()->getSubVarByName("OBJSTATES")->getSubVarByName(sO_LiftButtons); + + if (var) + var->setSubVarAsInt(name, state); +} + void FullpipeEngine::lift_sub5(Scene *sc, int qu1, int qu2) { warning("STUB: FullpipeEngine::lift_sub5()"); } diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 97445f80c5..4d804e5c63 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -44,7 +44,6 @@ namespace Fullpipe { int defaultUpdateCursor(); -void setElevatorButton(const char *name, int state); int sceneIntro_updateCursor(); void sceneIntro_initScene(Scene *sc); @@ -685,13 +684,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { return true; } -void setElevatorButton(const char *name, int state) { - GameVar *var = g_fullpipe->getGameLoaderGameVar()->getSubVarByName("OBJSTATES")->getSubVarByName(sO_LiftButtons); - - if (var) - var->setSubVarAsInt(name, state); -} - void global_messageHandler_KickStucco() { warning("STUB: global_messageHandler_KickStucco()"); } @@ -1518,7 +1510,7 @@ void scene01_initScene(Scene *sc, int entrance) { bootAnim->_flags &= ~0x04; } - setElevatorButton(sO_Level2, ST_LBN_2N); + g_fullpipe->lift_setButton(sO_Level2, ST_LBN_2N); } int sceneHandler01(ExCommand *cmd) { @@ -1680,7 +1672,7 @@ void scene03_initScene(Scene *sc) { g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2); g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3); - setElevatorButton(sO_Level2, ST_LBN_2N); + g_fullpipe->lift_setButton(sO_Level2, ST_LBN_2N); g_fullpipe->lift_sub5(sc, QU_SC3_ENTERLIFT, QU_SC3_EXITLIFT); } |