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author | Marisa-Chan | 2014-01-17 16:52:26 +0700 |
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committer | Marisa-Chan | 2014-01-17 16:52:26 +0700 |
commit | 3a1fda6d5760b25acb3bb561b567f6402685bcc6 (patch) | |
tree | 853d47b4f6b0cb460cf91b19615ab9f1a4455d41 | |
parent | 7b7ae43f7fe30782201fba691beee1bad18db60a (diff) | |
download | scummvm-rg350-3a1fda6d5760b25acb3bb561b567f6402685bcc6.tar.gz scummvm-rg350-3a1fda6d5760b25acb3bb561b567f6402685bcc6.tar.bz2 scummvm-rg350-3a1fda6d5760b25acb3bb561b567f6402685bcc6.zip |
ZVISION: New class for handle rlf and avi animations.
-rw-r--r-- | engines/zvision/meta_animation.cpp | 129 | ||||
-rw-r--r-- | engines/zvision/meta_animation.h | 98 | ||||
-rw-r--r-- | engines/zvision/module.mk | 3 |
3 files changed, 229 insertions, 1 deletions
diff --git a/engines/zvision/meta_animation.cpp b/engines/zvision/meta_animation.cpp new file mode 100644 index 0000000000..430b1436cb --- /dev/null +++ b/engines/zvision/meta_animation.cpp @@ -0,0 +1,129 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "zvision/meta_animation.h" + +#include "zvision/zvision.h" +#include "zvision/render_manager.h" +#include "zvision/script_manager.h" +#include "zvision/rlf_animation.h" +#include "zvision/zork_avi_decoder.h" + +#include "video/video_decoder.h" + +#include "graphics/surface.h" + + +namespace ZVision { + +MetaAnimation::MetaAnimation(const Common::String &fileName) + : _fileType(RLF), + _cur_frame(NULL) { + if (fileName.hasSuffix(".rlf")) { + _fileType = RLF; + _animation.rlf = new RlfAnimation(fileName, false); + _frmDelay = _animation.rlf->frameTime(); + } else if (fileName.hasSuffix(".avi")) { + _fileType = AVI; + _animation.avi = new ZorkAVIDecoder(); + _animation.avi->loadFile(fileName); + _frmDelay = 1000.0 / _animation.avi->getDuration().framerate(); + } else { + warning("Unrecognized animation file type: %s", fileName.c_str()); + } +} + +MetaAnimation::~MetaAnimation() { + if (_fileType == RLF) { + delete _animation.rlf; + } else if (_fileType == AVI) { + delete _animation.avi; + } +} + +uint MetaAnimation::frameCount() { + if (_fileType == RLF) { + return _animation.rlf->frameCount(); + } else + return _animation.avi->getFrameCount(); + +} + +uint MetaAnimation::width() { + if (_fileType == RLF) { + return _animation.rlf->width(); + } else + return _animation.avi->getWidth(); +} +uint MetaAnimation::height() { + if (_fileType == RLF) { + return _animation.rlf->height(); + } else + return _animation.avi->getHeight(); +} +uint32 MetaAnimation::frameTime() { + return _frmDelay; +} + +void MetaAnimation::seekToFrame(int frameNumber) { + if (frameNumber >= (int)frameCount()) + frameNumber = frameCount() - 1; + + if (_fileType == RLF) { + _animation.rlf->seekToFrame(frameNumber); + } else + _animation.avi->seekToFrame(frameNumber); +} + +const Graphics::Surface *MetaAnimation::decodeNextFrame() { + if (_fileType == RLF) + _cur_frame = _animation.rlf->decodeNextFrame(); + else + _cur_frame = _animation.avi->decodeNextFrame(); + + return _cur_frame; +} + +const Graphics::Surface *MetaAnimation::getFrameData(uint frameNumber) { + if (frameNumber >= frameCount()) + frameNumber = frameCount() - 1; + + if (_fileType == RLF) { + _cur_frame = _animation.rlf->getFrameData(frameNumber); + return _cur_frame; + } else { + _animation.avi->seekToFrame(frameNumber); + _cur_frame = _animation.avi->decodeNextFrame(); + return _cur_frame; + } +} + +bool MetaAnimation::endOfAnimation() { + if (_fileType == RLF) { + return _animation.rlf->endOfAnimation(); + } else + return _animation.avi->endOfVideo(); +} + +} // End of namespace ZVision diff --git a/engines/zvision/meta_animation.h b/engines/zvision/meta_animation.h new file mode 100644 index 0000000000..fea7a6a6c1 --- /dev/null +++ b/engines/zvision/meta_animation.h @@ -0,0 +1,98 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_METAANIM_NODE_H +#define ZVISION_METAANIM_NODE_H + +#include "zvision/sidefx.h" +#include "common/rect.h" +#include "common/list.h" + + +namespace Common { +class String; +} + +namespace Video { +class VideoDecoder; +} + +namespace Graphics { +struct Surface; +} + +namespace ZVision { + +class ZVision; +class RlfAnimation; + +class MetaAnimation { +public: + MetaAnimation(const Common::String &fileName); + ~MetaAnimation(); + + struct playnode { + Common::Rect pos; + int32 slot; + int32 start; + int32 stop; + int32 loop; + int32 _cur_frm; + int32 _delay; + Graphics::Surface *_scaled; + }; + +private: + enum FileType { + RLF = 1, + AVI = 2 + }; + +private: + union { + RlfAnimation *rlf; + Video::VideoDecoder *avi; + } _animation; + + FileType _fileType; + int32 _frmDelay; + + const Graphics::Surface *_cur_frame; + +public: + + uint frameCount(); + uint width(); + uint height(); + uint32 frameTime(); + + void seekToFrame(int frameNumber); + + const Graphics::Surface *decodeNextFrame(); + const Graphics::Surface *getFrameData(uint frameNumber); + + bool endOfAnimation(); +}; + +} // End of namespace ZVision + +#endif diff --git a/engines/zvision/module.mk b/engines/zvision/module.mk index af90923f9a..62a1293663 100644 --- a/engines/zvision/module.mk +++ b/engines/zvision/module.mk @@ -34,7 +34,8 @@ MODULE_OBJS := \ music_node.o \ inventory_manager.o \ slot_control.o \ - menu.o + menu.o \ + meta_animation.o MODULE_DIRS += \ engines/zvision |