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authorD G Turner2013-07-30 20:53:07 +0100
committerD G Turner2013-07-30 20:53:07 +0100
commit3a4507bf5a3fd29fe097b2c65a2b47992219fc43 (patch)
treecba6fec8debb7c57819bafd37ec69e9adb9f575a
parent2d1ac29551c2976149100606eb5415649eed3704 (diff)
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MORTEVIELLE: Fix compilation on WinCE.
The LANG_* symbols were colliding with defined symbols in the WinCE system headers. Renamed to avoid this.
-rw-r--r--engines/mortevielle/mortevielle.cpp8
-rw-r--r--engines/mortevielle/mortevielle.h6
2 files changed, 7 insertions, 7 deletions
diff --git a/engines/mortevielle/mortevielle.cpp b/engines/mortevielle/mortevielle.cpp
index b4b46a4286..2d45923032 100644
--- a/engines/mortevielle/mortevielle.cpp
+++ b/engines/mortevielle/mortevielle.cpp
@@ -297,17 +297,17 @@ void MortevielleEngine::readStaticStrings(Common::File &f, int dataSize, DataTyp
byte desiredLanguageId;
switch(getLanguage()) {
case Common::EN_ANY:
- desiredLanguageId = LANG_ENGLISH;
+ desiredLanguageId = MORTDAT_LANG_ENGLISH;
break;
case Common::FR_FRA:
- desiredLanguageId = LANG_FRENCH;
+ desiredLanguageId = MORTDAT_LANG_FRENCH;
break;
case Common::DE_DEU:
- desiredLanguageId = LANG_GERMAN;
+ desiredLanguageId = MORTDAT_LANG_GERMAN;
break;
default:
warning("Language not supported, switching to English");
- desiredLanguageId = LANG_ENGLISH;
+ desiredLanguageId = MORTDAT_LANG_ENGLISH;
break;
}
diff --git a/engines/mortevielle/mortevielle.h b/engines/mortevielle/mortevielle.h
index 4d07d3000f..388abbc50a 100644
--- a/engines/mortevielle/mortevielle.h
+++ b/engines/mortevielle/mortevielle.h
@@ -73,9 +73,9 @@ enum {
// Game languages
enum {
- LANG_FRENCH = 0,
- LANG_ENGLISH = 1,
- LANG_GERMAN = 2
+ MORTDAT_LANG_FRENCH = 0,
+ MORTDAT_LANG_ENGLISH = 1,
+ MORTDAT_LANG_GERMAN = 2
};
// Static string list