aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGregory Montoir2009-01-03 22:12:10 +0000
committerGregory Montoir2009-01-03 22:12:10 +0000
commit3a4b4831dce092ac04f0756b48c3d73c8638449c (patch)
tree83400a0f5dda10aa20f921be2bb69b5c1e2063de
parentc43b79091208228e2f9c5feee8c1d04fa0eb25bb (diff)
downloadscummvm-rg350-3a4b4831dce092ac04f0756b48c3d73c8638449c.tar.gz
scummvm-rg350-3a4b4831dce092ac04f0756b48c3d73c8638449c.tar.bz2
scummvm-rg350-3a4b4831dce092ac04f0756b48c3d73c8638449c.zip
reorganized introduction sequence static data (to simplify code when using compressed audio files)
svn-id: r35710
-rw-r--r--engines/tucker/resource.cpp1
-rw-r--r--engines/tucker/sequences.cpp138
-rw-r--r--engines/tucker/staticres.cpp592
-rw-r--r--engines/tucker/tucker.h47
4 files changed, 369 insertions, 409 deletions
diff --git a/engines/tucker/resource.cpp b/engines/tucker/resource.cpp
index 812078d50f..f0441a8bf6 100644
--- a/engines/tucker/resource.cpp
+++ b/engines/tucker/resource.cpp
@@ -928,6 +928,7 @@ void TuckerEngine::loadSound(Audio::Mixer::SoundType type, int num, int volume,
if (tmp) {
stream = (compressedSoundFilesTable[_compressedSoundType].makeStream)(tmp, true, 0, 0, 1);
}
+ // FIXME: looping not handled
}
}
}
diff --git a/engines/tucker/sequences.cpp b/engines/tucker/sequences.cpp
index 3ce5a25198..edcb60c312 100644
--- a/engines/tucker/sequences.cpp
+++ b/engines/tucker/sequences.cpp
@@ -498,10 +498,12 @@ AnimationSequencePlayer::AnimationSequencePlayer(OSystem *system, Audio::Mixer *
_newSeq = false;
memset(_animationPalette, 0, sizeof(_animationPalette));
memset(_paletteBuffer, 0, sizeof(_paletteBuffer));
- _soundsListSeqData = 0;
- _soundsList1 = 0;
+ _soundSeqDataOffset = 0;
+ _soundSeqDataCount = 0;
+ _soundSeqDataIndex = 0;
+ _soundsList1Offset = 0;
_soundsList1Count = 0;
- _soundsList2 = 0;
+ _soundsList2Offset = 0;
_soundsList2Count = 0;
_musicVolume = 0;
_offscreenBuffer = (uint8 *)malloc(kScreenWidth * kScreenHeight);
@@ -585,13 +587,23 @@ void AnimationSequencePlayer::syncTime() {
} while (_lastFrameTime <= end);
}
-Audio::AudioStream *AnimationSequencePlayer::loadSoundFileAsStream(const char *name, AnimationSoundType type) {
+Audio::AudioStream *AnimationSequencePlayer::loadSoundFileAsStream(int index, AnimationSoundType type) {
+ const char *name = 0;
+ switch (type) {
+ case kAnimationSoundType8BitsRAW:
+ case kAnimationSoundType16BitsRAW:
+ name = _musicFileNamesTable[index];
+ break;
+ case kAnimationSoundTypeWAV:
+ case kAnimationSoundTypeLoopingWAV:
+ name = _audioFileNamesTable[index];
+ break;
+ }
Audio::AudioStream *stream = 0;
char fileName[64];
snprintf(fileName, sizeof(fileName), "audio/%s", name);
Common::File f;
if (f.open(fileName)) {
- uint8 *sampleData = 0;
int size = 0, rate = 0;
uint8 flags = 0;
switch (type) {
@@ -613,7 +625,7 @@ Audio::AudioStream *AnimationSequencePlayer::loadSoundFileAsStream(const char *n
break;
}
if (size != 0) {
- sampleData = (uint8 *)malloc(size);
+ uint8 *sampleData = (uint8 *)malloc(size);
if (sampleData) {
f.read(sampleData, size);
flags |= Audio::Mixer::FLAG_AUTOFREE;
@@ -632,26 +644,29 @@ void AnimationSequencePlayer::loadSounds(int type, int num) {
case 0:
index = 1;
_soundsList1Count = 14;
- _soundsList1 = _soundFilesList1;
+ _soundsList1Offset = 0;
_soundsList2Count = 10;
- _soundsList2 = _soundFilesList2;
- _soundsListSeqData = _soundSeqData2;
+ _soundsList2Offset = 14;
+ _soundSeqDataCount = 58;
+ _soundSeqDataOffset = 0;
break;
case 1:
index = 1;
_soundsList1Count = 14;
- _soundsList1 = _soundFilesList3;
+ _soundsList1Offset = 24;
_soundsList2Count = 5;
- _soundsList2 = _soundFilesList4;
- _soundsListSeqData = _soundSeqData3;
+ _soundsList2Offset = 38;
+ _soundSeqDataCount = 60;
+ _soundSeqDataOffset = 58;
break;
case 2:
index = 1;
_soundsList1Count = 14;
- _soundsList1 = _soundFilesList5;
+ _soundsList1Offset = 43;
_soundsList2Count = 9;
- _soundsList2 = _soundFilesList6;
- _soundsListSeqData = _soundSeqData4;
+ _soundsList2Offset = 57;
+ _soundSeqDataCount = 48;
+ _soundSeqDataOffset = 118;
break;
}
_musicVolume = 0;
@@ -661,32 +676,36 @@ void AnimationSequencePlayer::loadSounds(int type, int num) {
case 0:
index = 3;
_soundsList1Count = 13;
- _soundsList1 = _soundFilesList7;
+ _soundsList1Offset = 66;
_soundsList2Count = 0;
- _soundsListSeqData = _soundSeqData5;
+ _soundSeqDataCount = 19;
+ _soundSeqDataOffset = 166;
break;
case 1:
index = 6;
_soundsList1Count = 14;
- _soundsList1 = _soundFilesList8;
+ _soundsList1Offset = 79;
_soundsList2Count = 4;
- _soundsList2 = _soundFilesList9;
- _soundsListSeqData = _soundSeqData6;
+ _soundsList2Offset = 93;
+ _soundSeqDataCount = 25;
+ _soundSeqDataOffset = 185;
break;
case 2:
index = 7;
_soundsList1Count = 13;
- _soundsList1 = _soundFilesList10;
+ _soundsList1Offset = 97;
_soundsList2Count = 9;
- _soundsList2 = _soundFilesList11;
- _soundsListSeqData = _soundSeqData7;
+ _soundsList2Offset = 110;
+ _soundSeqDataCount = 43;
+ _soundSeqDataOffset = 210;
break;
case 3:
index = 10;
_soundsList1Count = 11;
- _soundsList1 = _soundFilesList12;
+ _soundsList1Offset = 119;
_soundsList2Count = 0;
- _soundsListSeqData = _soundSeqData8;
+ _soundSeqDataCount = 11;
+ _soundSeqDataOffset = 253;
break;
}
_musicVolume = 80;
@@ -696,16 +715,18 @@ void AnimationSequencePlayer::loadSounds(int type, int num) {
case 0:
index = 4;
_soundsList1Count = 6;
- _soundsList1 = _soundFilesList13;
+ _soundsList1Offset = 130;
_soundsList2Count = 0;
- _soundsListSeqData = _soundSeqData9;
+ _soundSeqDataCount = 12;
+ _soundSeqDataOffset = 264;
break;
case 1:
index = 9;
_soundsList1Count = 10;
- _soundsList1 = _soundFilesList14;
+ _soundsList1Offset = 136;
_soundsList2Count = 0;
- _soundsListSeqData = _soundSeqData10;
+ _soundSeqDataCount = 24;
+ _soundSeqDataOffset = 276;
break;
}
_musicVolume = 80;
@@ -714,63 +735,64 @@ void AnimationSequencePlayer::loadSounds(int type, int num) {
index = 5;
_soundsList1Count = 0;
_soundsList2Count = 0;
- _soundsListSeqData = _soundSeqData1;
+ _soundSeqDataCount = 0;
_musicVolume = 100;
break;
case 9:
index = 8;
_soundsList1Count = 0;
_soundsList2Count = 0;
- _soundsListSeqData = _soundSeqData1;
+ _soundSeqDataCount = 0;
_musicVolume = 100;
break;
case 10:
index = 0;
_soundsList1Count = 4;
- _soundsList1 = _soundFilesList15;
+ _soundsList1Offset = 146;
_soundsList2Count = 0;
- _soundsListSeqData = _soundSeqData11;
+ _soundSeqDataCount = 7;
+ _soundSeqDataOffset = 300;
_musicVolume = 100;
break;
default:
index = 0;
_soundsList1Count = 0;
_soundsList2Count = 0;
- _soundsListSeqData = _soundSeqData1;
+ _soundSeqDataCount = 0;
_musicVolume = 100;
break;
}
if (_musicVolume != 0) {
Audio::AudioStream *s;
- if ((s = loadSoundFileAsStream(_musicFileNamesTable[index], (type == 5) ? kAnimationSoundType16BitsRAW : kAnimationSoundType8BitsRAW)) != 0) {
+ if ((s = loadSoundFileAsStream(index, (type == 5) ? kAnimationSoundType16BitsRAW : kAnimationSoundType8BitsRAW)) != 0) {
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(_musicVolume));
}
}
+ _soundSeqDataIndex = 0;
}
void AnimationSequencePlayer::updateSounds() {
Audio::AudioStream *s = 0;
- int index;
- const int *p = _soundsListSeqData;
- while (p[0] != -1 && p[0] <= _frameCounter) {
- switch (p[2]) {
+ const SoundSequenceData *p = &_soundSeqData[_soundSeqDataOffset + _soundSeqDataIndex];
+ while (_soundSeqDataIndex < _soundSeqDataCount && p->timestamp <= _frameCounter) {
+ switch (p->opcode) {
case 0:
- if ((index = p[1]) < _soundsList1Count) {
- if ((s = loadSoundFileAsStream(_soundsList1[index], kAnimationSoundTypeWAV)) != 0) {
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_soundsHandle[index], s, -1, scaleMixerVolume(p[3]));
+ if (p->index < _soundsList1Count) {
+ if ((s = loadSoundFileAsStream(_soundsList1Offset + p->index, kAnimationSoundTypeWAV)) != 0) {
+ _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_soundsHandle[p->index], s, -1, scaleMixerVolume(p->volume));
}
}
break;
case 1:
- if ((index = p[1]) < _soundsList1Count) {
- if ((s = loadSoundFileAsStream(_soundsList1[index], kAnimationSoundTypeLoopingWAV)) != 0) {
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_soundsHandle[index], s, -1, scaleMixerVolume(p[3]));
+ if (p->index < _soundsList1Count) {
+ if ((s = loadSoundFileAsStream(_soundsList1Offset + p->index, kAnimationSoundTypeLoopingWAV)) != 0) {
+ _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_soundsHandle[p->index], s, -1, scaleMixerVolume(p->volume));
}
}
break;
case 2:
- if ((index = p[1]) < _soundsList1Count) {
- _mixer->stopHandle(_soundsHandle[index]);
+ if (p->index < _soundsList1Count) {
+ _mixer->stopHandle(_soundsHandle[p->index]);
}
break;
case 3:
@@ -778,34 +800,32 @@ void AnimationSequencePlayer::updateSounds() {
break;
case 4:
_mixer->stopHandle(_musicHandle);
- index = p[1];
- if ((s = loadSoundFileAsStream(_musicFileNamesTable[index], kAnimationSoundType8BitsRAW)) != 0) {
- _musicVolume = p[3];
+ if ((s = loadSoundFileAsStream(p->index, kAnimationSoundType8BitsRAW)) != 0) {
+ _musicVolume = p->volume;
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(_musicVolume));
}
break;
case 5:
- if ((index = p[1]) < _soundsList2Count) {
- if ((s = loadSoundFileAsStream(_soundsList2[index], kAnimationSoundTypeWAV)) != 0) {
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, s, -1, scaleMixerVolume(p[3]));
+ if (p->index < _soundsList2Count) {
+ if ((s = loadSoundFileAsStream(_soundsList2Offset + p->index, kAnimationSoundTypeWAV)) != 0) {
+ _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, s, -1, scaleMixerVolume(p->volume));
}
}
break;
case 6:
_mixer->stopHandle(_musicHandle);
- index = p[1];
- if ((s = loadSoundFileAsStream(_musicFileNamesTable[index], kAnimationSoundType16BitsRAW)) != 0) {
- _musicVolume = p[3];
+ if ((s = loadSoundFileAsStream(p->index, kAnimationSoundType16BitsRAW)) != 0) {
+ _musicVolume = p->volume;
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, s, -1, scaleMixerVolume(_musicVolume));
}
break;
default:
- warning("Unhandled sound opcode %d (%d,%d)", p[2], _frameCounter, p[0]);
+ warning("Unhandled sound opcode %d (%d,%d)", p->opcode, _frameCounter, p->timestamp);
break;
}
- p += 4;
+ ++p;
+ ++_soundSeqDataIndex;
}
- _soundsListSeqData = p;
}
void AnimationSequencePlayer::fadeInPalette() {
diff --git a/engines/tucker/staticres.cpp b/engines/tucker/staticres.cpp
index 1ae0f54759..3efb34c58a 100644
--- a/engines/tucker/staticres.cpp
+++ b/engines/tucker/staticres.cpp
@@ -229,137 +229,119 @@ const uint8 TuckerEngine::_charWidthCharset2[58] = {
0x13, 0x12, 0x10, 0x11, 0x13, 0x14, 0x14, 0x10, 0x13, 0x10,
};
-// timestamp, index, opcode, volume
-
-const int AnimationSequencePlayer::_soundSeqData1[1] = {
- -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData2[233] = {
- 16, 3, 1, 100, 18, 5, 1, 100, 26, 9, 5, 100, 74, 9, 0, 100,
- 118, 10, 0, 100, 139, 9, 0, 100, 140, 10, 2, 100, 144, 5, 2, 100,
- 146, 3, 2, 100, 147, 9, 2, 100, 148, 2, 1, 100, 156, 0, 1, 50,
- 158, 4, 5, 100, 188, 4, 5, 100, 212, 2, 2, 100, 223, 1, 0, 100,
- 230, 1, 2, 100, 234, 1, 0, 100, 251, 1, 0, 100, 265, 11, 6, 80,
- 293, 5, 1, 80, 295, 12, 6, 80, 343, 13, 6, 110, 373, 14, 6, 80,
- 429, 5, 2, 100, 431, 15, 6, 80, 456, 2, 1, 100, 457, 1, 5, 100,
- 463, 0, 5, 100, 482, 2, 2, 100, 483, 8, 1, 100, 494, 8, 5, 100,
- 507, 7, 5, 100, 511, 7, 5, 100, 522, 13, 1, 100, 547, 6, 5, 100,
- 548, 11, 0, 100, 556, 12, 0, 100, 557, 2, 5, 100, 599, 7, 1, 100,
- 639, 7, 2, 100, 641, 12, 0, 100, 642, 7, 5, 100, 718, 14, 2, 100,
- 719, 1, 2, 100, 720, 2, 2, 100, 721, 3, 2, 100, 722, 4, 2, 100,
- 723, 5, 2, 100, 724, 6, 2, 100, 725, 7, 2, 100, 726, 8, 2, 100,
- 727, 9, 2, 100, 728, 10, 2, 100, 729, 11, 2, 100, 730, 12, 2, 100,
- 731, 0, 2, 100, 732, 13, 2, 100, -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData3[241] = {
- 2, 0, 3, 100, 3, 2, 0, 100, 3, 5, 1, 20, 6, 25, 6, 80,
- 22, 1, 5, 100, 37, 29, 6, 80, 59, 30, 6, 80, 69, 26, 6, 80,
- 124, 27, 6, 80, 163, 28, 6, 80, 197, 31, 6, 80, 224, 32, 6, 80,
- 306, 33, 6, 80, 350, 34, 6, 80, 388, 8, 0, 100, 389, 6, 1, 100,
- 390, 9, 1, 100, 395, 10, 0, 100, 398, 3, 0, 100, 408, 3, 0, 100,
- 413, 4, 0, 100, 418, 3, 0, 100, 426, 6, 2, 100, 427, 9, 2, 100,
- 430, 35, 6, 80, 472, 36, 6, 80, 514, 9, 1, 100, 515, 7, 0, 100,
- 516, 6, 1, 100, 517, 4, 0, 100, 520, 11, 0, 100, 523, 3, 0, 100,
- 531, 7, 2, 100, 532, 9, 2, 100, 533, 6, 2, 100, 534, 3, 0, 100,
- 535, 37, 6, 80, 553, 38, 6, 80, 569, 39, 6, 80, 588, 40, 6, 80,
- 662, 41, 6, 80, 777, 42, 6, 80, 978, 1, 0, 100, 1008, 12, 0, 100,
- 1011, 4, 5, 100, 1022, 52, 6, 80, 1039, 3, 5, 100, 1045, 3, 5, 100,
- 1051, 3, 5, 100, 1057, 3, 5, 100, 1063, 3, 5, 100, 1066, 3, 5, 40,
- 1074, 43, 6, 80, 1256, 44, 6, 80, 1322, 45, 6, 80, 1373, 46, 6, 80,
- 1419, 47, 6, 80, 1792, 13, 0, 100, 1793, 0, 5, 100, 1895, 51, 6, 80,
- -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData4[193] = {
- 2, 0, 3, 100, 4, 3, 1, 40, 5, 7, 1, 20, 7, 3, 5, 100,
- 62, 3, 2, 100, 63, 48, 6, 80, 198, 7, 2, 100, 202, 5, 1, 100,
- 203, 16, 6, 80, 211, 1, 5, 100, 216, 0, 1, 40, 217, 5, 2, 100,
- 218, 6, 1, 100, 224, 2, 5, 100, 229, 17, 6, 80, 273, 6, 2, 100,
- 274, 4, 1, 100, 275, 4, 5, 100, 335, 1, 1, 100, 336, 13, 0, 100,
- 339, 11, 0, 100, 358, 0, 5, 100, 364, 24, 4, 100, 397, 7, 5, 100,
- 399, 6, 5, 100, 433, 5, 5, 100, 451, 13, 0, 100, 459, 1, 2, 100,
- 508, 4, 2, 100, 509, 1, 1, 100, 521, 11, 0, 100, 530, 8, 0, 100,
- 537, 9, 0, 100, 557, 8, 5, 100, 578, 5, 5, 100, 602, 13, 0, 100,
- 609, 1, 2, 100, 626, 12, 0, 100, 628, 10, 0, 100, 670, 6, 5, 100,
- 690, 10, 0, 100, 692, 3, 5, 100, 705, 11, 0, 100, 710, 2, 5, 100,
- 714, 9, 0, 100, 720, 9, 2, 100, 721, 7, 5, 100, 725, 0, 5, 100,
- -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData5[77] = {
- 3, 8, 0, 100, 43, 11, 0, 100, 68, 5, 1, 100, 100, 5, 2, 100,
- 104, 6, 0, 100, 139, 7, 0, 100, 192, 3, 0, 100, 199, 4, 0, 100,
- 207, 4, 0, 100, 208, 2, 0, 100, 254, 0, 0, 100, 260, 0, 0, 100,
- 266, 0, 0, 100, 272, 0, 0, 100, 276, 0, 0, 100, 282, 1, 0, 100,
- 303, 10, 0, 100, 319, 12, 0, 100, 355, 9, 0, 100, -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData6[101] = {
- 3, 0, 1, 100, 34, 0, 2, 100, 57, 0, 5, 100, 77, 0, 5, 100,
- 84, 9, 0, 100, 100, 9, 0, 100, 140, 3, 5, 100, 157, 2, 5, 100,
- 158, 1, 0, 100, 204, 1, 5, 100, 220, 2, 1, 100, 235, 7, 0, 100,
- 236, 2, 2, 100, 248, 12, 0, 100, 251, 13, 0, 100, 265, 11, 0, 100,
- 276, 11, 0, 100, 310, 5, 0, 100, 335, 6, 0, 100, 370, 4, 0, 100,
- 373, 8, 0, 100, 378, 8, 0, 100, 434, 10, 0, 100, 453, 3, 0, 100,
- 484, 3, 2, 100, -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData7[173] = {
- 3, 4, 5, 100, 10, 5, 5, 100, 22, 6, 5, 100, 32, 7, 5, 100,
- 39, 6, 5, 100, 48, 7, 5, 100, 57, 6, 5, 100, 65, 3, 0, 50,
- 102, 4, 0, 50, 151, 2, 5, 50, 205, 3, 5, 100, 218, 0, 5, 100,
- 227, 0, 5, 100, 236, 0, 5, 100, 245, 0, 5, 100, 254, 0, 5, 100,
- 263, 0, 5, 100, 272, 0, 5, 100, 291, 1, 1, 40, 309, 8, 5, 100,
- 360, 8, 5, 100, 384, 2, 1, 60, 398, 10, 0, 100, 440, 2, 2, 100,
- 441, 1, 2, 100, 452, 11, 0, 100, 466, 1, 5, 100, 470, 8, 0, 100,
- 503, 6, 0, 100, 519, 7, 0, 100, 536, 8, 0, 100, 538, 4, 5, 100,
- 549, 5, 5, 100, 558, 4, 5, 100, 568, 5, 5, 100, 578, 4, 5, 100,
- 586, 5, 5, 100, 593, 4, 5, 100, 600, 5, 5, 100, 606, 4, 5, 100,
- 613, 5, 5, 100, 620, 9, 0, 100, 630, 12, 0, 100, -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData8[45] = {
- 17, 2, 0, 100, 57, 8, 0, 100, 62, 10, 0, 100, 67, 9, 0, 100,
- 74, 3, 1, 100, 87, 3, 2, 100, 85, 0, 0, 100, 138, 5, 0, 100,
- 196, 7, 0, 100, 222, 6, 0, 100, 228, 1, 0, 100, -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData9[49] = {
- 20, 4, 0, 100, 132, 0, 0, 100, 145, 0, 2, 100, 171, 1, 0, 100,
- 315, 2, 0, 50, 334, 3, 0, 100, 602, 5, 0, 50, 631, 5, 0, 50,
- 660, 5, 0, 50, 767, 5, 0, 50, 795, 5, 0, 50, 824, 5, 0, 50,
- -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData10[97] = {
- 4, 8, 1, 100, 5, 6, 0, 100, 47, 8, 2, 100, 125, 8, 1, 100,
- 126, 6, 0, 100, 156, 8, 2, 100, 168, 2, 0, 100, 174, 2, 0, 100,
- 180, 2, 0, 100, 186, 2, 0, 100, 192, 2, 0, 100, 267, 2, 0, 100,
- 273, 2, 0, 100, 279, 2, 0, 100, 285, 2, 0, 100, 291, 2, 0, 100,
- 297, 2, 0, 100, 302, 0, 0, 100, 417, 1, 0, 100, 472, 5, 0, 100,
- 600, 5, 0, 100, 623, 3, 0, 100, 643, 9, 0, 100, 781, 4, 0, 80,
- -1,
-};
-
-const int AnimationSequencePlayer::_soundSeqData11[29] = {
- 2, 0, 3, 100, 3, 0, 1, 100, 33, 0, 2, 100, 33, 1, 0, 100,
- 53, 2, 1, 100, 78, 2, 2, 100, 80, 0, 4, 100, -1,
-};
-
-const char *AnimationSequencePlayer::_musicFileNamesTable[53] = {
- "DemoMenu.raw",
- "IntroduB.raw",
- "IntroduA.raw",
- "DemoRolA.raw",
- "DemoChA1.raw",
+const SoundSequenceData AnimationSequencePlayer::_soundSeqData[] = {
+ { 16, 3, 1, 100 }, { 18, 5, 1, 100 }, { 26, 9, 5, 100 }, { 74, 9, 0, 100 },
+ { 118, 10, 0, 100 }, { 139, 9, 0, 100 }, { 140, 10, 2, 100 }, { 144, 5, 2, 100 },
+ { 146, 3, 2, 100 }, { 147, 9, 2, 100 }, { 148, 2, 1, 100 }, { 156, 0, 1, 50 },
+ { 158, 4, 5, 100 }, { 188, 4, 5, 100 }, { 212, 2, 2, 100 }, { 223, 1, 0, 100 },
+ { 230, 1, 2, 100 }, { 234, 1, 0, 100 }, { 251, 1, 0, 100 }, { 265, 11, 6, 80 },
+ { 293, 5, 1, 80 }, { 295, 12, 6, 80 }, { 343, 13, 6, 110 }, { 373, 14, 6, 80 },
+ { 429, 5, 2, 100 }, { 431, 15, 6, 80 }, { 456, 2, 1, 100 }, { 457, 1, 5, 100 },
+ { 463, 0, 5, 100 }, { 482, 2, 2, 100 }, { 483, 8, 1, 100 }, { 494, 8, 5, 100 },
+ { 507, 7, 5, 100 }, { 511, 7, 5, 100 }, { 522, 13, 1, 100 }, { 547, 6, 5, 100 },
+ { 548, 11, 0, 100 }, { 556, 12, 0, 100 }, { 557, 2, 5, 100 }, { 599, 7, 1, 100 },
+ { 639, 7, 2, 100 }, { 641, 12, 0, 100 }, { 642, 7, 5, 100 }, { 718, 14, 2, 100 },
+ { 719, 1, 2, 100 }, { 720, 2, 2, 100 }, { 721, 3, 2, 100 }, { 722, 4, 2, 100 },
+ { 723, 5, 2, 100 }, { 724, 6, 2, 100 }, { 725, 7, 2, 100 }, { 726, 8, 2, 100 },
+ { 727, 9, 2, 100 }, { 728, 10, 2, 100 }, { 729, 11, 2, 100 }, { 730, 12, 2, 100 },
+ { 731, 0, 2, 100 }, { 732, 13, 2, 100 },
+ // count 2,58
+ // offset 3,58
+ { 2, 0, 3, 100 }, { 3, 2, 0, 100 }, { 3, 5, 1, 20 }, { 6, 25, 6, 80 },
+ { 22, 1, 5, 100 }, { 37, 29, 6, 80 }, { 59, 30, 6, 80 }, { 69, 26, 6, 80 },
+ { 124, 27, 6, 80 }, { 163, 28, 6, 80 }, { 197, 31, 6, 80 }, { 224, 32, 6, 80 },
+ { 306, 33, 6, 80 }, { 350, 34, 6, 80 }, { 388, 8, 0, 100 }, { 389, 6, 1, 100 },
+ { 390, 9, 1, 100 }, { 395, 10, 0, 100 }, { 398, 3, 0, 100 }, { 408, 3, 0, 100 },
+ { 413, 4, 0, 100 }, { 418, 3, 0, 100 }, { 426, 6, 2, 100 }, { 427, 9, 2, 100 },
+ { 430, 35, 6, 80 }, { 472, 36, 6, 80 }, { 514, 9, 1, 100 }, { 515, 7, 0, 100 },
+ { 516, 6, 1, 100 }, { 517, 4, 0, 100 }, { 520, 11, 0, 100 }, { 523, 3, 0, 100 },
+ { 531, 7, 2, 100 }, { 532, 9, 2, 100 }, { 533, 6, 2, 100 }, { 534, 3, 0, 100 },
+ { 535, 37, 6, 80 }, { 553, 38, 6, 80 }, { 569, 39, 6, 80 }, { 588, 40, 6, 80 },
+ { 662, 41, 6, 80 }, { 777, 42, 6, 80 }, { 978, 1, 0, 100 }, { 1008, 12, 0, 100 },
+ { 1011, 4, 5, 100 }, { 1022, 52, 6, 80 }, { 1039, 3, 5, 100 }, { 1045, 3, 5, 100 },
+ { 1051, 3, 5, 100 }, { 1057, 3, 5, 100 }, { 1063, 3, 5, 100 }, { 1066, 3, 5, 40 },
+ { 1074, 43, 6, 80 }, { 1256, 44, 6, 80 }, { 1322, 45, 6, 80 }, { 1373, 46, 6, 80 },
+ { 1419, 47, 6, 80 }, { 1792, 13, 0, 100 }, { 1793, 0, 5, 100 }, { 1895, 51, 6, 80 },
+ // count 3,60
+ // offset 4,118
+ { 2, 0, 3, 100 }, { 4, 3, 1, 40 }, { 5, 7, 1, 20 }, { 7, 3, 5, 100 },
+ { 62, 3, 2, 100 }, { 63, 48, 6, 80 }, { 198, 7, 2, 100 }, { 202, 5, 1, 100 },
+ { 203, 16, 6, 80 }, { 211, 1, 5, 100 }, { 216, 0, 1, 40 }, { 217, 5, 2, 100 },
+ { 218, 6, 1, 100 }, { 224, 2, 5, 100 }, { 229, 17, 6, 80 }, { 273, 6, 2, 100 },
+ { 274, 4, 1, 100 }, { 275, 4, 5, 100 }, { 335, 1, 1, 100 }, { 336, 13, 0, 100 },
+ { 339, 11, 0, 100 }, { 358, 0, 5, 100 }, { 364, 24, 4, 100 }, { 397, 7, 5, 100 },
+ { 399, 6, 5, 100 }, { 433, 5, 5, 100 }, { 451, 13, 0, 100 }, { 459, 1, 2, 100 },
+ { 508, 4, 2, 100 }, { 509, 1, 1, 100 }, { 521, 11, 0, 100 }, { 530, 8, 0, 100 },
+ { 537, 9, 0, 100 }, { 557, 8, 5, 100 }, { 578, 5, 5, 100 }, { 602, 13, 0, 100 },
+ { 609, 1, 2, 100 }, { 626, 12, 0, 100 }, { 628, 10, 0, 100 }, { 670, 6, 5, 100 },
+ { 690, 10, 0, 100 }, { 692, 3, 5, 100 }, { 705, 11, 0, 100 }, { 710, 2, 5, 100 },
+ { 714, 9, 0, 100 }, { 720, 9, 2, 100 }, { 721, 7, 5, 100 }, { 725, 0, 5, 100 },
+ // count 4,48
+ // offset 5,166
+ { 3, 8, 0, 100 }, { 43, 11, 0, 100 }, { 68, 5, 1, 100 }, { 100, 5, 2, 100 },
+ { 104, 6, 0, 100 }, { 139, 7, 0, 100 }, { 192, 3, 0, 100 }, { 199, 4, 0, 100 },
+ { 207, 4, 0, 100 }, { 208, 2, 0, 100 }, { 254, 0, 0, 100 }, { 260, 0, 0, 100 },
+ { 266, 0, 0, 100 }, { 272, 0, 0, 100 }, { 276, 0, 0, 100 }, { 282, 1, 0, 100 },
+ { 303, 10, 0, 100 }, { 319, 12, 0, 100 }, { 355, 9, 0, 100 },
+ // count 5,19
+ // offset 6,185
+ { 3, 0, 1, 100 }, { 34, 0, 2, 100 }, { 57, 0, 5, 100 }, { 77, 0, 5, 100 },
+ { 84, 9, 0, 100 }, { 100, 9, 0, 100 }, { 140, 3, 5, 100 }, { 157, 2, 5, 100 },
+ { 158, 1, 0, 100 }, { 204, 1, 5, 100 }, { 220, 2, 1, 100 }, { 235, 7, 0, 100 },
+ { 236, 2, 2, 100 }, { 248, 12, 0, 100 }, { 251, 13, 0, 100 }, { 265, 11, 0, 100 },
+ { 276, 11, 0, 100 }, { 310, 5, 0, 100 }, { 335, 6, 0, 100 }, { 370, 4, 0, 100 },
+ { 373, 8, 0, 100 }, { 378, 8, 0, 100 }, { 434, 10, 0, 100 }, { 453, 3, 0, 100 },
+ { 484, 3, 2, 100 },
+ // count 6,25
+ // offset 7,210
+ { 3, 4, 5, 100 }, { 10, 5, 5, 100 }, { 22, 6, 5, 100 }, { 32, 7, 5, 100 },
+ { 39, 6, 5, 100 }, { 48, 7, 5, 100 }, { 57, 6, 5, 100 }, { 65, 3, 0, 50 },
+ { 102, 4, 0, 50 }, { 151, 2, 5, 50 }, { 205, 3, 5, 100 }, { 218, 0, 5, 100 },
+ { 227, 0, 5, 100 }, { 236, 0, 5, 100 }, { 245, 0, 5, 100 }, { 254, 0, 5, 100 },
+ { 263, 0, 5, 100 }, { 272, 0, 5, 100 }, { 291, 1, 1, 40 }, { 309, 8, 5, 100 },
+ { 360, 8, 5, 100 }, { 384, 2, 1, 60 }, { 398, 10, 0, 100 }, { 440, 2, 2, 100 },
+ { 441, 1, 2, 100 }, { 452, 11, 0, 100 }, { 466, 1, 5, 100 }, { 470, 8, 0, 100 },
+ { 503, 6, 0, 100 }, { 519, 7, 0, 100 }, { 536, 8, 0, 100 }, { 538, 4, 5, 100 },
+ { 549, 5, 5, 100 }, { 558, 4, 5, 100 }, { 568, 5, 5, 100 }, { 578, 4, 5, 100 },
+ { 586, 5, 5, 100 }, { 593, 4, 5, 100 }, { 600, 5, 5, 100 }, { 606, 4, 5, 100 },
+ { 613, 5, 5, 100 }, { 620, 9, 0, 100 }, { 630, 12, 0, 100 },
+ // count 7,43
+ // offset 8,253
+ { 17, 2, 0, 100 }, { 57, 8, 0, 100 }, { 62, 10, 0, 100 }, { 67, 9, 0, 100 },
+ { 74, 3, 1, 100 }, { 87, 3, 2, 100 }, { 85, 0, 0, 100 }, { 138, 5, 0, 100 },
+ { 196, 7, 0, 100 }, { 222, 6, 0, 100 }, { 228, 1, 0, 100 },
+ // count 8,11
+ // offset 9,264
+ { 20, 4, 0, 100 }, { 132, 0, 0, 100 }, { 145, 0, 2, 100 }, { 171, 1, 0, 100 },
+ { 315, 2, 0, 50 }, { 334, 3, 0, 100 }, { 602, 5, 0, 50 }, { 631, 5, 0, 50 },
+ { 660, 5, 0, 50 }, { 767, 5, 0, 50 }, { 795, 5, 0, 50 }, { 824, 5, 0, 50 },
+ // count 9,12
+ // offset 10,276
+ { 4, 8, 1, 100 }, { 5, 6, 0, 100 }, { 47, 8, 2, 100 }, { 125, 8, 1, 100 },
+ { 126, 6, 0, 100 }, { 156, 8, 2, 100 }, { 168, 2, 0, 100 }, { 174, 2, 0, 100 },
+ { 180, 2, 0, 100 }, { 186, 2, 0, 100 }, { 192, 2, 0, 100 }, { 267, 2, 0, 100 },
+ { 273, 2, 0, 100 }, { 279, 2, 0, 100 }, { 285, 2, 0, 100 }, { 291, 2, 0, 100 },
+ { 297, 2, 0, 100 }, { 302, 0, 0, 100 }, { 417, 1, 0, 100 }, { 472, 5, 0, 100 },
+ { 600, 5, 0, 100 }, { 623, 3, 0, 100 }, { 643, 9, 0, 100 }, { 781, 4, 0, 80 },
+ // count 10,24
+ // offset 11,300
+ { 2, 0, 3, 100 }, { 3, 0, 1, 100 }, { 33, 0, 2, 100 }, { 33, 1, 0, 100 },
+ { 53, 2, 1, 100 }, { 78, 2, 2, 100 }, { 80, 0, 4, 100 }
+ // count 11,7
+};
+
+const char *AnimationSequencePlayer::_musicFileNamesTable[] = {
+ "demomenu.raw",
+ "introdub.raw",
+ "introdua.raw",
+ "demorola.raw",
+ "democha1.raw",
"icrmusic.raw",
- "DemoRolC.raw",
- "DemoRolC.raw",
- "MeriLogo.raw",
- "DemoChA2.raw",
- "DemoRolC.raw",
+ "demorolc.raw",
+ "demorolc.raw",
+ "merilogo.raw",
+ "democha2.raw",
+ "demorolc.raw",
"int1.raw",
"int2.raw",
"int3.raw",
@@ -404,195 +386,167 @@ const char *AnimationSequencePlayer::_musicFileNamesTable[53] = {
"int42.raw"
};
-const char *AnimationSequencePlayer::_soundFilesList1[14] = {
- "IntroduA.wav",
- "FX35.wav",
- "FX47.wav",
- "FX50.wav",
- "FX51.wav",
- "FX52.wav",
- "FX54.wav",
- "FX58.wav",
- "FX59.wav",
- "FX53.wav",
- "FX55.wav",
- "FX68.wav",
- "FX57.wav",
- "FX36.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList2[10] = {
- "FX33.wav",
- "FX34.wav",
- "FX38.wav",
- "FX39.wav",
- "FX48.wav",
- "FX49.wav",
- "FX69.wav",
- "FX32.wav",
- "FX56.wav",
- "FX117.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList3[14] = {
- "IntroduA.wav",
- "FX37.wav",
- "FX49.wav",
- "FX72.wav",
- "FX73.wav",
- "FX74.wav",
- "FX75.wav",
- "FX76.wav",
- "FX77.wav",
- "FX78.wav",
- "FX79.wav",
- "FX80.wav",
- "FX81.wav",
- "FX83.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList4[5] = {
- "FX70.wav",
- "FX33.wav",
- "RDFX12.wav",
- "FX86.wav",
- "FX116.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList5[14] = {
- "IntroduA.wav",
- "FX36.wav",
- "FX46.wav",
- "FX52.wav",
- "FX59.wav",
- "FX66.wav",
- "FX67.wav",
- "FX74.wav",
- "RDFX26.wav",
- "FX42.wav",
- "FX43.wav",
- "FX44.wav",
- "FX45.wav",
- "FX61.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList6[9] = {
- "FX40.wav",
- "FX60.wav",
- "FX62.wav",
- "FX71.wav",
- "FX63.wav",
- "FX64.wav",
- "FX68.wav",
- "FX69.wav",
- "RDFX12.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList7[13] = {
- "RDFX1.wav",
- "RDFX2.wav",
- "RDFX4.wav",
- "RDFX5.wav",
- "RDFX6.wav",
- "RDFX7.wav",
- "RDFX10.wav",
- "RDFX11.wav",
- "RDFX12.wav",
- "RDFX19.wav",
- "RDFX29.wav",
- "RDFX32.wav",
- "RDFX35.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList8[14] = {
- "RDFX8.wav",
- "RDFX9.wav",
- "RDFX13.wav",
- "RDFX14.wav",
- "RDFX33.wav",
- "RDFX16.wav",
- "RDFX18.wav",
- "RDFX20.wav",
- "RDFX38.wav",
- "FX39.wav",
- "RDFX28.wav",
- "RDFX25.wav",
- "RDFX26.wav",
- "RDFX27.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList9[4] = {
- "RDFX31.wav",
- "RDFX21.wav",
- "RDFX15.wav",
- "FX34.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList10[13] = {
- "FX96.wav",
- "FX74.wav",
- "FX75.wav",
- "FX97.wav",
- "FX98.wav",
- "FX106.wav",
- "FX107.wav",
- "FX108.wav",
- "FX109.wav",
- "FX110.wav",
- "FX93.wav",
- "FX83.wav",
- "FX111.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList11[9] = {
- "FX86.wav",
- "FX101.wav",
- "FX112.wav",
- "FX104.wav",
- "FX102.wav",
- "FX103.wav",
- "FX91.wav",
- "FX92.wav",
- "FX105.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList12[11] = {
- "RDFX3.wav",
- "RDFX9.wav",
- "RDFX17.wav",
- "RDFX22.wav",
- "RDFX23.wav",
- "RDFX24.wav",
- "RDFX30.wav",
- "RDFX36.wav",
- "RDFX1.wav",
- "RDFX16.wav",
- "RDFX37.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList13[6] = {
- "FX82.wav",
- "FX80.wav",
- "FX89.wav",
- "FX90.wav",
- "FX83.wav",
- "FX84.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList14[10] = {
- "RDFX2.wav",
- "FX85.wav",
- "FX86.wav",
- "FX87.wav",
- "FX88.wav",
- "FX99.wav",
- "FX98.wav",
- "FX97.wav",
- "FX96.wav",
- "FX100.wav"
-};
-
-const char *AnimationSequencePlayer::_soundFilesList15[4] = {
+const char *AnimationSequencePlayer::_audioFileNamesTable[] = {
+ "introdua.wav",
+ "fx35.wav",
+ "fx47.wav",
+ "fx50.wav",
+ "fx51.wav",
+ "fx52.wav",
+ "fx54.wav",
+ "fx58.wav",
+ "fx59.wav",
+ "fx53.wav",
+ "fx55.wav",
+ "fx68.wav",
+ "fx57.wav",
+ "fx36.wav",
+ // offset 2,14
+ "fx33.wav",
+ "fx34.wav",
+ "fx38.wav",
+ "fx39.wav",
+ "fx48.wav",
+ "fx49.wav",
+ "fx69.wav",
+ "fx32.wav",
+ "fx56.wav",
+ "fx117.wav",
+ // offset 3,24
+ "introdua.wav",
+ "fx37.wav",
+ "fx49.wav",
+ "fx72.wav",
+ "fx73.wav",
+ "fx74.wav",
+ "fx75.wav",
+ "fx76.wav",
+ "fx77.wav",
+ "fx78.wav",
+ "fx79.wav",
+ "fx80.wav",
+ "fx81.wav",
+ "fx83.wav",
+ // offset 4,38
+ "fx70.wav",
+ "fx33.wav",
+ "rdfx12.wav",
+ "fx86.wav",
+ "fx116.wav",
+ // offset 5,43
+ "introdua.wav",
+ "fx36.wav",
+ "fx46.wav",
+ "fx52.wav",
+ "fx59.wav",
+ "fx66.wav",
+ "fx67.wav",
+ "fx74.wav",
+ "rdfx26.wav",
+ "fx42.wav",
+ "fx43.wav",
+ "fx44.wav",
+ "fx45.wav",
+ "fx61.wav",
+ // offset 6,57
+ "fx40.wav",
+ "fx60.wav",
+ "fx62.wav",
+ "fx71.wav",
+ "fx63.wav",
+ "fx64.wav",
+ "fx68.wav",
+ "fx69.wav",
+ "rdfx12.wav",
+ // offset 7,66
+ "rdfx1.wav",
+ "rdfx2.wav",
+ "rdfx4.wav",
+ "rdfx5.wav",
+ "rdfx6.wav",
+ "rdfx7.wav",
+ "rdfx10.wav",
+ "rdfx11.wav",
+ "rdfx12.wav",
+ "rdfx19.wav",
+ "rdfx29.wav",
+ "rdfx32.wav",
+ "rdfx35.wav",
+ // offset 8,79
+ "rdfx8.wav",
+ "rdfx9.wav",
+ "rdfx13.wav",
+ "rdfx14.wav",
+ "rdfx33.wav",
+ "rdfx16.wav",
+ "rdfx18.wav",
+ "rdfx20.wav",
+ "rdfx38.wav",
+ "fx39.wav",
+ "rdfx28.wav",
+ "rdfx25.wav",
+ "rdfx26.wav",
+ "rdfx27.wav",
+ // offset 9,93
+ "rdfx31.wav",
+ "rdfx21.wav",
+ "rdfx15.wav",
+ "fx34.wav",
+ // offset 10,97
+ "fx96.wav",
+ "fx74.wav",
+ "fx75.wav",
+ "fx97.wav",
+ "fx98.wav",
+ "fx106.wav",
+ "fx107.wav",
+ "fx108.wav",
+ "fx109.wav",
+ "fx110.wav",
+ "fx93.wav",
+ "fx83.wav",
+ "fx111.wav",
+ // offset 11,110
+ "fx86.wav",
+ "fx101.wav",
+ "fx112.wav",
+ "fx104.wav",
+ "fx102.wav",
+ "fx103.wav",
+ "fx91.wav",
+ "fx92.wav",
+ "fx105.wav",
+ // offset 12,119
+ "rdfx3.wav",
+ "rdfx9.wav",
+ "rdfx17.wav",
+ "rdfx22.wav",
+ "rdfx23.wav",
+ "rdfx24.wav",
+ "rdfx30.wav",
+ "rdfx36.wav",
+ "rdfx1.wav",
+ "rdfx16.wav",
+ "rdfx37.wav",
+ // offset 13,130
+ "fx82.wav",
+ "fx80.wav",
+ "fx89.wav",
+ "fx90.wav",
+ "fx83.wav",
+ "fx84.wav",
+ // offset 14,136
+ "rdfx2.wav",
+ "fx85.wav",
+ "fx86.wav",
+ "fx87.wav",
+ "fx88.wav",
+ "fx99.wav",
+ "fx98.wav",
+ "fx97.wav",
+ "fx96.wav",
+ "fx100.wav",
+ // offset 15,146
"rdfx22.wav",
"fx113.wav",
"fx114.wav",
diff --git a/engines/tucker/tucker.h b/engines/tucker/tucker.h
index bc8d112d8a..9cbe9c4528 100644
--- a/engines/tucker/tucker.h
+++ b/engines/tucker/tucker.h
@@ -843,6 +843,13 @@ enum AnimationSoundType {
kAnimationSoundTypeLoopingWAV
};
+struct SoundSequenceData {
+ int timestamp;
+ int index;
+ int opcode;
+ int volume;
+};
+
class AnimationSequencePlayer {
public:
@@ -859,7 +866,7 @@ private:
void syncTime();
void loadSounds(int type, int num);
- Audio::AudioStream *loadSoundFileAsStream(const char *name, AnimationSoundType type);
+ Audio::AudioStream *loadSoundFileAsStream(int index, AnimationSoundType type);
void updateSounds();
void fadeInPalette();
void fadeOutPalette();
@@ -889,11 +896,13 @@ private:
int _seqNum, _currentSeqNum;
::Graphics::FlicPlayer _flicPlayer[2];
uint8 _animationPalette[256 * 4], _paletteBuffer[256 * 4];
- const int *_soundsListSeqData;
- const char **_soundsList1;
+ int _soundsList1Offset;
int _soundsList1Count;
- const char **_soundsList2;
+ int _soundsList2Offset;
int _soundsList2Count;
+ int _soundSeqDataOffset;
+ int _soundSeqDataCount;
+ int _soundSeqDataIndex;
int _musicVolume;
uint8 *_offscreenBuffer;
int _updateScreenWidth;
@@ -907,33 +916,9 @@ private:
Audio::SoundHandle _sfxHandle;
Audio::SoundHandle _musicHandle;
- static const int _soundSeqData1[1];
- static const int _soundSeqData2[233];
- static const int _soundSeqData3[241];
- static const int _soundSeqData4[193];
- static const int _soundSeqData5[77];
- static const int _soundSeqData6[101];
- static const int _soundSeqData7[173];
- static const int _soundSeqData8[45];
- static const int _soundSeqData9[49];
- static const int _soundSeqData10[97];
- static const int _soundSeqData11[29];
- static const char *_musicFileNamesTable[53];
- static const char *_soundFilesList1[14];
- static const char *_soundFilesList2[10];
- static const char *_soundFilesList3[14];
- static const char *_soundFilesList4[5];
- static const char *_soundFilesList5[14];
- static const char *_soundFilesList6[9];
- static const char *_soundFilesList7[13];
- static const char *_soundFilesList8[14];
- static const char *_soundFilesList9[4];
- static const char *_soundFilesList10[13];
- static const char *_soundFilesList11[9];
- static const char *_soundFilesList12[11];
- static const char *_soundFilesList13[6];
- static const char *_soundFilesList14[10];
- static const char *_soundFilesList15[4];
+ static const SoundSequenceData _soundSeqData[];
+ static const char *_musicFileNamesTable[];
+ static const char *_audioFileNamesTable[];
};
} // namespace Tucker