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author | sirlemonhead | 2015-05-12 18:17:05 +0100 |
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committer | Willem Jan Palenstijn | 2015-05-13 14:43:50 +0200 |
commit | 3a74cb7b57e09e9826c6534c5d53a53753045524 (patch) | |
tree | 8aaf6f35b10f2e414ee78da905a287e54d557037 | |
parent | cf6276145b78e60d0cc3e20f12b78a16a8091c7d (diff) | |
download | scummvm-rg350-3a74cb7b57e09e9826c6534c5d53a53753045524.tar.gz scummvm-rg350-3a74cb7b57e09e9826c6534c5d53a53753045524.tar.bz2 scummvm-rg350-3a74cb7b57e09e9826c6534c5d53a53753045524.zip |
SHERLOCK: Fix GCC compilation with correct whitespace for nested Common:Array
-rw-r--r-- | engines/sherlock/animation.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/animation.h b/engines/sherlock/animation.h index 5802ffcd88..06614df6b1 100644 --- a/engines/sherlock/animation.h +++ b/engines/sherlock/animation.h @@ -38,10 +38,10 @@ private: SherlockEngine *_vm; Common::Array<const char *> _prologueNames; - Common::Array<Common::Array<int>> _prologueFrames; + Common::Array<Common::Array<int> > _prologueFrames; Common::Array<const char *> _titleNames; - Common::Array<Common::Array<int>> _titleFrames; + Common::Array<Common::Array<int> > _titleFrames; const int *checkForSoundFrames(const Common::String &filename); public: |