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authorMatthew Hoops2011-07-02 15:23:49 -0400
committerMatthew Hoops2011-07-02 15:23:49 -0400
commit3aefa913faaf2a98512f02b0581ca8a077876b84 (patch)
tree9bc5436e68e1dd83bf5013f181ef864c5c35e2d2
parent0aa58b9033ee83b3008a7f4ac48d10baa6c7335d (diff)
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COMMON: Add an FFT math handler
Based on eos' code which is based on FFmpeg's code
-rw-r--r--common/fft.cpp245
-rw-r--r--common/fft.h73
-rw-r--r--common/module.mk1
3 files changed, 319 insertions, 0 deletions
diff --git a/common/fft.cpp b/common/fft.cpp
new file mode 100644
index 0000000000..9398034c82
--- /dev/null
+++ b/common/fft.cpp
@@ -0,0 +1,245 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Based on eos' (I)FFT code which is in turn
+// Based upon the (I)FFT code in FFmpeg
+// Copyright (c) 2008 Loren Merritt
+// Copyright (c) 2002 Fabrice Bellard
+// Partly based on libdjbfft by D. J. Bernstein
+
+#include "common/fft.h"
+#include "common/util.h"
+
+namespace Common {
+
+FFT::FFT(int bits, int inverse) : _bits(bits), _inverse(inverse) {
+ assert((_bits >= 2) && (_bits <= 16));
+
+ int n = 1 << bits;
+
+ _tmpBuf = new Complex[n];
+ _expTab = new Complex[n / 2];
+ _revTab = new uint16[n];
+
+ _splitRadix = 1;
+
+ for (int i = 0; i < n; i++)
+ _revTab[-splitRadixPermutation(i, n, _inverse) & (n - 1)] = i;
+}
+
+FFT::~FFT() {
+ delete[] _revTab;
+ delete[] _expTab;
+ delete[] _tmpBuf;
+}
+
+void FFT::permute(Complex *z) {
+ int np = 1 << _bits;
+
+ if (_tmpBuf) {
+ for(int j = 0; j < np; j++)
+ _tmpBuf[_revTab[j]] = z[j];
+
+ memcpy(z, _tmpBuf, np * sizeof(Complex));
+
+ return;
+ }
+
+ // Reverse
+ for(int j = 0; j < np; j++) {
+ int k = _revTab[j];
+
+ if (k < j)
+ SWAP(z[k], z[j]);
+ }
+}
+
+int FFT::splitRadixPermutation(int i, int n, int inverse) {
+ if (n <= 2)
+ return i & 1;
+
+ int m = n >> 1;
+
+ if(!(i & m))
+ return splitRadixPermutation(i, m, inverse) * 2;
+
+ m >>= 1;
+
+ if(inverse == !(i & m))
+ return splitRadixPermutation(i, m, inverse) * 4 + 1;
+
+ return splitRadixPermutation(i, m, inverse) * 4 - 1;
+}
+
+#define sqrthalf (float)M_SQRT1_2
+
+#define BF(x,y,a,b) {\
+ x = a - b;\
+ y = a + b;\
+}
+
+#define BUTTERFLIES(a0,a1,a2,a3) {\
+ BF(t3, t5, t5, t1);\
+ BF(a2.re, a0.re, a0.re, t5);\
+ BF(a3.im, a1.im, a1.im, t3);\
+ BF(t4, t6, t2, t6);\
+ BF(a3.re, a1.re, a1.re, t4);\
+ BF(a2.im, a0.im, a0.im, t6);\
+}
+
+// force loading all the inputs before storing any.
+// this is slightly slower for small data, but avoids store->load aliasing
+// for addresses separated by large powers of 2.
+#define BUTTERFLIES_BIG(a0,a1,a2,a3) {\
+ float r0=a0.re, i0=a0.im, r1=a1.re, i1=a1.im;\
+ BF(t3, t5, t5, t1);\
+ BF(a2.re, a0.re, r0, t5);\
+ BF(a3.im, a1.im, i1, t3);\
+ BF(t4, t6, t2, t6);\
+ BF(a3.re, a1.re, r1, t4);\
+ BF(a2.im, a0.im, i0, t6);\
+}
+
+#define TRANSFORM(a0,a1,a2,a3,wre,wim) {\
+ t1 = a2.re * wre + a2.im * wim;\
+ t2 = a2.im * wre - a2.re * wim;\
+ t5 = a3.re * wre - a3.im * wim;\
+ t6 = a3.im * wre + a3.re * wim;\
+ BUTTERFLIES(a0,a1,a2,a3)\
+}
+
+#define TRANSFORM_ZERO(a0,a1,a2,a3) {\
+ t1 = a2.re;\
+ t2 = a2.im;\
+ t5 = a3.re;\
+ t6 = a3.im;\
+ BUTTERFLIES(a0,a1,a2,a3)\
+}
+
+/* z[0...8n-1], w[1...2n-1] */
+#define PASS(name)\
+static void name(Complex *z, const float *wre, unsigned int n)\
+{\
+ float t1, t2, t3, t4, t5, t6;\
+ int o1 = 2*n;\
+ int o2 = 4*n;\
+ int o3 = 6*n;\
+ const float *wim = wre+o1;\
+ n--;\
+\
+ TRANSFORM_ZERO(z[0],z[o1],z[o2],z[o3]);\
+ TRANSFORM(z[1],z[o1+1],z[o2+1],z[o3+1],wre[1],wim[-1]);\
+ do {\
+ z += 2;\
+ wre += 2;\
+ wim -= 2;\
+ TRANSFORM(z[0],z[o1],z[o2],z[o3],wre[0],wim[0]);\
+ TRANSFORM(z[1],z[o1+1],z[o2+1],z[o3+1],wre[1],wim[-1]);\
+ } while(--n);\
+}
+
+PASS(pass)
+#undef BUTTERFLIES
+#define BUTTERFLIES BUTTERFLIES_BIG
+PASS(pass_big)
+
+#define DECL_FFT(n,n2,n4)\
+static void fft##n(Complex *z)\
+{\
+ fft##n2(z);\
+ fft##n4(z+n4*2);\
+ fft##n4(z+n4*3);\
+ pass(z,cosTable##n,n4/2);\
+}
+
+static void fft4(Complex *z)
+{
+ float t1, t2, t3, t4, t5, t6, t7, t8;
+
+ BF(t3, t1, z[0].re, z[1].re);
+ BF(t8, t6, z[3].re, z[2].re);
+ BF(z[2].re, z[0].re, t1, t6);
+ BF(t4, t2, z[0].im, z[1].im);
+ BF(t7, t5, z[2].im, z[3].im);
+ BF(z[3].im, z[1].im, t4, t8);
+ BF(z[3].re, z[1].re, t3, t7);
+ BF(z[2].im, z[0].im, t2, t5);
+}
+
+static void fft8(Complex *z)
+{
+ float t1, t2, t3, t4, t5, t6, t7, t8;
+
+ fft4(z);
+
+ BF(t1, z[5].re, z[4].re, -z[5].re);
+ BF(t2, z[5].im, z[4].im, -z[5].im);
+ BF(t3, z[7].re, z[6].re, -z[7].re);
+ BF(t4, z[7].im, z[6].im, -z[7].im);
+ BF(t8, t1, t3, t1);
+ BF(t7, t2, t2, t4);
+ BF(z[4].re, z[0].re, z[0].re, t1);
+ BF(z[4].im, z[0].im, z[0].im, t2);
+ BF(z[6].re, z[2].re, z[2].re, t7);
+ BF(z[6].im, z[2].im, z[2].im, t8);
+
+ TRANSFORM(z[1],z[3],z[5],z[7],sqrthalf,sqrthalf);
+}
+
+static void fft16(Complex *z)
+{
+ float t1, t2, t3, t4, t5, t6;
+
+ fft8(z);
+ fft4(z+8);
+ fft4(z+12);
+
+ TRANSFORM_ZERO(z[0],z[4],z[8],z[12]);
+ TRANSFORM(z[2],z[6],z[10],z[14],sqrthalf,sqrthalf);
+ TRANSFORM(z[1],z[5],z[9],z[13],cosTable16[1],cosTable16[3]);
+ TRANSFORM(z[3],z[7],z[11],z[15],cosTable16[3],cosTable16[1]);
+}
+
+DECL_FFT(32,16,8)
+DECL_FFT(64,32,16)
+DECL_FFT(128,64,32)
+DECL_FFT(256,128,64)
+DECL_FFT(512,256,128)
+#define pass pass_big
+DECL_FFT(1024,512,256)
+DECL_FFT(2048,1024,512)
+DECL_FFT(4096,2048,1024)
+DECL_FFT(8192,4096,2048)
+DECL_FFT(16384,8192,4096)
+DECL_FFT(32768,16384,8192)
+DECL_FFT(65536,32768,16384)
+
+static void (* const fft_dispatch[])(Complex*) = {
+ fft4, fft8, fft16, fft32, fft64, fft128, fft256, fft512, fft1024,
+ fft2048, fft4096, fft8192, fft16384, fft32768, fft65536,
+};
+
+void FFT::calc(Complex *z) {
+ fft_dispatch[_bits - 2](z);
+}
+
+} // End of namespace Common
diff --git a/common/fft.h b/common/fft.h
new file mode 100644
index 0000000000..17d1ef0055
--- /dev/null
+++ b/common/fft.h
@@ -0,0 +1,73 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Based on eos' (I)FFT code which is in turn
+// based upon the (I)FFT code in FFmpeg
+// Copyright (c) 2008 Loren Merritt
+// Copyright (c) 2002 Fabrice Bellard
+// Partly based on libdjbfft by D. J. Bernstein
+
+#ifndef COMMON_FFT_H
+#define COMMON_FFT_H
+
+#include "common/scummsys.h"
+#include "common/math.h"
+
+namespace Common {
+
+/** (Inverse) Fast Fourier Transform. */
+class FFT {
+public:
+ FFT(int bits, int inverse);
+ ~FFT();
+
+ /** Do the permutation needed BEFORE calling calc(). */
+ void permute(Complex *z);
+
+ /** Do a complex FFT.
+ *
+ * The input data must be permuted before.
+ * No 1.0/sqrt(n) normalization is done.
+ */
+ void calc(Complex *z);
+
+private:
+ int _bits;
+ int _inverse;
+
+ uint16 *_revTab;
+
+ Complex *_expTab;
+ Complex *_tmpBuf;
+
+ const float *_tSin;
+ const float *_tCos;
+
+ int _splitRadix;
+ int _permutation;
+
+ static int splitRadixPermutation(int i, int n, int inverse);
+};
+
+} // End of namespace Common
+
+#endif // COMMON_FFT_H
diff --git a/common/module.mk b/common/module.mk
index 7716f74d34..2ab4c113fa 100644
--- a/common/module.mk
+++ b/common/module.mk
@@ -10,6 +10,7 @@ MODULE_OBJS := \
error.o \
EventDispatcher.o \
EventRecorder.o \
+ fft.o \
file.o \
fs.o \
hashmap.o \