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author | Jochen Hoenicke | 2003-08-15 16:40:17 +0000 |
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committer | Jochen Hoenicke | 2003-08-15 16:40:17 +0000 |
commit | 3b75fa8d3ce712b0c696eb586f4cd341ad1fb345 (patch) | |
tree | feaab2345e69502a85488bf2492405aee1e06df7 | |
parent | a892474a4f53ae5c0755bb4b86092b79f7faccab (diff) | |
download | scummvm-rg350-3b75fa8d3ce712b0c696eb586f4cd341ad1fb345.tar.gz scummvm-rg350-3b75fa8d3ce712b0c696eb586f4cd341ad1fb345.tar.bz2 scummvm-rg350-3b75fa8d3ce712b0c696eb586f4cd341ad1fb345.zip |
Changed on_timer frequency in adlib so V3 SFX are correctly timed.
Changed V3 conversion code to adapt to the new (correct) speed.
svn-id: r9712
-rw-r--r-- | backends/midi/adlib.cpp | 54 | ||||
-rw-r--r-- | scumm/resource.cpp | 7 |
2 files changed, 43 insertions, 18 deletions
diff --git a/backends/midi/adlib.cpp b/backends/midi/adlib.cpp index e4c5fe0df0..59b50aa2ef 100644 --- a/backends/midi/adlib.cpp +++ b/backends/midi/adlib.cpp @@ -25,7 +25,12 @@ #include "common/engine.h" // for warning/error/debug #include "common/util.h" +#define BASE_FREQ 250 +#define FIXP_SHIFT 16 + +#ifdef DEBUG_ADLIB static int tick; +#endif class MidiDriver_ADLIB; struct AdlibVoice; @@ -559,11 +564,7 @@ public: void setTimerCallback(void *timer_param, void (*timer_proc) (void *)); uint32 getBaseTempo() { -#ifdef _WIN32_WCE - return 3991 * 2; // Sampled down to 11 kHz -#else //_WIN32_WCE - return 3991; // 88 samples per call (at 22 kHz mono) -#endif //_WIN32_WCE + return 1000000 / BASE_FREQ; } MidiChannel *allocateChannel(); @@ -585,6 +586,9 @@ private: uint16 channel_table_2[9]; int _voice_index; int _next_tick; + int _samples_per_tick; + int _timer_p; + int _timer_q; uint16 curnote_table[9]; AdlibVoice _voices[9]; AdlibPart _parts[32]; @@ -644,10 +648,16 @@ void AdlibPart::send (uint32 b) { } void AdlibPart::noteOff(byte note) { +#ifdef DEBUG_ADLIB + debug (6, "%10d: noteOff(%d)", tick, note); +#endif _owner->part_key_off(this, note); } void AdlibPart::noteOn(byte note, byte velocity) { +#ifdef DEBUG_ADLIB + debug (6, "%10d: noteOn(%d,%d)", tick, note, velocity); +#endif _owner->part_key_on(this, &_part_instr, note, velocity); } @@ -823,6 +833,8 @@ MidiDriver_ADLIB::MidiDriver_ADLIB(SoundMixer *mixer) _parts[i].init(this, i + ((i >= 9) ? 1 : 0)); } _percussion.init(this, 9); + _timer_p = 0xD69; + _timer_q = 0x411B; } int MidiDriver_ADLIB::open() { @@ -852,6 +864,8 @@ int MidiDriver_ADLIB::open() { adlib_write(0xBD, 0x00); create_lookup_table(); + _samples_per_tick = (_mixer->getOutputRate() << FIXP_SHIFT) / BASE_FREQ; + _mixer->setupPremix(this, premix_proc); return 0; @@ -929,6 +943,13 @@ uint32 MidiDriver_ADLIB::property(int prop, uint32 param) { switch (prop) { case PROP_OLD_ADLIB: // Older games used a different operator volume algorithm _game_SmallHeader = (param > 0); + if (_game_SmallHeader) { + _timer_p = 473; + _timer_q = 1000; + } else { + _timer_p = 0xD69; + _timer_q = 0x411B; + } return 1; } @@ -982,6 +1003,9 @@ void MidiDriver_ADLIB::premix_proc(void *param, int16 *buf, uint len) { void MidiDriver_ADLIB::adlib_write(byte port, byte value) { if (_adlib_reg_cache[port] == value) return; +#ifdef DEBUG_ADLIB + debug (6, "%10d: adlib_write[%x] = %x", tick, port, value); +#endif _adlib_reg_cache[port] = value; OPLWriteReg(_opl, port, value); @@ -992,12 +1016,12 @@ void MidiDriver_ADLIB::generate_samples(int16 *data, int len) { do { step = len; - if (step > _next_tick) - step = _next_tick; + if (step > (_next_tick >> FIXP_SHIFT)) + step = (_next_tick >> FIXP_SHIFT); YM3812UpdateOne(_opl, data, step); - _next_tick -= step; - if (!_next_tick) { + _next_tick -= step << FIXP_SHIFT; + if (!(_next_tick >> FIXP_SHIFT)) { if (_timer_proc) (*_timer_proc)(_timer_param); on_timer(); @@ -1009,18 +1033,20 @@ void MidiDriver_ADLIB::generate_samples(int16 *data, int len) { } void MidiDriver_ADLIB::reset_tick() { - _next_tick = 88; + _next_tick += _samples_per_tick; } void MidiDriver_ADLIB::on_timer() { AdlibVoice *voice; int i; - _adlib_timer_counter += 0xD69; - while (_adlib_timer_counter >= 0x411B) { - _adlib_timer_counter -= 0x411B; - voice = _voices; + _adlib_timer_counter += _timer_p; + while (_adlib_timer_counter >= _timer_q) { + _adlib_timer_counter -= _timer_q; +#ifdef DEBUG_ADLIB tick++; +#endif + voice = _voices; for (i = 0; i != ARRAYSIZE(_voices); i++, voice++) { if (!voice->_part) continue; diff --git a/scumm/resource.cpp b/scumm/resource.cpp index 6163f89a85..abb621c754 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -1198,7 +1198,6 @@ int Scumm::convertADResource(int type, int idx, byte * src_ptr, int size) { return 1; } - /* This is a sfx resource. First parse it quickly to find the parallel * tracks. */ @@ -1369,7 +1368,7 @@ int Scumm::convertADResource(int type, int idx, byte * src_ptr, int size) { /* FIXME: delay factor found by try and error */ - delay = (delay + 1) * 240 / 13; + delay = delay * 8; { int freq = ((current_instr[ch][1] & 3) << 8) @@ -1387,8 +1386,8 @@ int Scumm::convertADResource(int type, int idx, byte * src_ptr, int size) { note += freq2note[freq - 0x80]; debug(4, "Note: %d", note); - if (note < 0) - note = 0; + if (note <= 0) + note = 1; else if (note > 127) note = 127; |