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author | Filippos Karapetis | 2007-06-19 01:41:10 +0000 |
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committer | Filippos Karapetis | 2007-06-19 01:41:10 +0000 |
commit | 3c424d98cd23c139bf1863630711b94a3a826ecd (patch) | |
tree | 462ae21705136aef8a7b12bc75cebf01c1dbd322 | |
parent | 153f325004c70fd94e3a5fb4e60d9b9f3ef9e5a6 (diff) | |
download | scummvm-rg350-3c424d98cd23c139bf1863630711b94a3a826ecd.tar.gz scummvm-rg350-3c424d98cd23c139bf1863630711b94a3a826ecd.tar.bz2 scummvm-rg350-3c424d98cd23c139bf1863630711b94a3a826ecd.zip |
Removed obsolete comment
svn-id: r27541
-rw-r--r-- | engines/saga/sfuncs.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index deee3ed68d..4f31d292a1 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -884,8 +884,6 @@ void Script::sfSwapActors(SCRIPTFUNC_PARAMS) { if (_vm->getGameType() == GType_IHNM) _vm->_scene->setProtag(actorId1); } - - // TODO: where is the protagonist ID used? } // Script function #35 (0x23) |