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authorEugene Sandulenko2014-01-02 13:24:30 +0200
committerEugene Sandulenko2014-01-02 13:24:30 +0200
commit3ccecb9f8e4962e7ac17e6cfa85c7841443fd854 (patch)
tree994207961d808ae9b56fe6558544f13a9066ee5e
parentc2493c0690b3e3bb9ace7f9bfcdc0a1e8c838053 (diff)
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FULLPIPE: Rename vars in scene31
-rw-r--r--engines/fullpipe/scenes.cpp6
-rw-r--r--engines/fullpipe/scenes.h6
-rw-r--r--engines/fullpipe/scenes/scene31.cpp22
3 files changed, 11 insertions, 23 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 783db9c3b5..69986ab5d5 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -261,11 +261,7 @@ Vars::Vars() {
scene24_jet = 0;
scene24_drop = 0;
- scene31_var01 = 0;
- scene31_var02 = 0;
- scene31_var03 = 0;
- scene31_var04 = 0;
- scene31_var05 = 0;
+ scene31_chantingCountdown = 0;
scene31_cactus = 0;
scene31_plusMinus = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 91ea142954..66bc0cf950 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -351,11 +351,7 @@ public:
StaticANIObject *scene24_jet;
StaticANIObject *scene24_drop;
- int scene31_var01;
- int scene31_var02;
- int scene31_var03;
- int scene31_var04;
- int scene31_var05;
+ int scene31_chantingCountdown;
StaticANIObject *scene31_cactus;
StaticANIObject *scene31_plusMinus;
diff --git a/engines/fullpipe/scenes/scene31.cpp b/engines/fullpipe/scenes/scene31.cpp
index 9874772685..587fc6aaef 100644
--- a/engines/fullpipe/scenes/scene31.cpp
+++ b/engines/fullpipe/scenes/scene31.cpp
@@ -37,11 +37,7 @@
namespace Fullpipe {
void scene31_initScene(Scene *sc) {
- g_vars->scene31_var01 = 200;
- g_vars->scene31_var02 = 200;
- g_vars->scene31_var03 = 300;
- g_vars->scene31_var04 = 300;
- g_vars->scene31_var05 = 0;
+ g_vars->scene31_chantingCountdown = 0;
g_vars->scene31_cactus = sc->getStaticANIObject1ById(ANI_CACTUS_31, -1);
if (g_fp->getObjectState(sO_Cactus) == g_fp->getObjectEnumState(sO_Cactus, sO_HasGrown)) {
@@ -90,7 +86,7 @@ int sceneHandler31(ExCommand *cmd) {
case MSG_SC15_STOPCHANTING:
g_fp->stopAllSoundInstances(SND_31_001);
- g_vars->scene31_var05 = 120;
+ g_vars->scene31_chantingCountdown = 120;
break;
case MSG_SC31_PULL:
@@ -105,17 +101,17 @@ int sceneHandler31(ExCommand *cmd) {
if (g_fp->_aniMan2) {
int x = g_fp->_aniMan2->_ox;
- if (x < g_fp->_sceneRect.left + g_vars->scene31_var01)
- g_fp->_currentScene->_x = x - g_vars->scene31_var03 - g_fp->_sceneRect.left;
+ if (x < g_fp->_sceneRect.left + 200)
+ g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left;
- if (x > g_fp->_sceneRect.right - g_vars->scene31_var01)
- g_fp->_currentScene->_x = x + g_vars->scene31_var03 - g_fp->_sceneRect.right;
+ if (x > g_fp->_sceneRect.right - 200)
+ g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right;
}
- if (g_vars->scene31_var05 > 0) {
- --g_vars->scene31_var05;
+ if (g_vars->scene31_chantingCountdown > 0) {
+ --g_vars->scene31_chantingCountdown;
- if (!g_vars->scene31_var05)
+ if (!g_vars->scene31_chantingCountdown)
g_fp->playSound(SND_31_001, 1);
}