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author | Filippos Karapetis | 2010-06-30 17:47:44 +0000 |
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committer | Filippos Karapetis | 2010-06-30 17:47:44 +0000 |
commit | 3cd5821085817cece98365a28d24aa35a5749689 (patch) | |
tree | 163f3282ea4947cad325e55c0d99b50d30ab55e3 | |
parent | b85fd471a6f64f7f291c7b52e6061b99a26714e9 (diff) | |
download | scummvm-rg350-3cd5821085817cece98365a28d24aa35a5749689.tar.gz scummvm-rg350-3cd5821085817cece98365a28d24aa35a5749689.tar.bz2 scummvm-rg350-3cd5821085817cece98365a28d24aa35a5749689.zip |
SCI: Silenced a warning about a non game breaking script bug in Castle of Dr. Brain, room 360
svn-id: r50538
-rw-r--r-- | engines/sci/engine/vm.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp index 48f17d34de..87ff985461 100644 --- a/engines/sci/engine/vm.cpp +++ b/engines/sci/engine/vm.cpp @@ -605,6 +605,9 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt } else if (!strcmp(objectName, "longSong") && selector == 3 && g_sci->getGameId() == GID_QFG1) { // QFG1VGA has a script bug in the longSong object when invoking the // loop selector, which doesn't affect gameplay, thus don't diplay it + } else if (!strcmp(objectName, "PuzPiece") && selector == 77 && g_sci->getGameId() == GID_CASTLEBRAIN) { + // Castle of Dr. Brain has a script bug in the PuzPiece object when invoking + // the value selector, which doesn't affect gameplay, thus don't display it } else { // Unknown script bug, show it. Usually these aren't fatal. reg_t oldReg = *varp.getPointer(s->_segMan); |