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author | Filippos Karapetis | 2009-03-19 21:27:01 +0000 |
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committer | Filippos Karapetis | 2009-03-19 21:27:01 +0000 |
commit | 3d5ad1e6a37d9b35eb6f87ca469deed1e597e62d (patch) | |
tree | e9df2d671edac594d44fcd54e150c10e36626944 | |
parent | 21e35c4f6790e316c95c1f69841dc7a422bc31cc (diff) | |
download | scummvm-rg350-3d5ad1e6a37d9b35eb6f87ca469deed1e597e62d.tar.gz scummvm-rg350-3d5ad1e6a37d9b35eb6f87ca469deed1e597e62d.tar.bz2 scummvm-rg350-3d5ad1e6a37d9b35eb6f87ca469deed1e597e62d.zip |
Cleaned up gfxop_draw_rectangle(). Also, removed a check insode BASIC_CHECKS() which is impossible to occur
svn-id: r39540
-rw-r--r-- | engines/sci/gfx/operations.cpp | 24 |
1 files changed, 5 insertions, 19 deletions
diff --git a/engines/sci/gfx/operations.cpp b/engines/sci/gfx/operations.cpp index 41510c89a6..4dd60fa46b 100644 --- a/engines/sci/gfx/operations.cpp +++ b/engines/sci/gfx/operations.cpp @@ -66,10 +66,6 @@ gfx_pixmap_color_t default_colors[DEFAULT_COLORS_NR] = {{GFX_COLOR_SYSTEM, 0x00, if (!state) { \ GFXERROR("Null state!\n"); \ return error_retval; \ -} \ -if (!state->driver) { \ - GFXERROR("GFX driver invalid!\n"); \ - return error_retval; \ } // How to determine whether colors have to be allocated @@ -895,7 +891,6 @@ int gfxop_draw_line(gfx_state_t *state, Common::Point start, Common::Point end, int gfxop_draw_rectangle(gfx_state_t *state, rect_t rect, gfx_color_t color, gfx_line_mode_t line_mode, gfx_line_style_t line_style) { int retval = 0; int xfact, yfact; - int xunit, yunit; int x, y, xl, yl; Common::Point upper_left_u, upper_right_u, lower_left_u, lower_right_u; Common::Point upper_left, upper_right, lower_left, lower_right; @@ -906,20 +901,11 @@ int gfxop_draw_rectangle(gfx_state_t *state, rect_t rect, gfx_color_t color, gfx xfact = state->driver->mode->xfact; yfact = state->driver->mode->yfact; - if (line_mode == GFX_LINE_MODE_FINE) { - xunit = yunit = 1; - xl = 1 + (rect.width - 1) * xfact; - yl = 1 + (rect.height - 1) * yfact; - x = rect.x * xfact + (xfact - 1); - y = rect.y * yfact + (yfact - 1); - } else { - xunit = xfact; - yunit = yfact; - xl = rect.width * xfact; - yl = rect.height * yfact; - x = rect.x * xfact; - y = rect.y * yfact; - } + int offset = line_mode == GFX_LINE_MODE_FINE ? 1 : 0; + x = rect.x * xfact + (xfact - 1) * offset; + y = rect.y * yfact + (yfact - 1) * offset; + xl = offset + (rect.width - offset) * xfact; + yl = offset + (rect.height - offset) * yfact; upper_left_u = Common::Point(rect.x, rect.y); upper_right_u = Common::Point(rect.x + rect.width, rect.y); |