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authorThierry Crozat2016-02-20 21:26:10 +0000
committerThierry Crozat2016-02-20 21:26:10 +0000
commit3d97d2f0ed0c0608e74cdb430a5672645f70eb6f (patch)
tree451ec6fa88683db3dd5ba16b3090eb2828aaefe5
parent2e7056e6486a05b723d866c995460748a2b2505c (diff)
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I18N: Merge updated translations template to the language files
-rw-r--r--po/be_BY.po97
-rw-r--r--po/ca_ES.po97
-rw-r--r--po/cs_CZ.po97
-rw-r--r--po/da_DK.po97
-rw-r--r--po/de_DE.po97
-rw-r--r--po/es_ES.po97
-rw-r--r--po/eu.po97
-rw-r--r--po/fi_FI.po97
-rw-r--r--po/fr_FR.po97
-rw-r--r--po/gl_ES.po97
-rw-r--r--po/hu_HU.po97
-rw-r--r--po/it_IT.po97
-rw-r--r--po/nb_NO.po97
-rw-r--r--po/nl_NL.po97
-rw-r--r--po/nn_NO.po96
-rw-r--r--po/pl_PL.po97
-rw-r--r--po/pt_BR.po96
-rw-r--r--po/ru_RU.po97
-rw-r--r--po/sv_SE.po97
-rw-r--r--po/uk_UA.po97
20 files changed, 1658 insertions, 280 deletions
diff --git a/po/be_BY.po b/po/be_BY.po
index bc1fb406a5..19dff1ec78 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-02 23:16+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Ivan Lukyanov <greencis@mail.ru>\n"
@@ -1418,10 +1418,14 @@ msgid "~R~eturn to Launcher"
msgstr "³~Ð~ÛÞþÝÐÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "·ÐåÐÒÐæì ÓãÛìÝî:"
@@ -1430,12 +1434,15 @@ msgstr "·ÐåÐÒÐæì ÓãÛìÝî:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "·ÐåÐÒÐæì"
@@ -2343,15 +2350,23 @@ msgstr ""
"ÃÚÛîçÐÕ ßÐÔâàëÜÚã Üëèë. ´Ð×ÒÐÛïÕ ÒëÚÐàëáâÞþÒÐæì Üëè ÔÛï ßÕàÐÜïèçíÝÝï ö þ "
"ÜÕÝî ÓãÛìÝö."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Ã×ÝÐÒöæì ÓãÛìÝî:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Ã×ÝÐÒöæì"
@@ -3539,6 +3554,60 @@ msgstr ""
"ßàÐçëâÐæì\n"
"ÔÐÔ×ÕÝëï ßàÐ öÝáâàãÜÕÝâë. ¼ã×ëÚÐ ÑãÔ×Õ ÒëÚÛîçÐÝÐ."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝö ÓãÛìÝö"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "·ÜïÝöæì ÓÕàÞï"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 8047f7dd2b..857e7de99e 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2013-05-05 14:16+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n"
"Language-Team: Catalan <scummvm-devel@lists.sf.net>\n"
@@ -1433,10 +1433,14 @@ msgid "~R~eturn to Launcher"
msgstr "~R~etorna al Llançador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Desa la partida:"
@@ -1445,12 +1449,15 @@ msgstr "Desa la partida:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Desa"
@@ -2355,15 +2362,23 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Recupera la partida:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaura"
@@ -3541,6 +3556,60 @@ msgid ""
"instruments from. Music will be disabled."
msgstr ""
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Utilitza les pantalles originals de desat/càrrega"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Commuta el personatge"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 600b9ff81a..3a308f977c 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-03 22:59+0100\n"
"Last-Translator: Zbynìk Schwarz <zbynek.schwarz@gmail.com>\n"
"Language-Team: \n"
@@ -1414,10 +1414,14 @@ msgid "~R~eturn to Launcher"
msgstr "~N~ávrat do Spou¹tìèe"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Ulo¾it hru:"
@@ -1426,12 +1430,15 @@ msgstr "Ulo¾it hru:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Ulo¾it"
@@ -2336,15 +2343,23 @@ msgstr ""
"Povolí podporu my¹i. Umo¾ní pou¾ít my¹ pro pohyb a pro ovládání herních "
"nabídek."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Obnovit hru"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Obnovit"
@@ -3523,6 +3538,60 @@ msgstr ""
"Nelze najít spustitelný soubor 'Monkey Island' pro Macintosh z\n"
"jeho¾ mají být naèteny hudební nástroje. Hudba bude zakázána."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Zamìnit znaky"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/da_DK.po b/po/da_DK.po
index 3b21a66d7d..ca09c0bc20 100644
--- a/po/da_DK.po
+++ b/po/da_DK.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-14 15:28+0100\n"
"Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n"
@@ -1414,10 +1414,14 @@ msgid "~R~eturn to Launcher"
msgstr "~R~etur til oversigt"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gemmer:"
@@ -1426,12 +1430,15 @@ msgstr "Gemmer:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gem"
@@ -2335,15 +2342,23 @@ msgstr ""
"Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil "
"menuer."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Gendan spil:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gendan"
@@ -3528,6 +3543,60 @@ msgstr ""
"Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n"
"at læse instrumenterne fra. Musik bliver deaktiveret."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Brug original gem/indlæs skærme"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Skift person"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/de_DE.po b/po/de_DE.po
index 20565fc91b..7af37014f3 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-01-28 19:00+0100\n"
"Last-Translator: Lothar Serra Mari <scummvm@rootfather.de>\n"
"Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari "
@@ -1434,10 +1434,14 @@ msgid "~R~eturn to Launcher"
msgstr "Zur Spiele~l~iste"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Speichern:"
@@ -1446,12 +1450,15 @@ msgstr "Speichern:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Speichern"
@@ -2360,15 +2367,23 @@ msgstr ""
"Aktiviere Maus-Unterstützung. Erlaubt die Verwendung der Maus zur Bewegung "
"und in Menüs innerhalb des Spiels."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Spiel laden:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Laden"
@@ -3564,6 +3579,60 @@ msgstr ""
"Macintosh-Programmdatei für Instrumente in \"Monkey Island\" nicht\n"
"gefunden. Musik wird abgeschaltet."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Originale Spielstand-Menüs"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Figur wechseln"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/es_ES.po b/po/es_ES.po
index 4d64eecec4..f77ca8fe7d 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2014-07-06 20:39+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
@@ -1427,10 +1427,14 @@ msgid "~R~eturn to Launcher"
msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Guardar partida"
@@ -1439,12 +1443,15 @@ msgstr "Guardar partida"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Guardar"
@@ -2353,15 +2360,23 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Cargar partida:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Cargar"
@@ -3538,6 +3553,60 @@ msgid ""
"instruments from. Music will be disabled."
msgstr ""
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Usar pantallas de guardar/cargar originales"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Cambiar personaje"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/eu.po b/po/eu.po
index c17c4fa783..6816246960 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2011-12-15 14:53+0100\n"
"Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n"
"Language-Team: Librezale <librezale@librezale.org>\n"
@@ -1416,10 +1416,14 @@ msgid "~R~eturn to Launcher"
msgstr "It~z~uli abiarazlera"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gorde jokoa:"
@@ -1428,12 +1432,15 @@ msgstr "Gorde jokoa:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gorde"
@@ -2337,15 +2344,23 @@ msgstr ""
"Saguaren euskarria giatzen du. Sagua mugitzeko eta jokoko menuetan "
"erabiltzea ahalbidetzen du"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Jokoa kargatu:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Kargatu"
@@ -3531,6 +3546,60 @@ msgstr ""
"Ezin izan da 'Monkey Island' Macintosh exekutagarria aurkitu instrumentuak\n"
"bertatik irakurtzeko. Musika desgaituta egongo da."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Erabili jatorrizko gorde/kargatu pantailak"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Pertsonaia aldatu"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index fa1692a3b3..a306d8e537 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2012-12-01 19:37+0200\n"
"Last-Translator: Toni Saarela <saarela@gmail.com>\n"
"Language-Team: Finnish\n"
@@ -1435,10 +1435,14 @@ msgid "~R~eturn to Launcher"
msgstr "Palaa p~e~livalitsimeen"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Tallenna peli:"
@@ -1447,12 +1451,15 @@ msgstr "Tallenna peli:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Tallenna"
@@ -2359,15 +2366,23 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Lataa pelitallenne:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Lataa tallenne"
@@ -3537,6 +3552,60 @@ msgid ""
"instruments from. Music will be disabled."
msgstr ""
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Vaihda hahmoa"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 8bdd17eb6d..4803c5530b 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-01-25 21:35-0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
@@ -1427,10 +1427,14 @@ msgid "~R~eturn to Launcher"
msgstr "Retour au ~L~anceur"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Sauvegarde :"
@@ -1439,12 +1443,15 @@ msgstr "Sauvegarde :"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Sauver"
@@ -2351,15 +2358,23 @@ msgstr ""
"Activer le support de la souris. Cela permet d'utiliser la souris pour les "
"mouvements et la navigation dans les menus."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Charger le jeu :"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Charger"
@@ -3546,6 +3561,60 @@ msgstr ""
"L'exécutable Macintosh de 'Monkey Island' n'a pas été trouvé pour\n"
"y lire les instruments. La musique sera désactivée."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Dialogues sauvegarde/chargement d'origine"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Changement de personnage"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 0f81debd52..f29237f923 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-02 09:10+0100\n"
"Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n"
"Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n"
@@ -1414,10 +1414,14 @@ msgid "~R~eturn to Launcher"
msgstr "~V~olver ao Iniciador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Gardar partida:"
@@ -1426,12 +1430,15 @@ msgstr "Gardar partida:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Gardar"
@@ -2335,15 +2342,23 @@ msgstr ""
"Activa a compatibilidade co rato. Permite o uso do rato para o movemento e "
"os menús do xogo."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Restaurar xogo:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaurar"
@@ -3530,6 +3545,60 @@ msgstr ""
"Erro ao buscar o executable de Monkey Island para Macintosh\n"
"do que empregar os instrumentos. A música desactivarase."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Empregar pantallas orixinais de gardado e carga"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Cambiar carácter"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 38814b7d40..fbb949ddd7 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-01-27 06:57+0200\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian\n"
@@ -1410,10 +1410,14 @@ msgid "~R~eturn to Launcher"
msgstr "Visszatérés az indítóba"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Játék mentése:"
@@ -1422,12 +1426,15 @@ msgstr "Játék mentése:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Mentés"
@@ -2325,15 +2332,23 @@ msgstr ""
"Egérmód engélyezve. Lehetõvé teszi az egérrel mozgatást játékban és "
"játékmenükben."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Játékmenet visszaállítása:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Visszaállítás"
@@ -3513,6 +3528,60 @@ msgstr ""
"Nem található a 'Monkey Island' Macintosh futtató állomány, hogy \n"
"beolvassa a hangszereket. Zene le lessz tiltva."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Eredeti ment/tölt képernyõk használata"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Karakter csere"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/it_IT.po b/po/it_IT.po
index cde2da3ebd..880c0ca7df 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2014-07-03 17:59-0600\n"
"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
"Language-Team: Italian\n"
@@ -1426,10 +1426,14 @@ msgid "~R~eturn to Launcher"
msgstr "~V~ai a elenco giochi"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Salva gioco:"
@@ -1438,12 +1442,15 @@ msgstr "Salva gioco:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Salva"
@@ -2352,15 +2359,23 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Ripristina gioco:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Ripristina"
@@ -3537,6 +3552,60 @@ msgid ""
"instruments from. Music will be disabled."
msgstr ""
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Usa schermate di salvataggio originali"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Cambia personaggio"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index f5cb9f5fe5..e0870f8437 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2014-07-11 00:02+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@@ -1421,10 +1421,14 @@ msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Lagret spill:"
@@ -1433,12 +1437,15 @@ msgstr "Lagret spill:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Lagre"
@@ -2344,15 +2351,23 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Gjennopprett spill:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gjenopprett"
@@ -3526,6 +3541,60 @@ msgid ""
"instruments from. Music will be disabled."
msgstr ""
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Bruk originale lagre/laste-skjermer"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Bytt karakter"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 070e2960ca..4300fb31ef 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-02 12:05+0100\n"
"Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n"
"Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n"
@@ -1428,10 +1428,14 @@ msgid "~R~eturn to Launcher"
msgstr "S~t~artmenu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Spel opslaan:"
@@ -1440,12 +1444,15 @@ msgstr "Spel opslaan:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Opslaan"
@@ -2354,15 +2361,23 @@ msgstr ""
"Zet muis ondersteuning aan. Maakt het mogelijk om de muis te gebruiken voor "
"bewegen en in spelmenus."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Laad opgeslagen spel:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Laad"
@@ -3551,6 +3566,60 @@ msgstr ""
"De 'Monkey Island' Macintosh executable is niet gevonden om de instrumenten "
"van te laden. Muziek wordt uitgeschakeld."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Gebruik originele opslaan/laad schermen"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Verwissel karakter"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 41d322fa89..d200992a14 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2014-07-11 00:04+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@@ -1420,10 +1420,14 @@ msgid "~R~eturn to Launcher"
msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Lagra spel:"
@@ -1432,12 +1436,15 @@ msgstr "Lagra spel:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Lagre"
@@ -2338,15 +2345,23 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Gjenopprett spel:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gjenopprett"
@@ -3504,6 +3519,59 @@ msgid ""
"instruments from. Music will be disabled."
msgstr ""
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Nytt opprinnelege skjermar for lagring/lasting"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+msgid "Show character portraits"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index fd7fcf9573..60c55731d9 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-05 22:34+0100\n"
"Last-Translator: Micha³ Zi±bkowski <mziab@o2.pl>\n"
"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
@@ -1415,10 +1415,14 @@ msgid "~R~eturn to Launcher"
msgstr "~P~owrót do launchera"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Zapis:"
@@ -1427,12 +1431,15 @@ msgstr "Zapis:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Zapisz"
@@ -2329,15 +2336,23 @@ msgstr ""
"W³±cza obs³ugê myszki. Pozwala na u¿ycie myszki do przemieszczania i w menu "
"gry."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Wznów grê:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Wznów"
@@ -3516,6 +3531,60 @@ msgstr ""
"Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do "
"odczytania instrumentów. Muzyka bêdzie wy³±czona."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "U¿yj oryginalnych ekranów odczytu/zapisu"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Zmieñ postaæ"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index b7443cfd9c..b42ccf2bff 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2011-10-21 21:30-0300\n"
"Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n"
"Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n"
@@ -1445,10 +1445,14 @@ msgid "~R~eturn to Launcher"
msgstr "~V~oltar ao menu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Salvar jogo:"
@@ -1457,12 +1461,15 @@ msgstr "Salvar jogo:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Salvar"
@@ -2372,15 +2379,23 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Restaurar jogo:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaurar"
@@ -3570,6 +3585,59 @@ msgid ""
"instruments from. Music will be disabled."
msgstr ""
+#: engines/sherlock/detection.cpp:71
+msgid "Use original savegame dialog"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Trocador de caracteres"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 4e3c2044a8..be4e816bab 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-02 20:38+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian\n"
@@ -1420,10 +1420,14 @@ msgid "~R~eturn to Launcher"
msgstr "~²~ ÓÛÐÒÝÞÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "ÁÞåàÐÝØâì ØÓàã:"
@@ -1432,12 +1436,15 @@ msgstr "ÁÞåàÐÝØâì ØÓàã:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "ÁÞåàÐÝØâì"
@@ -2343,15 +2350,23 @@ msgstr ""
"²ÚÛîçÐÕâ ßÞÔÔÕàÖÚã ÜëèØ. ¿Þ×ÒÞÛïÕâ ØáßÞÛì×ÞÒÐâì Üëèì ÔÛï ßÕàÕÜÕéÕÝØï Ø Ò "
"ÜÕÝî ØÓàë."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "²ÞááâÐÝÞÒØâì ØÓàã:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "²ÞááâÐÝÞÒØâì"
@@ -3540,6 +3555,60 @@ msgstr ""
"½Õ ãÔÐÛÞáì ÝÐÙâØ ØáßÞÛÝØÜëÙ äÐÙÛ 'Monkey Island' Macintosh, çâÞÑë ßàÞçØâÐâì\n"
"ÔÐÝÝëÕ ÞÑ ØÝáâàãÜÕÝâÐå. ¼ã×ëÚÐ ÑãÔÕâ ÒëÚÛîçÕÝÐ."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "ÁÜÕÝØâì ÓÕàÞï"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 1fbfc295ad..44cc5cd0de 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2016-02-12 12:07+0100\n"
"Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n"
"Language-Team: \n"
@@ -1419,10 +1419,14 @@ msgid "~R~eturn to Launcher"
msgstr "Åte~r~vänd till launcher"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "Spara spelet:"
@@ -1431,12 +1435,15 @@ msgstr "Spara spelet:"
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "Spara"
@@ -2340,15 +2347,23 @@ msgstr ""
"Aktiverar musstöd. Möjliggör användning av musen för rörelser och i "
"spelmenyer."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "Återställ spel:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Återställ"
@@ -3531,6 +3546,60 @@ msgstr ""
"Kunde inte hitta Macintosh-programmet för 'Monkey Island'\n"
"för att läsa instrumenten. Musiken kommer att avaktiveras."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "Använd originalskärmar för spara/ladda"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "Byt karaktär"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 30bfa62c17..b6c3c5c0b0 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:04+0000\n"
+"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"PO-Revision-Date: 2015-11-06 10:07+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian\n"
@@ -1418,10 +1418,14 @@ msgid "~R~eturn to Launcher"
msgstr "~¿~ÞÒÕà.Ò ÓÞÛÞÒÝÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764
-#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
-#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877
+#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
+#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
+#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
+#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
msgstr "·ÑÕàÕÓâØ Óàã: "
@@ -1430,12 +1434,15 @@ msgstr "·ÑÕàÕÓâØ Óàã: "
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/agi/saveload.cpp:764 engines/cruise/menu.cpp:212
-#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
+#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899
+#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
+#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
+#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281
-#: engines/tsage/scenes.cpp:598
+#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
+#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
msgstr "·ÐßØáÐâØ"
@@ -2339,15 +2346,23 @@ msgstr ""
"²ÚÛîçÐô ßöÔâàØÜÚã ÜØèö. ´Þ×ÒÞÛïô ÒØÚÞàØáâÞÒãÒÐâØ ÜØèã ÔÛï ßÕàÕáãÒÐÝÝï âÐ "
"ãßàÐÒÛöÝÝï ÜÕÝî."
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore game:"
msgstr "²öÔÝÞÒØâØ Óàã:"
-#: engines/agi/saveload.cpp:777 engines/drascula/saveload.cpp:349
-#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/toltecs/menu.cpp:256
+#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
+#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
+#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
+#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
+#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
+#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "²öÔÝÞÒØâØ"
@@ -3529,6 +3544,60 @@ msgstr ""
"½Õ ÒÐÔÛÞáï ×ÝÐÙâØ äÐÙÛ ßàÞÓàÐÜØ 'Monkey Island' Macintosh ÐÑØ ßàÞçØâÐâØ\n"
"× ÝìÞÓÞ öÝáâàãÜÕÝâØ. ¼ã×ØÚã ÑãÛÞ ÒØÜÚÝÕÝÞ."
+#: engines/sherlock/detection.cpp:71
+#, fuzzy
+msgid "Use original savegame dialog"
+msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ"
+
+#: engines/sherlock/detection.cpp:72
+msgid ""
+"Files button in-game shows original savegame dialog rather than the ScummVM "
+"menu"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:81
+msgid "Pixellated scene transitions"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:82
+msgid "When changing scenes, a randomized pixel transition is done"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:91
+msgid "Don't show hotspots when moving mouse"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:92
+msgid ""
+"Only show hotspot names after you actually click on a hotspot or action "
+"button"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:101
+#, fuzzy
+msgid "Show character portraits"
+msgstr "·ÜöÝØâØ ÓÕàÞï"
+
+#: engines/sherlock/detection.cpp:102
+msgid "Show portraits for the characters when conversing"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:111
+msgid "Slide dialogs into view"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:112
+msgid "Slide UI dialogs into view, rather than simply showing them immediately"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:121
+msgid "Transparent windows"
+msgstr ""
+
+#: engines/sherlock/detection.cpp:122
+msgid "Show windows with a partially transparent background"
+msgstr ""
+
#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"