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authorD G Turner2019-11-24 08:57:46 +0000
committerD G Turner2019-11-24 08:57:46 +0000
commit3db6aed4e474d5b16639ee4958d1cd13504d12fb (patch)
tree112081865fdda07e5495528ab85eba8910b0ec86
parent4c89d6dca3c4159861ab28e0d1fa557e062dc1a4 (diff)
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LINUXMOTO: Fix Compilation
-rw-r--r--backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp b/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp
index b0837db2c6..31f414fbb6 100644
--- a/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp
+++ b/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.cpp
@@ -260,7 +260,7 @@ void LinuxmotoSdlGraphicsManager::internUpdateScreen() {
_currentShakeXOffset = _gameScreenShakeXOffset;
- _forceFull = true;
+ _forceRedraw = true;
}
if (_currentShakeYOffset != _gameScreenShakeYOffset ||
(_cursorNeedsRedraw && _mouseBackup.y <= _currentShakeYOffset)) {