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authorLothar Serra Mari2016-08-14 14:03:19 +0200
committerGitHub2016-08-14 14:03:19 +0200
commit3e06aad21987481170d95d5fa83a0b2692787533 (patch)
tree9664db9b3583ac80eedb58d828ef65b867c3d47a
parent62656b89a297d3fb5a472ad0fdb83b2600982e21 (diff)
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NEWS: Add detection entry for Dutch airport demo
Also improved the wording on the NEWS item for the INN demo.
-rw-r--r--NEWS3
1 files changed, 2 insertions, 1 deletions
diff --git a/NEWS b/NEWS
index 4557506e08..daff8550f2 100644
--- a/NEWS
+++ b/NEWS
@@ -45,13 +45,14 @@ For a more comprehensive changelog of the latest experimental code, see:
present in the original game.
- Fixed auto-saving in the fan-made Cascade Quest.
- Fixed a game bug in the Conquests of Longbow scripts that could cause crashes in Sherwood Forest.
- - Added a detection entry for the ImagiNation Network (INN) demo.
+ - Added support for the ImagiNation Network (INN) demo.
SCUMM:
- Fixed missing translations in the in-game quit and restart dialogs in Pajama Sam 1.
- Fixed visual glitches in DOTT that occured after loading a savegame with the stereo
in Green Tentacle's room turned on.
- Improved timing and pathfinding in Maniac Mansion (C64 and Apple II versions)
+ - Added support for the Dutch demo of Let's Explore the Airport with Buzzy.
WAGE:
- Closed memory leak.