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author | David Eriksson | 2003-10-01 17:57:09 +0000 |
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committer | David Eriksson | 2003-10-01 17:57:09 +0000 |
commit | 3e437e4f32d47ff76013ea209facefba0da9d39b (patch) | |
tree | bc47e5a03966e9d5f67af4bfbbeaf041c8a753a2 | |
parent | 91dc619adfc2136651f6afeed5fda9926c983f23 (diff) | |
download | scummvm-rg350-3e437e4f32d47ff76013ea209facefba0da9d39b.tar.gz scummvm-rg350-3e437e4f32d47ff76013ea209facefba0da9d39b.tar.bz2 scummvm-rg350-3e437e4f32d47ff76013ea209facefba0da9d39b.zip |
Added initial version of QueenCutaway class.
svn-id: r10526
-rw-r--r-- | queen/cutaway.cpp | 721 | ||||
-rw-r--r-- | queen/cutaway.h | 202 | ||||
-rw-r--r-- | queen/module.mk | 1 |
3 files changed, 924 insertions, 0 deletions
diff --git a/queen/cutaway.cpp b/queen/cutaway.cpp new file mode 100644 index 0000000000..938c003829 --- /dev/null +++ b/queen/cutaway.cpp @@ -0,0 +1,721 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#include "stdafx.h" +#include "cutaway.h" + +/* + Functions needed: + + queen.c: DISP_ROOM + MOVE_JOE + MOVE_OTHER + + talk.c: SPEAK + + + Data needed: + + JX,JY (Joe's coordintes) + OBJECT_DATA + ROOM_DATA + + */ + +void QueenCutaway::run( + const char *filename, + QueenLogic *queenLogic, + QueenResource *queenResource) { + QueenCutaway *cutaway = new QueenCutaway(filename, queenLogic, queenResource); + cutaway->run(); + delete cutaway; +} + +QueenCutaway::QueenCutaway( + const char *filename, + QueenLogic *queenLogic, + QueenResource *queenResource) : _queenLogic(queenLogic), _quit(false) { + memset(&_bankNames, 0, sizeof(_bankNames)); + load(filename, queenResource); + } + +QueenCutaway::~QueenCutaway() { + delete[] _fileData; +} + +void QueenCutaway::load(const char *filename, QueenResource *queenResource) { + byte *ptr; + + /* XXX: make sure that loadFile is not case sensitive */ + ptr = _fileData = queenResource->loadFile(filename, 20); + if (!_fileData) { + /* XXX: error message? */ + _quit = true; + return; + } + + strcpy(_basename, filename); + _basename[strlen(_basename)-4] = '\0'; + + int COMPANEL = READ_BE_UINT16(ptr); + ptr += 2; + debug(0, "COMPANEL = %i", COMPANEL); + + _cutawayObjectCount = READ_BE_UINT16(ptr); + ptr += 2; + debug(0, "_cutawayObjectCount = %i", _cutawayObjectCount); + + if (_cutawayObjectCount < 0) { + _cutawayObjectCount = -_cutawayObjectCount; + _canQuit = false; + } + else + _canQuit = true; + + int flags1 = READ_BE_UINT16(ptr); + ptr += 2; + debug(0, "flags1 = %i", (int16)flags1); + + if (flags1 < 0) { + /* ENTRY_OBJ = 0 */ + _finalRoom = -flags1; + } + else + _finalRoom = PREVIOUS_ROOM; + + if (flags1 == 1) + /* ANOTHER_CUT = 1 */; + else + /* ANOTHER_CUT = 0 */; + + /* + Pointers to other places in the cutaway data + */ + + byte *gameStatesPtr = _fileData + READ_BE_UINT16(ptr); + ptr += 2; + + _nextSentence = _fileData + READ_BE_UINT16(ptr); + ptr += 2; + + byte *bankNamesPtr = _fileData + READ_BE_UINT16(ptr); + ptr += 2; + debug(0, "Bank name file offset = %08x", 20 + bankNamesPtr - _fileData); + + _objectData = ptr; + + loadStrings(bankNamesPtr); + + if (_bankNames[0][0]) { + debug(0, "Loading bank '%s'", _bankNames[0]); + /* loadbank(_bankNames[0]) */ ; + } + + char entryString[MAX_STRING_SIZE]; + _nextSentence = getString(_nextSentence, entryString, MAX_STRING_LENGTH); + debug(0, "Entry string = '%s'", entryString); + + if (entryString[0] == '*' && + entryString[1] == 'F' && + entryString[3] == '\0') { + switch (entryString[2]) { + case 'L': + /* CUTJOEF = LEFT; */ + break; + case 'R': + /* CUTJOEF = RIGHT; */ + break; + case 'F': + /* CUTJOEF = FRONT; */ + break; + case 'B': + /* CUTJOEF = BACK; */ + break; + } + } + +} + +byte *QueenCutaway::getString(byte *ptr, char *str, int maxLength) { + int length = *ptr; + ptr++; + + if (length > maxLength) { + error("String too long. Length = %i, maxLength = %i, str = '%*s'", + length, maxLength, length, (const char*)ptr); + } + else if (length) { + memcpy(str, (const char*)ptr, length); + ptr += length; + + while ((int)ptr % 2) + ptr++; + } + + str[length] = '\0'; + + return ptr; +} + +void QueenCutaway::loadStrings(byte *ptr) { + int i,j; + + int bankNameCount = READ_BE_UINT16(ptr); + ptr += 2; + + debug(0, "Bank name count = %i", bankNameCount); + + /* + The _bankNames zero-based array is the one-based BANK_NAMEstr array in + the original source code. + */ + + for (i = 0, j = 0; i < bankNameCount; i++) { + ptr = getString(ptr, _bankNames[j], MAX_FILENAME_LENGTH); + + if (_bankNames[j][0]) { + debug(0, "Bank name %i = '%s'", _bankNames[j]); + j++; + } + } + + debug(0, "Getting talk file"); + ptr = getString(ptr, _talkFile, MAX_FILENAME_LENGTH); + debug(0, "Talk file = '%s'", _talkFile); + + int TALKTO = READ_BE_UINT16(ptr); + ptr += 2; + debug(0, "TALKTO = %i", TALKTO); +} + +byte *QueenCutaway::getCutawayObject(byte *ptr, CutawayObject &object) +{ + byte *oldPtr = ptr; + + object.objectNumber = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.moveToX = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.moveToY = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.bank = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.animList = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.execute = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.limitBobX1 = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.limitBobY1 = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.limitBobX2 = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.limitBobY2 = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.specialMove = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.animType = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.fromObject = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.bobStartX = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.bobStartY = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.room = (int16)READ_BE_UINT16(ptr); ptr += 2; + object.scale = (int16)READ_BE_UINT16(ptr); ptr += 2; + + if ((ptr - oldPtr) != 17*sizeof(int16)) + error("Wrong number of values read"); + + // Make ugly reuse of data less ugly + if (object.limitBobX1 < 0) + object.song = -object.limitBobX1; + else + object.song = 0; + + return ptr; +} + +void QueenCutaway::dumpCutawayObject(int index, CutawayObject &object) +{ + debug(0, "----- CutawayObject[%i] -----", index); + + const char *objectNumberStr; + + switch (object.objectNumber) { + case -1: objectNumberStr = "MESSAGE"; break; + case 0: objectNumberStr = "JOE"; break; + default: objectNumberStr = "unknown"; break; + } + + debug(0, "objectNumber = %i (%s)", object.objectNumber, objectNumberStr); + + if (object.moveToX) debug(0, "moveToX = %i", object.moveToX); + if (object.moveToY) debug(0, "moveToY = %i", object.moveToY); + if (object.bank) debug(0, "bank = %i", object.bank); + if (object.animList) debug(0, "animList = %i", object.animList); + if (object.execute) debug(0, "execute = %i", object.execute); + if (object.limitBobX1) debug(0, "limitBobX1 = %i", object.limitBobX1); + if (object.limitBobY1) debug(0, "limitBobY1 = %i", object.limitBobY1); + if (object.limitBobX2) debug(0, "limitBobX2 = %i", object.limitBobX2); + if (object.limitBobY2) debug(0, "limitBobY2 = %i", object.limitBobY2); + if (object.specialMove) debug(0, "specialMove = %i", object.specialMove); + if (object.animType) debug(0, "animType = %i", object.animType); + if (object.fromObject) debug(0, "fromObject = %i", object.fromObject); + if (object.bobStartX) debug(0, "bobStartX = %i", object.bobStartX); + if (object.bobStartY) debug(0, "bobStartY = %i", object.bobStartY); + if (object.room) debug(0, "room = %i", object.room); + if (object.scale) debug(0, "scale = %i", object.scale); + +} + +void QueenCutaway::specialMove(int index) { + + switch (index) { + default: + warning("Unhandled special move: %i", index); + break; + } +} + +byte *QueenCutaway::turnOnPeople(byte *ptr, CutawayObject &object) { + // Lines 1248-1259 in cutaway.c + object.personCount = (int16)READ_BE_UINT16(ptr); + ptr += 2; + + if (object.personCount > MAX_PERSON_COUNT) + error("[QueenCutaway::turnOnPeople] object.personCount > MAX_PERSON_COUNT"); + + for (int i = 0; i < object.personCount; i++) { + object.person[i] = (int16)READ_BE_UINT16(ptr); + ptr += 2; + debug(0, "[%i] Turn on person %i", i, object.person[i]); + } + + return ptr; +} + +void QueenCutaway::limitBob(CutawayObject &object) { + if (object.limitBobX1) { + warning("QueenCutaway::limitBob() not implemented"); + // FIND_BOB(object.objectNumber); + // XXX K=Param; + // bobs[K].x1 = object.limitBobX1; + // bobs[K].y1 = object.limitBobY1; + // bobs[K].x2 = object.limitBobX2; + // bobs[K].y2 = object.limitBobY2; + } +} + +void QueenCutaway::changeRooms(CutawayObject &object) { + // Lines 1291-1385 in cutaway.c + warning("QueenCutaway::changeRooms() not implemented properly"); + + for (int i = 0; i < _savedPersonCount; i++) { + // restore parts of OBJECT_DATA array from PERSON_DATA array + } + + _savedPersonCount = 0; + + if (_finalRoom != object.room) { + // XXX loop room data and do stuff + // uses ROOM_DATA + // uses OBJECT_DATA + // backup parts of OBJECT_DATA array in PERSON_DATA array + // increase _savedPersonCount + } + + // set coordinates for Joe if he is on screen + + // XXX this is global data! + int joeX = 0; + int joeY = 0; + + for (int i = 0; i < object.personCount; i++) { + if (PERSON_JOE == object.person[i]) { + joeX = object.bobStartX; + joeY = object.bobStartY; + } + } + + // XXX OLDROOM=IROOM; + + if (!joeX && !joeY) { + // XXX DISP_ROOM(ROOM_NAMEstr[ROOM],0,SF); + } + else { + // XXX We need to display Joe on screen +#if 0 + if(ROOMFADE==1) + DISP_ROOM(ROOM_NAMEstr[ROOM],2,SF); + else + DISP_ROOM(ROOM_NAMEstr[ROOM],3,SF); +#endif + } + + // XXX CI=FRAMES; + + // XXX TROOM=ROOM; + + for (int i = 0; i < _savedPersonCount; i++) { + // restore parts of OBJECT_DATA array from PERSON_DATA array + } + + // XXX CUTAWAY_SCALE(OBJECT); + // XXX SF=Param; + // XXX if(SCALE_FACTOR>0 && SCALE_FACTOR<100) + // XXX SF=SCALE_FACTOR; + +} + +QueenCutaway::ObjectType QueenCutaway::getObjectType(CutawayObject &object) { + ObjectType objectType = OBJECT_TYPE_ANIMATION; + + if (object.objectNumber > 0) { + if (!object.animList) { + // No anim frames, so treat as a PERSON, ie. allow to speak/walk + + //if(OBJECT_DATA[OBJECT][7]==-3 || OBJECT_DATA[OBJECT][7]==-4) + // OBJTYPE=1; + } + } + else if (object.objectNumber == OBJECT_JOE) { + // It's Joe. See if he's to be treated as a person. + if (!object.animList) { + // There's no animation list, so Joe must be talking. + objectType = OBJECT_TYPE_PERSON; + } + } + + if (object.fromObject > 0) { + warning("Cannot copy objects yet"); + + /* Copy FROM_OBJECT into OBJECT */ + +#if 0 + if(FROM_OBJECT!=OBJECT) + P3_COPY_FROM(FROM_OBJECT,OBJECT); + else + + // Same object, so just turn it on! + + OBJECT_DATA[OBJECT][0]=abs(OBJECT_DATA[OBJECT][0]); + REDISP_OBJECT(OBJECT); +#endif + + // Skip doing any anim stuff + + objectType = OBJECT_TYPE_NO_ANIMATION; + } + + switch(object.objectNumber) { + case -2: + // Text to be spoken + objectType = OBJECT_TYPE_TEXT_SPEAK; + break; + case -3: + // Text to be displayed AND spoken + objectType = OBJECT_TYPE_TEXT_DISPLAY_AND_SPEAK; + break; + case -4: + // Text to be displayed only (not spoken) + objectType = OBJECT_TYPE_TEXT_DISPLAY; + break; + } + + if (OBJECT_TYPE_ANIMATION == objectType && !object.execute) { + // Execute is not on, and it's an object, so ignore any Anims + objectType = OBJECT_TYPE_NO_ANIMATION; + } + + return objectType; +} + +byte *QueenCutaway::getCutawayAnim(byte *ptr, int header, CutawayAnim &anim) { + + anim.currentFrame = 0; + anim.originalFrame = 0; + + if (-1 == header) + header = 0; + + if (0 == header) { + anim.object = 0; + // XXX +#if 0 + anim.originalFrame =29+XTRA; + // 21/9/94, Make sure that bobs are clipped on 150 screens + if(FULLSCREEN) bobs[0].y2=199; +#endif + } + else { + warning("Stuff not yet implemented in QueenCutaway::handleAnimation()"); + // XXX + // FIND_BOB(header); + // anim.object = Param; + +#if 0 + // If fullscreen cutaway then clip to 199 down + + // 21/9/94, Make sure that bobs are clipped on 150 screens + if(COMPANEL==2 && OBJ_CUT[6]<=0 && BDyres==200) bobs[Param].y2=199; + FIND_FRAME(J); + anim.originalFrame =Param; +#endif + } + + anim.unpackFrame = (int16)READ_BE_UINT16(ptr); + ptr += 2; + + anim.speed = ((int16)READ_BE_UINT16(ptr)) / 3 + 1; + ptr += 2; + + anim.bank = (int16)READ_BE_UINT16(ptr); + ptr += 2; + + anim.mx = (int16)READ_BE_UINT16(ptr); + ptr += 2; + + anim.my = (int16)READ_BE_UINT16(ptr); + ptr += 2; + + anim.cx = (int16)READ_BE_UINT16(ptr); + ptr += 2; + + anim.cy = (int16)READ_BE_UINT16(ptr); + ptr += 2; + + anim.scale = (int16)READ_BE_UINT16(ptr); + ptr += 2; + +#if 1 + anim.song = (int16)READ_BE_UINT16(ptr); + ptr += 2; +#else + anim.song = 0; +#endif + + return ptr; +} + +void QueenCutaway::dumpCutawayAnim(CutawayAnim &anim) { + debug(0, "----- CutawayAnim -----"); + if (anim.object) debug(0, "object = %i", anim.object); + if (anim.unpackFrame) debug(0, "unpackFrame = %i", anim.unpackFrame); + if (anim.speed) debug(0, "speed = %i", anim.speed); + if (anim.bank) debug(0, "bank = %i", anim.bank); + if (anim.mx) debug(0, "mx = %i", anim.mx); + if (anim.my) debug(0, "my = %i", anim.my); + if (anim.cx) debug(0, "cx = %i", anim.cx); + if (anim.cy) debug(0, "cy = %i", anim.cy); + if (anim.scale) debug(0, "scale = %i", anim.scale); + if (anim.currentFrame) debug(0, "currentFrame = %i", anim.currentFrame); + if (anim.originalFrame) debug(0, "originalFrame = %i", anim.originalFrame); + if (anim.song) debug(0, "song = %i", anim.song); +} + +byte *QueenCutaway::handleAnimation(byte *ptr, CutawayObject &object) { + int frameCount = 0; + int header = 0; + + // Read animation frames + for (;;) { + + CutawayAnim tmp; // make array + header = (int16)READ_BE_UINT16(ptr); + ptr += 2; + + if (-2 == header) + break; + + debug(0, "Animation frame %i, header = %i", frameCount, header); + + if (header > 1000) + error("Header too large"); + + ptr = getCutawayAnim(ptr, header, tmp); + dumpCutawayAnim(tmp); + + frameCount++; + + if (_quit) + return NULL; + } + + if (object.animType == 1) { + // XXX + } + + // Setup the SYNCHRO bob channels + // XXX + + // Normal cutaway + + if (object.animType != 1) { + // XXX + } + + + return ptr; +} + +void QueenCutaway::handlePersonRecord( + int index, + CutawayObject &object, + const char *sentence) { + // Lines 1455-1516 in cutaway.c + + char name[MAX_STRING_SIZE]; + + if (object.objectNumber == OBJECT_JOE) { + if (object.moveToX || object.moveToY) { + // XXX X=IX ; Y=IY; + // XXX MOVE_JOE(0); + } + strcpy(name, "JOE"); + } + else { + // Not Joe XXX + warning("Person not Joe"); + strcpy(name, "unknown"); +#if 0 + K=OBJECT-ROOM_DATA[ROOM]; + + /* Find out which object position on the screen the person is */ + + SET_PERSON_DATA(K,NULLstr,0); + if(OBJ_CUT[13]>0 || OBJ_CUT[14]>0) + { + bobs[P_BNUM].scale=SF; + bobs[P_BNUM].x=OBJ_CUT[13]; + bobs[P_BNUM].y=OBJ_CUT[14]; + } + /* Add person's direction to be passed across */ + + MOVE_OTHER(P_NAMEstr,IX,IY,CI+1,OBJECT_DATA[OBJECT][7]); +#endif + } + + if (_quit) + return; + + if (0 != strcmp(sentence, "*")) { + if (sentence[0] == '#') { + warning("Credit scripting system not yet implemented"); + // XXX Cinit(sentence + 1); + } + else { + if (object.objectNumber > 0) { + // XXX + warning("Stuff not implemented"); +#if 0 + MTCH=0; + for(K=1;K<=PERSON_FACE_MAX;K++) + { + if(PERSON_FACE[K][0]==OBJECT) MTCH=1; + } + if(MTCH==0) + { + PERSON_FACE_MAX++; + PERSON_FACE[PERSON_FACE_MAX][0]=OBJECT; + PERSON_FACE[PERSON_FACE_MAX][1]=OBJECT_DATA[OBJECT][7]; + } +#endif + } + + // XXX SPEAK(sentence, name, findCdCut(_basename, index)); + } + + } + + if (_quit) + return; +} + +void QueenCutaway::run() { + + byte *ptr = _objectData; + + int initialRoom = _queenLogic->currentRoom(); + int previousRoom = initialRoom; + + // XXX if(COMPANEL==0 || COMPANEL==2) SCENE_START(0); + + for (int i = 0; i < _cutawayObjectCount; i++) { + CutawayObject object; + ptr = getCutawayObject(ptr, object); +#if 1 + dumpCutawayObject(i, object); +#endif + + if (!object.moveToX && + !object.moveToY && + object.specialMove && + object.objectNumber >= 0) { + specialMove(object.specialMove); + object.specialMove = 0; + } + + if (CURRENT_ROOM == object.room) { + // Get current room + object.room = _queenLogic->currentRoom(); + } + else { + // Change current room + warning("Not yet able to change current room"); + // XXX queenLogic->currentRoom(object.room); + } + + ptr = turnOnPeople(ptr, object); + + limitBob(object); + + char sentence[MAX_STRING_SIZE]; + _nextSentence = getString(_nextSentence, sentence, MAX_STRING_LENGTH); + debug(0, "Sentence = '%s'", sentence); + + if (OBJECT_ROOMFADE == object.objectNumber) { + // ROOMFADE = 1; + object.objectNumber = OBJECT_JOE; + } + else { + // ROOMFADE = 0; + } + + if (object.room != previousRoom) + changeRooms(object); + + ObjectType objectType = getObjectType(object); + + if (object.song) { + debug(0, "Should play song %i here", object.song); + // XXX playsong(object.song); + } + + switch (objectType) { + case OBJECT_TYPE_ANIMATION: + ptr = handleAnimation(ptr, object); + break; + + case OBJECT_TYPE_PERSON: + handlePersonRecord(i, object, sentence); + break; + + case OBJECT_TYPE_NO_ANIMATION: + // Do nothing? + break; + + default: + error("Unhandled object type: %i", objectType); + break; + } + + if (_quit) + break; + } +} + diff --git a/queen/cutaway.h b/queen/cutaway.h new file mode 100644 index 0000000000..274c9ef534 --- /dev/null +++ b/queen/cutaway.h @@ -0,0 +1,202 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifndef QUEENCUTAWAY_H +#define QUEENCUTAWAY_H + +#include "queen/queen.h" + +class QueenResource; +class QueenLogic; + +class QueenCutaway { + public: + //! Public interface to run a cutaway from a file + static void run( + const char *filename, + QueenLogic *queenLogic, + QueenResource *queenResource); + private: + //! Collection of constants used by QueenCutaway + enum { + PREVIOUS_ROOM = 0, + CURRENT_ROOM = 0, + OBJECT_ROOMFADE = -1, + PERSON_JOE = -1, + OBJECT_JOE = 0, + MAX_PERSON_COUNT = 6, + MAX_BANK_NAME_COUNT = 5, + MAX_FILENAME_LENGTH = 12, + MAX_FILENAME_SIZE = (MAX_FILENAME_LENGTH + 1), + MAX_STRING_LENGTH = 255, + MAX_STRING_SIZE = (MAX_STRING_LENGTH + 1), + LEFT = 1, + RIGHT = 2, + FRONT = 3, + BACK = 4 + }; + + //! Different kinds of cutaway objects + enum ObjectType { + OBJECT_TYPE_ANIMATION = 0, + OBJECT_TYPE_PERSON = 1, + OBJECT_TYPE_NO_ANIMATION = 2, + OBJECT_TYPE_TEXT_SPEAK = 3, + OBJECT_TYPE_TEXT_DISPLAY_AND_SPEAK = 4, + OBJECT_TYPE_TEXT_DISPLAY = 5 + }; + + //! Data for a cutaway object + struct CutawayObject { + int objectNumber; // 0 = JOE, -1 = MESSAGE + int moveToX; + int moveToY; + int bank; // 0 = PBOB, 13 = Joe Bank, else BANK NAMEstr() + int animList; + int execute; // 1 Yes, 0 No + int limitBobX1; + int limitBobY1; + int limitBobX2; + int limitBobY2; + int specialMove; + int animType; // 0 - Packet, 1 - Amal, 2 - Unpack + int fromObject; + int bobStartX; + int bobStartY; + int room; + int scale; + + // Variables derived from the variables above + int song; + + //! People to turn on + int person[MAX_PERSON_COUNT]; + + //! Number of elements used in _person array + int personCount; + }; + + struct CutawayAnim { + int object; + int unpackFrame; // Frame to unpack + int speed; + int bank; + int mx; + int my; + int cx; + int cy; + int scale; + int currentFrame; // Index to Current Frame + int originalFrame; // Index to Original Object Frame + int song; + }; + + QueenLogic *_queenLogic; + + //! Raw .cut file data (without 20 byte header) + byte *_fileData; + + //! Actual cutaway data inside of _fileData + byte *_objectData; + + //! Pointer to next sentence string in _fileData + byte *_nextSentence; + + //! Number of cutaway objects at _cutawayData + int _cutawayObjectCount; + + //! Specify if the player can quit this cutaway or not + bool _canQuit; + + //! Set to true to abort the cutaway + bool _quit; + + //! Room to stay in + int _finalRoom; + + //! Bank names + char _bankNames[MAX_BANK_NAME_COUNT][MAX_FILENAME_SIZE]; + + //! Filename without ".cut" + char _basename[MAX_FILENAME_SIZE]; + + //! Name of .dog file + char _talkFile[MAX_FILENAME_SIZE]; + + //! Used by changeRooms + int _savedPersonCount; + + QueenCutaway( + const char *filename, + QueenLogic *queenLogic, + QueenResource *queenResource); + ~QueenCutaway(); + + //! Run this cutaway object + void run(); + + //! Load cutaway data from file + void load(const char *filename, QueenResource *queenResource); + + //! Used by load to read string data + void loadStrings(byte *ptr); + + //! Do something special + void specialMove(int index); + + //! Get persons + byte *turnOnPeople(byte *ptr, CutawayObject &object); + + //! Limit the BOB + void limitBob(CutawayObject &object); + + //! This cutaway object occurs in another room + void changeRooms(CutawayObject &object); + + //! Get the object type for this CutawayObject + ObjectType getObjectType(CutawayObject &object); + + //! Perform actions for an animation + byte *handleAnimation(byte *ptr, CutawayObject &object); + + //! Perform actions for a person record + void handlePersonRecord( + int index, + CutawayObject &object, + const char *sentence); + + //! Read a string from ptr and return new ptr + static byte *getString(byte *ptr, char *str, int maxLength); + + //! Read a CutawayObject from ptr and return new ptr + static byte *getCutawayObject(byte *ptr, CutawayObject &object); + + //! Dump a CutawayObject with debug() + static void dumpCutawayObject(int index, CutawayObject &object); + + static byte *getCutawayAnim(byte *ptr, int header, CutawayAnim &anim); + static void dumpCutawayAnim(CutawayAnim &anim); + + +}; + +#endif + diff --git a/queen/module.mk b/queen/module.mk index aed3cba6c1..e2b250e22d 100644 --- a/queen/module.mk +++ b/queen/module.mk @@ -1,6 +1,7 @@ MODULE := queen MODULE_OBJS = \ + queen/cutaway.o \ queen/graphics.o \ queen/logic.o \ queen/resource.o \ |