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author | Martin Kiewitz | 2010-09-08 12:42:00 +0000 |
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committer | Martin Kiewitz | 2010-09-08 12:42:00 +0000 |
commit | 3e4e74138727c3dc2210694ef2daaae2d0bc22d3 (patch) | |
tree | f208125abdaa92c146274a594bc158883eccf748 | |
parent | 06afbd7fbbdb0c581103591dd130d5847966395c (diff) | |
download | scummvm-rg350-3e4e74138727c3dc2210694ef2daaae2d0bc22d3.tar.gz scummvm-rg350-3e4e74138727c3dc2210694ef2daaae2d0bc22d3.tar.bz2 scummvm-rg350-3e4e74138727c3dc2210694ef2daaae2d0bc22d3.zip |
SCI: don't replace save/restore in hoyle1
fixes hoyle1 not starting anymore
svn-id: r52635
-rw-r--r-- | engines/sci/sci.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 9170473745..e4188a10f1 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -377,7 +377,8 @@ void SciEngine::patchGameSaveRestore(SegManager *segMan) { switch (_gameId) { case GID_MOTHERGOOSE256: // mother goose saves/restores directly and has no save/restore dialogs - case GID_JONES: // gets confused, when we patch us in, although the game isn't able to save/restore o_O + case GID_JONES: // gets confused, when we patch us in, the game is only able to save to 1 slot, so hooking is not required + case GID_HOYLE1: // gets confused, although the game doesnt support saving/restoring at all return; default: break; |