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authorMartin Kiewitz2010-09-08 12:42:00 +0000
committerMartin Kiewitz2010-09-08 12:42:00 +0000
commit3e4e74138727c3dc2210694ef2daaae2d0bc22d3 (patch)
treef208125abdaa92c146274a594bc158883eccf748
parent06afbd7fbbdb0c581103591dd130d5847966395c (diff)
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SCI: don't replace save/restore in hoyle1
fixes hoyle1 not starting anymore svn-id: r52635
-rw-r--r--engines/sci/sci.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 9170473745..e4188a10f1 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -377,7 +377,8 @@ void SciEngine::patchGameSaveRestore(SegManager *segMan) {
switch (_gameId) {
case GID_MOTHERGOOSE256: // mother goose saves/restores directly and has no save/restore dialogs
- case GID_JONES: // gets confused, when we patch us in, although the game isn't able to save/restore o_O
+ case GID_JONES: // gets confused, when we patch us in, the game is only able to save to 1 slot, so hooking is not required
+ case GID_HOYLE1: // gets confused, although the game doesnt support saving/restoring at all
return;
default:
break;