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author | Paweł Kołodziejski | 2002-10-08 19:42:36 +0000 |
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committer | Paweł Kołodziejski | 2002-10-08 19:42:36 +0000 |
commit | 3e9ad5876299f593983a745c951ae9eb7c1cc9ba (patch) | |
tree | a3bd72bb56942abdc8267f19764aaa8dbe629e11 | |
parent | 63762d48de7d86803595d9fa90532565fee8ed68 (diff) | |
download | scummvm-rg350-3e9ad5876299f593983a745c951ae9eb7c1cc9ba.tar.gz scummvm-rg350-3e9ad5876299f593983a745c951ae9eb7c1cc9ba.tar.bz2 scummvm-rg350-3e9ad5876299f593983a745c951ae9eb7c1cc9ba.zip |
ops
svn-id: r5111
-rw-r--r-- | scumm/imuse.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp index ce488af7fa..f4c5d9736f 100644 --- a/scumm/imuse.cpp +++ b/scumm/imuse.cpp @@ -5523,6 +5523,8 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i switch (cmd) { case 0: // play music (state) debug(1, "IMuseDigital::doCommand 0x1000 (%d)", b); + if (_scumm->_gameId == GID_FT) + return 0; for(l = 0;; l++) { if (_digStateMusicMap[l].index == -1) { return 1; |