aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormd52011-03-09 23:45:42 +0200
committermd52011-03-09 23:45:42 +0200
commit3ee4830b2e95a4fba97b8aaecaae02f10fed9f0e (patch)
treeaaaf055be306c9cc5e1c5a5a1d5fca79bf1a9d90
parent5c504739bd16b4a3eecd57b117010baad0d3ef1d (diff)
downloadscummvm-rg350-3ee4830b2e95a4fba97b8aaecaae02f10fed9f0e.tar.gz
scummvm-rg350-3ee4830b2e95a4fba97b8aaecaae02f10fed9f0e.tar.bz2
scummvm-rg350-3ee4830b2e95a4fba97b8aaecaae02f10fed9f0e.zip
SCI: Don't patch the save/load dialogs in Shivers
Shivers uses a custom save/load system, so we can't replace its dialogs
-rw-r--r--engines/sci/sci.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 3dfa5e0a97..bcbb005eb0 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -482,6 +482,7 @@ void SciEngine::patchGameSaveRestore() {
case GID_JONES: // gets confused, when we patch us in, the game is only able to save to 1 slot, so hooking is not required
case GID_MOTHERGOOSE256: // mother goose saves/restores directly and has no save/restore dialogs
case GID_PHANTASMAGORIA: // has custom save/load code
+ case GID_SHIVERS: // has custom save/load code
return;
default:
break;