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author | Willem Jan Palenstijn | 2011-03-02 23:36:13 +0100 |
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committer | Willem Jan Palenstijn | 2011-03-02 23:48:57 +0100 |
commit | 3f052213346e7887c85b6a2a5d31b24015d672bc (patch) | |
tree | 74400b5c58550c9a2f878113adb8a9bf3839dc17 | |
parent | 1ef1f3e67183b8b2f19bc9ba22b04d774381f9f9 (diff) | |
download | scummvm-rg350-3f052213346e7887c85b6a2a5d31b24015d672bc.tar.gz scummvm-rg350-3f052213346e7887c85b6a2a5d31b24015d672bc.tar.bz2 scummvm-rg350-3f052213346e7887c85b6a2a5d31b24015d672bc.zip |
SCI: Always add new windows to back of list up to SCI_1_EGA_ONLY.
Confirmed this behaviour in KQ1sci, KQ4, Iceman and QfG2.
Hoyle3-demo remains an exception.
-rw-r--r-- | engines/sci/graphics/ports.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/engines/sci/graphics/ports.cpp b/engines/sci/graphics/ports.cpp index d971b77f98..c89f46b300 100644 --- a/engines/sci/graphics/ports.cpp +++ b/engines/sci/graphics/ports.cpp @@ -308,10 +308,11 @@ Window *GfxPorts::addWindow(const Common::Rect &dims, const Common::Rect *restor _windowsById[id] = pwnd; - - // Hoyle3-demo's NewWindow always adds windows to the back of the list. - // TODO: Determine if other interpreters do the same. - bool forceToBack = (g_sci->getGameId() == GID_HOYLE3 && g_sci->isDemo()); + // KQ1sci, KQ4, iceman, QfG2 always add windows to the back of the list. + // KQ5CD checks style. + // Hoyle3-demo also always adds to the back (#3036763). + bool forceToBack = (getSciVersion() <= SCI_VERSION_1_EGA_ONLY) || + (g_sci->getGameId() == GID_HOYLE3 && g_sci->isDemo()); if (!forceToBack && (style & SCI_WINDOWMGR_STYLE_TOPMOST)) _windowList.push_front(pwnd); |