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authorVincent Hamm2002-02-20 22:24:40 +0000
committerVincent Hamm2002-02-20 22:24:40 +0000
commit3f0e2ed2f23f66fb4c5a04c863ea45ae8eceed4a (patch)
tree8c801d5fb34b0244a38db58f8289133b77a16b4f
parentec69a097c484974abfeb7b133988eecf3a9c0927 (diff)
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Removed the need for subdirectory for V5 and latter games
svn-id: r3616
-rw-r--r--resource.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/resource.cpp b/resource.cpp
index 38ed41c1c4..52dea3e68e 100644
--- a/resource.cpp
+++ b/resource.cpp
@@ -68,7 +68,7 @@ void Scumm::openRoom(int room) {
_encbyte = (_features & GF_USE_KEY) ? 0x69 : 0;
#else
if (!(_features & GF_SMALL_HEADER)) {
- sprintf(buf, "%s//%s.%.3d", _exe_name, _exe_name, room==0 ? 0 : res.roomno[rtRoom][room]);
+ sprintf(buf, "%s.%.3d", _exe_name, room==0 ? 0 : res.roomno[rtRoom][room]);
_encbyte = (_features & GF_USE_KEY) ? 0x69 : 0;
} else if(!(_features & GF_SMALL_NAMES)) {