diff options
author | D G Turner | 2018-10-08 06:32:41 +0100 |
---|---|---|
committer | David Turner | 2018-10-25 18:33:17 +0100 |
commit | 3f21fff11140f01ae80d487f0c10d1e2647ac5dd (patch) | |
tree | 50a332e475e99acec0d653b24255963cac9cad55 | |
parent | a307d88f437aabe53824feb5a735e570edf12579 (diff) | |
download | scummvm-rg350-3f21fff11140f01ae80d487f0c10d1e2647ac5dd.tar.gz scummvm-rg350-3f21fff11140f01ae80d487f0c10d1e2647ac5dd.tar.bz2 scummvm-rg350-3f21fff11140f01ae80d487f0c10d1e2647ac5dd.zip |
KYRA: Fix Urbish Mines Lobster Monster Crash in LOL.
This occurs because of an out of buffer access when trying to play the
monster sound effect.
This is bug Trac #10665.
-rw-r--r-- | engines/kyra/sound_lol.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp index 51239bc444..ec48dc8c30 100644 --- a/engines/kyra/sound_lol.cpp +++ b/engines/kyra/sound_lol.cpp @@ -161,7 +161,7 @@ void LoLEngine::snd_playSoundEffect(int track, int volume) { return; _lastSfxTrack = track; - if (track == -1 || track >= _ingameSoundIndexSize) + if (track == -1 || track >= (_ingameSoundIndexSize - 500) / 2) return; volume &= 0xFF; |