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author | Eugene Sandulenko | 2006-05-27 21:39:08 +0000 |
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committer | Eugene Sandulenko | 2006-05-27 21:39:08 +0000 |
commit | 3f3ac33e73321aff2644d867a46048c774cc75ad (patch) | |
tree | 3218a9ca69f529d50727b80aae79a301e6c805fc | |
parent | de1d77670f132e25238b6304799140f399d01f38 (diff) | |
download | scummvm-rg350-3f3ac33e73321aff2644d867a46048c774cc75ad.tar.gz scummvm-rg350-3f3ac33e73321aff2644d867a46048c774cc75ad.tar.bz2 scummvm-rg350-3f3ac33e73321aff2644d867a46048c774cc75ad.zip |
Updated NEWS a bit. More will follow. Both cine and lure are too early to
announce.
svn-id: r22687
-rw-r--r-- | NEWS | 7 |
1 files changed, 2 insertions, 5 deletions
@@ -1,15 +1,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see: http://scummvm.sourceforge.net/daily/ChangeLog -0.?? +0.9.0 (2006-??-??) New Games: - Added kyra engine (for the Kyrandia series). Currently only the first part of the series is supported. - Added support for The Feeble Files - - lure engine - Player can now perform many actions, and a basic - implementation of NPC schedules will shortly be available - - cine engine - TODO, fill in this gap!!! - - ... New Ports: - ... @@ -20,6 +16,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Fixed a bug that prevented you from overriding the scaler from the command line for 640x480 games. - Added subtitle configuration controls to the Launcher options dialogs. + - GUI was completely redesigned and now is themeable. SCUMM: - Rewrote the detection code, for improved accuracy and better support of |