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authoragent-q2011-05-21 15:56:42 +0100
committeragent-q2011-05-21 15:56:42 +0100
commit4076a0466d67d42f093e3e73a30ea48e1e1d59e9 (patch)
treed9915a3febb8781058b2ebbcdcdddc234e755705
parentf1903004c06de13e15d3b338986dc0212485f09f (diff)
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GUI/DS: Make 99 the maximum number of save slots displayed on the GMM load/save screens on the DS port.
-rw-r--r--gui/saveload.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/gui/saveload.cpp b/gui/saveload.cpp
index 41b6018e3b..9e3c9231f2 100644
--- a/gui/saveload.cpp
+++ b/gui/saveload.cpp
@@ -362,8 +362,19 @@ void SaveLoadChooser::updateSaveList() {
}
// Fill the rest of the save slots with empty saves
+
+ int maximumSaveSlots = (*_plugin)->getMaximumSaveSlot();
+
+#ifdef __DS__
+ // Low memory on the DS means too many save slots are impractical, so limit
+ // the maximum here.
+ if (maximumSaveSlots > 99) {
+ maximumSaveSlots = 99;
+ }
+#endif
+
Common::String emptyDesc;
- for (int i = curSlot; i <= (*_plugin)->getMaximumSaveSlot(); i++) {
+ for (int i = curSlot; i <= maximumSaveSlots; i++) {
saveNames.push_back(emptyDesc);
SaveStateDescriptor dummySave(i, "");
_saveList.push_back(dummySave);