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author | Chris Apers | 2004-10-11 13:27:13 +0000 |
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committer | Chris Apers | 2004-10-11 13:27:13 +0000 |
commit | 40a13df5b2107cf9f61ce4fcc6a81bdd9145538a (patch) | |
tree | 0c76edf05ecc50978a83f59eff149cd9c0f318ce | |
parent | 29c0c5965265000ababb17abf5a59d9d3d10afc0 (diff) | |
download | scummvm-rg350-40a13df5b2107cf9f61ce4fcc6a81bdd9145538a.tar.gz scummvm-rg350-40a13df5b2107cf9f61ce4fcc6a81bdd9145538a.tar.bz2 scummvm-rg350-40a13df5b2107cf9f61ce4fcc6a81bdd9145538a.zip |
New params
svn-id: r15517
-rw-r--r-- | backends/PalmOS/Src/arm/native.h | 5 | ||||
-rw-r--r-- | backends/PalmOS/Src/arm/proc3.cpp | 11 |
2 files changed, 9 insertions, 7 deletions
diff --git a/backends/PalmOS/Src/arm/native.h b/backends/PalmOS/Src/arm/native.h index 85e51a5730..5bd89d103c 100644 --- a/backends/PalmOS/Src/arm/native.h +++ b/backends/PalmOS/Src/arm/native.h @@ -108,8 +108,9 @@ typedef struct { byte _scaleY; int32 _numStrips; - int _outwidth; - int _outheight; + int _out_pitch; + int _out_w; + int _out_h; byte *_shadow_table; byte *_palette; diff --git a/backends/PalmOS/Src/arm/proc3.cpp b/backends/PalmOS/Src/arm/proc3.cpp index 0e0aec4d2b..650d05ab37 100644 --- a/backends/PalmOS/Src/arm/proc3.cpp +++ b/backends/PalmOS/Src/arm/proc3.cpp @@ -22,8 +22,9 @@ UInt32 CostumeRenderer_proc3(void *userData68KP) { SET8 (byte ,_scaleX ) SET8 (byte ,_scaleY ) SET32 (int32 ,_numStrips ) - SET32 (int ,_outwidth ) - SET32 (int ,_outheight ) + SET32 (int ,_out_pitch ) + SET32 (int ,_out_w ) + SET32 (int ,_out_h ) SETPTR (byte * ,_shadow_table ) SETPTR (byte * ,_palette ) SET8 (byte ,_shadow_mode ) @@ -74,7 +75,7 @@ UInt32 CostumeRenderer_proc3(void *userData68KP) { do { if (_scaleY == 255 || *scaleytab++ < _scaleY) { - masked = (y < 0 || y >= _outheight) || (v1.mask_ptr && (mask[0] & maskbit)); + masked = (y < 0 || y >= _out_h) || (v1.mask_ptr && (mask[0] & maskbit)); if (color && !masked) { // FIXME: Fully implement _shadow_mode.in Sam & Max @@ -88,7 +89,7 @@ UInt32 CostumeRenderer_proc3(void *userData68KP) { } *dst = pcolor; } - dst += _outwidth; + dst += _out_w; mask += _numStrips; y++; } @@ -104,7 +105,7 @@ UInt32 CostumeRenderer_proc3(void *userData68KP) { if (_scaleX == 255 || v1.scaletable[_scaleIndexX] < _scaleX) { v1.x += v1.scaleXstep; - if (v1.x < 0 || v1.x >= _outwidth) + if (v1.x < 0 || v1.x >= _out_w) return _scaleIndexX; //goto end_jump; maskbit = revBitMask[v1.x & 7]; |