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author | dudola | 2016-03-23 04:03:09 +0530 |
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committer | dudola | 2016-04-01 11:22:09 +0530 |
commit | 40a663d58990e309d7673fa64ab8b194aaac473b (patch) | |
tree | 6bfc4d4060f236175f9b30b60fce742ac5d404f7 | |
parent | 949af0fa7d5688c693b7a8201ac8b92aee95d274 (diff) | |
download | scummvm-rg350-40a663d58990e309d7673fa64ab8b194aaac473b.tar.gz scummvm-rg350-40a663d58990e309d7673fa64ab8b194aaac473b.tar.bz2 scummvm-rg350-40a663d58990e309d7673fa64ab8b194aaac473b.zip |
GUI: Remove dummy FluidSynth Settings button from Edit Game.
The FluidSynth Settings button actually works only from the Options dialog.
https://sourceforge.net/p/scummvm/bugs/6821/
-rw-r--r-- | gui/options.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/gui/options.cpp b/gui/options.cpp index ba247e5f15..917c9053e6 100644 --- a/gui/options.cpp +++ b/gui/options.cpp @@ -868,10 +868,6 @@ void OptionsDialog::addMIDIControls(GuiObject *boss, const Common::String &prefi _midiGainSlider->setMaxValue(1000); _midiGainLabel = new StaticTextWidget(boss, prefix + "mcMidiGainLabel", "1.00"); -#ifdef USE_FLUIDSYNTH - new ButtonWidget(boss, prefix + "mcFluidSynthSettings", _("FluidSynth Settings"), 0, kFluidSynthSettingsCmd); -#endif - _enableMIDISettings = true; } @@ -1109,6 +1105,10 @@ GlobalOptionsDialog::GlobalOptionsDialog() _midiTabId = tab->addTab(_("MIDI")); addMIDIControls(tab, "GlobalOptions_MIDI."); +#ifdef USE_FLUIDSYNTH + new ButtonWidget(tab, "GlobalOptions_MIDI.mcFluidSynthSettings", _("FluidSynth Settings"), 0, kFluidSynthSettingsCmd); +#endif + // // 4) The MT-32 tab // |