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authorPaul Gilbert2015-01-31 17:39:52 -0500
committerPaul Gilbert2015-01-31 17:39:52 -0500
commit40b2f886c374129bcb275400d1228752f20154da (patch)
tree4fe80f3a69c53916db1086fba7eb69e1a4162f48
parent73a522150f5097e83f9ea24974265fcb1c827a99 (diff)
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XEEN: Implement the Info dialog
-rw-r--r--engines/xeen/dialogs_info.cpp128
-rw-r--r--engines/xeen/dialogs_info.h47
-rw-r--r--engines/xeen/interface.cpp6
-rw-r--r--engines/xeen/module.mk1
-rw-r--r--engines/xeen/resources.cpp34
-rw-r--r--engines/xeen/resources.h28
6 files changed, 244 insertions, 0 deletions
diff --git a/engines/xeen/dialogs_info.cpp b/engines/xeen/dialogs_info.cpp
new file mode 100644
index 0000000000..7ccaa7fe71
--- /dev/null
+++ b/engines/xeen/dialogs_info.cpp
@@ -0,0 +1,128 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "xeen/dialogs_info.h"
+#include "xeen/resources.h"
+#include "xeen/xeen.h"
+
+namespace Xeen {
+
+void InfoDialog::show(XeenEngine *vm) {
+ InfoDialog *dlg = new InfoDialog(vm);
+ dlg->execute();
+ delete dlg;
+}
+
+void InfoDialog::execute() {
+ Screen &screen = *_vm->_screen;
+ EventsManager &events = *_vm->_events;
+ Interface &intf = *_vm->_interface;
+ Party &party = *_vm->_party;
+
+ protectionText();
+ Common::String statusText = "";
+ for (uint idx = 0; idx < _lines.size(); ++idx)
+ statusText += _lines[idx];
+
+ Common::String gameName;
+ if (_vm->getGameID() == GType_Swords)
+ gameName = SWORDS_GAME_TEXT;
+ else if (_vm->getGameID() == GType_Clouds)
+ gameName = CLOUDS_GAME_TEXT;
+ else if (_vm->getGameID() == GType_DarkSide)
+ gameName = DARKSIDE_GAME_TEXT;
+ else
+ gameName = WORLD_GAME_TEXT;
+
+ // Form the display message
+ int hour = party._minutes / 60;
+ Common::String details = Common::String::format(GAME_INFORMATION,
+ gameName.c_str(), WEEK_DAY_STRINGS[party._day % 10],
+ (hour > 12) ? hour - 12 : (!hour ? 12 : hour),
+ party._minutes % 60, (hour > 11) ? 'p' : 'a',
+ party._day, party._year, statusText.c_str());
+
+ Window &w = screen._windows[28];
+ w.setBounds(Common::Rect(88, 20, 248, 112));
+ w.open();
+
+ do {
+ events.updateGameCounter();
+ intf.draw3d(false);
+ w.frame();
+ w.writeString(details);
+ w.update();
+
+ events.wait(1, true);
+ } while (!_vm->shouldQuit() && !events.isKeyMousePressed());
+
+ events.clearEvents();
+ w.close();
+}
+
+void InfoDialog::protectionText() {
+ Party &party = *_vm->_party;
+ Common::StringArray _lines;
+ const char *const AA_L024 = "\x3l\n\x9""024";
+ const char *const AA_R124 = "\x3r\x9""124";
+
+ if (party._lightCount) {
+ _lines.push_back(Common::String::format(LIGHT_COUNT_TEXT, party._lightCount));
+ }
+
+ if (party._fireResistence) {
+ _lines.push_back(Common::String::format(FIRE_RESISTENCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._fireResistence));
+ }
+
+ if (party._electricityResistence) {
+ _lines.push_back(Common::String::format(ELECRICITY_RESISTENCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._electricityResistence));
+ }
+
+ if (party._coldResistence) {
+ _lines.push_back(Common::String::format(COLD_RESISTENCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._coldResistence));
+ }
+
+ if (party._poisonResistence) {
+ _lines.push_back(Common::String::format(POISON_RESISTENCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._poisonResistence));
+ }
+
+ if (party._clairvoyanceActive) {
+ _lines.push_back(Common::String::format(CLAIRVOYANCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
+ }
+
+ if (party._levitateActive) {
+ _lines.push_back(Common::String::format(LEVITATE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
+ }
+
+ if (party._walkOnWaterActive) {
+ _lines.push_back(Common::String::format(WALK_ON_WATER_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
+ }
+}
+
+} // End of namespace Xeen
diff --git a/engines/xeen/dialogs_info.h b/engines/xeen/dialogs_info.h
new file mode 100644
index 0000000000..66b915788b
--- /dev/null
+++ b/engines/xeen/dialogs_info.h
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef XEEN_DIALOGS_INFO_H
+#define XEEN_DIALOGS_INFO_H
+
+#include "common/str-array.h"
+#include "xeen/dialogs.h"
+
+namespace Xeen {
+
+class InfoDialog : public ButtonContainer {
+private:
+ XeenEngine *_vm;
+ Common::StringArray _lines;
+
+ InfoDialog(XeenEngine *vm) : ButtonContainer(), _vm(vm) {}
+
+ void execute();
+
+ void protectionText();
+public:
+ static void show(XeenEngine *vm);
+};
+
+} // End of namespace Xeen
+
+#endif /* XEEN_DIALOGS_INFO_H */
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index d3fe234017..3e958b391c 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -23,6 +23,7 @@
#include "xeen/interface.h"
#include "xeen/dialogs_error.h"
#include "xeen/dialogs_automap.h"
+#include "xeen/dialogs_info.h"
#include "xeen/resources.h"
#include "xeen/xeen.h"
@@ -674,6 +675,11 @@ void Interface::perform() {
party._automapOn = !party._automapOn;
break;
+ case Common::KEYCODE_i:
+ // Show Info dialog
+ InfoDialog::show(_vm);
+ break;
+
case Common::KEYCODE_m:
// Show map dialog
AutoMapDialog::show(_vm);
diff --git a/engines/xeen/module.mk b/engines/xeen/module.mk
index 50a8947afa..4bb8bd99c0 100644
--- a/engines/xeen/module.mk
+++ b/engines/xeen/module.mk
@@ -13,6 +13,7 @@ MODULE_OBJS := \
dialogs_confirm.o \
dialogs_error.o \
dialogs_options.o \
+ dialogs_info.o \
dialogs_input.o \
dialogs_spells.o \
dialogs_whowill.o \
diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp
index 05eff2d580..dafe321ab5 100644
--- a/engines/xeen/resources.cpp
+++ b/engines/xeen/resources.cpp
@@ -832,4 +832,38 @@ const char *const MAP_TEXT =
"\x3""c\xB""000\x9""000%s\x3l\xB""139"
"\x9""000X = %d\x3r\x9""000Y = %d\x3""c\x9""000%s";
+const char *const LIGHT_COUNT_TEXT = "\x3l\n\n\t024Light\x3r\t124%d";
+
+const char *const FIRE_RESISTENCE_TEXT = "%c%sFire%s%u";
+
+const char *const ELECRICITY_RESISTENCE_TEXT = "%c%sElectricity%s%u";
+
+const char *const COLD_RESISTENCE_TEXT = "c%sCold%s%u";
+
+const char *const POISON_RESISTENCE_TEXT = "%c%sPoison/Acid%s%u";
+
+const char *const CLAIRVOYANCE_TEXT = "%c%sClairvoyance%s";
+
+const char *const LEVITATE_TEXT = "%c%sLevitate%s";
+
+const char *const WALK_ON_WATER_TEXT = "%c%sWalk on Water";
+
+const char *const GAME_INFORMATION =
+ "\xD\x3""c\x9""000\xB""001\xC""37%s of Xeen\xC""d\n"
+ "Game Information\n"
+ "\n"
+ "Today is \xC""37%ssday\xC""d\n"
+ "\n"
+ "\x9""032Time\x9""072Day\x9""112Year\n"
+ "\x9""032\xC""37%d:%02d%c\x9""072%u\x9""112%u\xC""d%s";
+
+const char *const WORLD_GAME_TEXT = "World";
+const char *const DARKSIDE_GAME_TEXT = "Darkside";
+const char *const CLOUDS_GAME_TEXT = "Clouds";
+const char *const SWORDS_GAME_TEXT = "Swords";
+
+const char *const WEEK_DAY_STRINGS[10] = {
+ "Ten", "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine"
+};
+
} // End of namespace Xeen
diff --git a/engines/xeen/resources.h b/engines/xeen/resources.h
index 70fdcf65b1..8beeb56442 100644
--- a/engines/xeen/resources.h
+++ b/engines/xeen/resources.h
@@ -248,6 +248,34 @@ extern const char *const SPELL_DETAILS;
extern const char *const MAP_TEXT;
+extern const char *const LIGHT_COUNT_TEXT;
+
+extern const char *const FIRE_RESISTENCE_TEXT;
+
+extern const char *const ELECRICITY_RESISTENCE_TEXT;
+
+extern const char *const COLD_RESISTENCE_TEXT;
+
+extern const char *const POISON_RESISTENCE_TEXT;
+
+extern const char *const CLAIRVOYANCE_TEXT;
+
+extern const char *const LEVITATE_TEXT;
+
+extern const char *const WALK_ON_WATER_TEXT;
+
+extern const char *const GAME_INFORMATION;
+
+extern const char *const WORLD_GAME_TEXT;
+
+extern const char *const DARKSIDE_GAME_TEXT;
+
+extern const char *const CLOUDS_GAME_TEXT;
+
+extern const char *const SWORDS_GAME_TEXT;
+
+extern const char *const WEEK_DAY_STRINGS[10];
+
} // End of namespace Xeen
#endif /* XEEN_RESOURCES_H */